mmaheshwari2
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b7bdbf7759
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abstracted out room size and variance. also tried centering window panes properly
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2025-02-10 11:19:12 -08:00 |
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mmaheshwari2
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bf1914ddb9
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fixed borders of rooms
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2025-02-10 10:12:50 -08:00 |
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mmaheshwari2
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bf88a96106
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added windows, room materials. abstracted out for easy implementation
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2025-02-09 12:32:23 -08:00 |
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mmaheshwari2
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9283a79385
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carpets done
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2025-02-08 11:55:20 -08:00 |
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mmaheshwari2
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84cdb0f6fa
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add ladder
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2025-02-03 11:10:03 -08:00 |
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mmaheshwari2
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a03e46e56b
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Merge branch 'procedural_generation' of https://github.com/icwhite/mindcraft into procedural_generation
merge changes
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2025-02-03 09:46:10 -08:00 |
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mmaheshwari2
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743373274e
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save before pull
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2025-02-03 09:45:38 -08:00 |
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Isadora White
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69a830c9f2
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added automatic teleportation to the spot and made the house out of glass for better visualization
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2025-01-31 15:25:41 -08:00 |
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mmaheshwari2
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de3049b443
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automated building
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2025-01-31 12:57:11 -08:00 |
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mmaheshwari2
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554df2acd5
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modified stairs. changed outside to glass
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2025-01-30 11:25:58 -08:00 |
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mmaheshwari2
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ad9ecd72e1
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properly solved overlapping rooms
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2025-01-30 10:30:17 -08:00 |
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mmaheshwari2
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87ecbc18ea
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rooms can use matrix edge. also starting stairs / doors dev
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2025-01-28 11:24:11 -08:00 |
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mmaheshwari2
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6fda1675a4
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no rooms in rooms and sharing borders is okay
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2025-01-28 10:45:46 -08:00 |
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mmaheshwari2
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b72d3afc00
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fixes for sequential generation function
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2025-01-26 12:42:33 -08:00 |
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mmaheshwari2
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13bd808eee
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basic setup for sequential generation
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2025-01-26 12:26:06 -08:00 |
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mmaheshwari2
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fb4c394f71
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abstract random room generation
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2025-01-24 17:50:16 -08:00 |
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mmaheshwari2
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dccb120f64
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compartmentalized 3d matrix randomly
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2025-01-23 18:20:09 -08:00 |
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mmaheshwari2
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0eb503cde8
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finished function to test the blueprint layout. now working on procedurally generating the blueprint
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2025-01-23 11:31:42 -08:00 |
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