fixing crafting tasks as well

This commit is contained in:
Isadora White 2025-05-12 19:46:49 -07:00
parent 015d38ab69
commit c1d106de0f
14 changed files with 3439 additions and 6781 deletions

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@ -183,9 +183,6 @@ def extract_success_scores(folders, model_names):
display_table("Average Success Score by Room", avg_room_scores) display_table("Average Success Score by Room", avg_room_scores)
display_table("Average Success Score by (Material, Room) Tuples", avg_material_room_scores, tuple_keys=True) display_table("Average Success Score by (Material, Room) Tuples", avg_material_room_scores, tuple_keys=True)
def analyze_construction_log(log_file):
# ... existing code ...
pass
def main(): def main():
parser = argparse.ArgumentParser(description='Analyze construction task logs.') parser = argparse.ArgumentParser(description='Analyze construction task logs.')

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@ -2,6 +2,7 @@ import random
import json import json
from typing import Dict, List, Any, Tuple, Set from typing import Dict, List, Any, Tuple, Set
from collections import Counter, defaultdict from collections import Counter, defaultdict
import itertools
# Define your COOKING_ITEMS dictionary here # Define your COOKING_ITEMS dictionary here
# This is where you should put your complete COOKING_ITEMS dictionary # This is where you should put your complete COOKING_ITEMS dictionary
@ -325,10 +326,10 @@ def generate_hells_kitchen_task_id(task: Dict[str, Any]) -> str:
# Combine everything with hells_kitchen suffix # Combine everything with hells_kitchen suffix
return f"multiagent_cooking_{quantities}_hells_kitchen" return f"multiagent_cooking_{quantities}_hells_kitchen"
def generate_hells_kitchen_task() -> Dict[str, Any]: def generate_hells_kitchen_task(selected_items) -> Dict[str, Any]:
"""Generate a single Hell's Kitchen task where agents have recipes for each other's items.""" """Generate a single Hell's Kitchen task where agents have recipes for each other's items."""
# Select two different items # Select two different items
selected_items = random.sample(list(COOKING_ITEMS.keys()), 2) # selected_items = random.sample(list(COOKING_ITEMS.keys()), 2)
# Assign one item to each agent # Assign one item to each agent
agent0_target = selected_items[0] agent0_target = selected_items[0]
@ -458,16 +459,22 @@ def generate_maximum_hells_kitchen_tasks(
all_items = list(COOKING_ITEMS.keys()) all_items = list(COOKING_ITEMS.keys())
# Fixed test items as specified in your original code # Fixed test items as specified in your original code
hk_test_items = {"cooked_mutton", "baked_potato", "cake", "golden_carrot", "mushroom_stew", "bread"} hk_test_items = {"cooked_beef", "baked_potato", "cake", "golden_apple", "rabbit_stew", "bread"}
hk_train_items = set(all_items) - hk_test_items hk_train_items = set(all_items) - hk_test_items
hk_test_lst = list(hk_test_items)
train_possible_combinations = itertools.combinations(hk_train_items, 2)
test_possible_combinations = [["bread", "golden_apple"], ["golden_apple", "rabbit_stew"], ["bread", "cake"],
["baked_potato", "golden_apple"], ["baked_potato", "cake"], ["cooked_beef", "golden_apple"]]
# test_possible_combinations = itertools.combinations(hk_test_lst, 2)
# Set fixed seed for consistent results # Set fixed seed for consistent results
random.seed(42) random.seed(42)
# Generate tasks for training set # Generate tasks for training set
train_tasks = {} train_tasks = {}
while len(train_tasks) < num_train_tasks: for combination in train_possible_combinations:
task = generate_hells_kitchen_task() task = generate_hells_kitchen_task(combination)
task_id, task_data = list(task.items())[0] task_id, task_data = list(task.items())[0]
# Check if task uses valid items for train set # Check if task uses valid items for train set
@ -480,8 +487,8 @@ def generate_maximum_hells_kitchen_tasks(
# Generate tasks for test set # Generate tasks for test set
test_tasks = {} test_tasks = {}
while len(test_tasks) < num_test_tasks: for combination in test_possible_combinations:
task = generate_hells_kitchen_task() task = generate_hells_kitchen_task(combination)
task_id, task_data = list(task.items())[0] task_id, task_data = list(task.items())[0]
# Check if task uses valid items for test set # Check if task uses valid items for test set
@ -594,7 +601,7 @@ if __name__ == "__main__":
with open("hells_kitchen_train_tasks.json", "w") as f: with open("hells_kitchen_train_tasks.json", "w") as f:
json.dump(hk_train_tasks, f, indent=2) json.dump(hk_train_tasks, f, indent=2)
with open("hells_kitchen_test_tasks.json", "w") as f: with open("mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_hells_kitchen.json", "w") as f:
json.dump(hk_test_tasks, f, indent=2) json.dump(hk_test_tasks, f, indent=2)
# Print counts # Print counts

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@ -4,6 +4,7 @@ from typing import Dict, List, Any, Tuple, Set
from collections import Counter, defaultdict from collections import Counter, defaultdict
import os import os
import numpy as np import numpy as np
import itertools
# Define your COOKING_ITEMS dictionary here # Define your COOKING_ITEMS dictionary here
# This is where you should put your complete COOKING_ITEMS dictionary # This is where you should put your complete COOKING_ITEMS dictionary
@ -245,6 +246,38 @@ chest_items = {
"iron_ingot": 64, "iron_ingot": 64,
} }
def make_initial_inventory(items, num_agents):
"""
Evenly split inventory between the agents for a given set of items and number of agents
"""
inventory = {}
for item in items:
if item in COOKING_ITEMS:
cooking_info = COOKING_ITEMS[item]
for chest_item, quantity in cooking_info.get("required_chest_items", {}).items():
inventory[chest_item] = inventory.get(chest_item, 0) + quantity
else:
print(f"item {item} not found in COOKING_ITEMS.")
initial_inventory = {}
for i in range(num_agents):
initial_inventory[i] = {}
items_lst = list(inventory.keys())
for i in range(len(items_lst)):
item_counts = count_items_in_inventory(initial_inventory)
agent_num = np.argmin(item_counts)
if inventory[items_lst[i]] == 1:
initial_inventory[agent_num][items_lst[i]] = 1
elif inventory[items_lst[i]] > 1:
div = inventory[items_lst[i]] // num_agents
rem = inventory[items_lst[i]] % num_agents
for j in range(num_agents):
initial_inventory[j][items_lst[i]] = div
j = 0
while j < rem:
initial_inventory[j][items_lst[i]] += 1
j += 1
return initial_inventory
def count_items_in_inventory(inventory): def count_items_in_inventory(inventory):
item_counts = [] item_counts = []
for key in inventory.keys(): for key in inventory.keys():
@ -255,6 +288,50 @@ def count_items_in_inventory(inventory):
item_counts.append(total_items) item_counts.append(total_items)
return item_counts return item_counts
def make_all_possible_tasks(items: List[str], num_items:int, num_agents: int, output_file) -> List[Dict[str, Any]]:
combinations = itertools.combinations(items, num_items)
tasks = {}
for combination in combinations:
task = {}
task["type"] = "cooking"
task["recipes"] = {}
task["agent_count"] = num_agents
task["target"] = {}
for item in combination:
task["target"][item] = 1
for item in combination:
if item in COOKING_ITEMS:
task["recipes"][item] = COOKING_ITEMS[item]["recipe"]
else:
print(f"item {item} not found in COOKING_ITEMS.")
initial_inventory = make_initial_inventory(combination, num_agents)
task["initial_inventory"] = initial_inventory
task["goal"] = {}
goal_str = f"Collaborate with other agents around you to make "
conversation_str = f"Let's collaborate to make "
for item in combination:
goal_str += item + ", "
conversation_str += item + ", "
recipe_goal_str = goal_str + "The recipes are as follows:\n"
for item in combination:
recipe_goal_str += f"Recipe for {item}:\n{COOKING_ITEMS[item]['recipe']}\n"
for i in range(num_agents):
task["goal"][i] = recipe_goal_str
task["conversation"] = conversation_str
partial_plan_task = task.copy()
partial_plan_task["goal"] = {}
for i in range(num_agents):
partial_plan_task["goal"][i] = goal_str
recipe_goal_str = goal_str
partial_plan_task["goal"][0] = recipe_goal_str
task_id = "multiagent_cooking"
for item in combination:
task_id += "_" + item
tasks[task_id] = task
tasks[task_id + "_partial_plan"] = partial_plan_task
with open(output_file, 'w') as f:
json.dump(tasks, f, indent=4)
def reconfigure_tasks(task_path, new_task_path, num_agents=None, hells_kitchen=False): def reconfigure_tasks(task_path, new_task_path, num_agents=None, hells_kitchen=False):
@ -343,10 +420,13 @@ def reconfigure_tasks(task_path, new_task_path, num_agents=None, hells_kitchen=F
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/3_agent.json", 3) # reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/3_agent.json", 3)
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/4_agent.json", 4) # reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/4_agent.json", 4)
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/5_agent.json", 5) # reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/5_agent.json", 5)
reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_block_recipe.json", 2) test_items = ["bread", "golden_apple", "rabbit_stew", "cake", "baked_potato", "cooked_beef"]
reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/hells_kitchen_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_hells_kitchen.json", 2, True) make_all_possible_tasks(test_items, 2, 2, "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_all_possible.json")
reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_block_recipe.json", 2, False)
reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/hells_kitchen_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_hells_kitchen.json", 2, True) # reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_block_recipe.json", 2)
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/hells_kitchen_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_hells_kitchen.json", 2, True)
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_block_recipe.json", 2, False)
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/hells_kitchen_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_hells_kitchen.json", 2, True)
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/2_agent_cooking_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/3_agent.json", 3) # reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/2_agent_cooking_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/3_agent.json", 3)
# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/2_agent_cooking_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/4_agent.json", 4) # reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/2_agent_cooking_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/4_agent.json", 4)

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@ -0,0 +1,153 @@
{
"multiagent_cooking_2_1_baked_potato_1_golden_apple": {
"conversation": "Let's work together to make baked_potato, golden_apple.",
"agent_count": 5,
"target": {
"baked_potato": 1,
"golden_apple": 1
},
"type": "cooking",
"timeout": 500,
"recipes": {
"baked_potato": [
"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).",
"Step 2: Get coal from your inventory or other agents.",
"Step 3: Put coal in the furnace",
"Step 2: Go to the furnace and bake the potato."
],
"golden_apple": [
"Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.",
"Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple."
]
},
"blocked_access_to_recipe": [],
"goal": {
"0": "Collaborate with agents around you to make 1 baked_potato, 1 golden_apple. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']",
"1": "Collaborate with agents around you to make 1 baked_potato, 1 golden_apple. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']"
},
"initial_inventory": {
"0": {
"coal": 2,
"gold_ingot": 2
},
"1": {
"coal": 2,
"gold_ingot": 2
},
"2": {
"coal": 2,
"gold_ingot": 2
},
"3": {
"coal": 2,
"gold_ingot": 2
},
"4": {
"coal": 2,
"apple": 1
}
}
},
"multiagent_cooking_2_1_baked_potato_1_cake": {
"conversation": "Let's work together to make baked_potato, cake.",
"agent_count": 5,
"target": {
"baked_potato": 1,
"cake": 1
},
"type": "cooking",
"timeout": 500,
"recipes": {
"baked_potato": [
"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).",
"Step 2: Get coal from your inventory or other agents.",
"Step 3: Put coal in the furnace",
"Step 2: Go to the furnace and bake the potato."
],
"cake": [
"Step 1: Go to the farm and collect 3 wheat, 2 sugar cane.",
"Step 2: From your inventory or other agents get 3 milk buckets (already filled with milk).",
"Step 3: Get an egg from your inventory or other agents.",
"Step 4: Go to the crafting table and craft the sugarcane into sugar.",
"Step 5: Go to the crafting table and combine all ingredients (3 wheat, 2 sugar, 1 egg, and milk bucket) to make a cake."
]
},
"blocked_access_to_recipe": [],
"goal": {
"0": "Collaborate with agents around you to make 1 baked_potato, 1 cake. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for cake:\n['Step 1: Go to the farm and collect 3 wheat, 2 sugar cane.', 'Step 2: From your inventory or other agents get 3 milk buckets (already filled with milk).', 'Step 3: Get an egg from your inventory or other agents.', 'Step 4: Go to the crafting table and craft the sugarcane into sugar.', 'Step 5: Go to the crafting table and combine all ingredients (3 wheat, 2 sugar, 1 egg, and milk bucket) to make a cake.']",
"1": "Collaborate with agents around you to make 1 baked_potato, 1 cake. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for cake:\n['Step 1: Go to the farm and collect 3 wheat, 2 sugar cane.', 'Step 2: From your inventory or other agents get 3 milk buckets (already filled with milk).', 'Step 3: Get an egg from your inventory or other agents.', 'Step 4: Go to the crafting table and craft the sugarcane into sugar.', 'Step 5: Go to the crafting table and combine all ingredients (3 wheat, 2 sugar, 1 egg, and milk bucket) to make a cake.']"
},
"initial_inventory": {
"0": {
"coal": 2,
"milk_bucket": 1
},
"1": {
"coal": 2,
"milk_bucket": 1
},
"2": {
"coal": 2,
"milk_bucket": 1
},
"3": {
"coal": 2,
"egg": 1
},
"4": {
"coal": 2,
"egg": 1
}
}
},
"multiagent_cooking_2_1_cooked_beef_1_golden_apple": {
"conversation": "Let's work together to make golden_apple, cooked_beef.",
"agent_count": 5,
"target": {
"golden_apple": 1,
"cooked_beef": 1
},
"type": "cooking",
"timeout": 500,
"recipes": {
"golden_apple": [
"Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.",
"Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple."
],
"cooked_beef": [
"Step 1: Kill a cow and pick up 1 beef that is dropped.",
"Step 2: Get coal from your inventory or other agents.",
"Step 3: Put coal in the furnace",
"Step 4: Go to furnace and use it to cook the beef."
]
},
"blocked_access_to_recipe": [],
"goal": {
"0": "Collaborate with agents around you to make 1 golden_apple, 1 cooked_beef. Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']Recipe for cooked_beef:\n['Step 1: Kill a cow and pick up 1 beef that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the beef.']",
"1": "Collaborate with agents around you to make 1 golden_apple, 1 cooked_beef. Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']Recipe for cooked_beef:\n['Step 1: Kill a cow and pick up 1 beef that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the beef.']"
},
"initial_inventory": {
"0": {
"gold_ingot": 2,
"coal": 2
},
"1": {
"gold_ingot": 2,
"coal": 2
},
"2": {
"gold_ingot": 2,
"coal": 2
},
"3": {
"gold_ingot": 2,
"coal": 2
},
"4": {
"apple": 1,
"coal": 2
}
}
}
}

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@ -0,0 +1,185 @@
{
"multiagent_cooking_2_1_golden_carrot_1_pumpkin_pie": {
"conversation": "Let's work together to make pumpkin_pie, golden_carrot.",
"agent_count": 5,
"target": {
"pumpkin_pie": 1,
"golden_carrot": 1
},
"type": "cooking",
"timeout": 500,
"recipes": {
"pumpkin_pie": [
"Step 1: Go to the farm and collect 1 pumpkin and 1 sugar cane.",
"Step 2: Get 1 egg from your inventory or other bots",
"Step 3: Go to the crafting table and craft the sugar cane into sugar.",
"Step 4: Go to the crafting table and combine the pumpkin, egg, and sugar to make a pumpkin pie."
],
"golden_carrot": [
"Step 1: Go to the farm and collect 1 carrot.",
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
]
},
"blocked_access_to_recipe": [],
"goal": {
"0": "Collaborate with agents around you to make 1 pumpkin_pie, 1 golden_carrot. Recipe for pumpkin_pie:\n['Step 1: Go to the farm and collect 1 pumpkin and 1 sugar cane.', 'Step 2: Get 1 egg from your inventory or other bots', 'Step 3: Go to the crafting table and craft the sugar cane into sugar.', 'Step 4: Go to the crafting table and combine the pumpkin, egg, and sugar to make a pumpkin pie.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']",
"1": "Collaborate with agents around you to make 1 pumpkin_pie, 1 golden_carrot. Recipe for pumpkin_pie:\n['Step 1: Go to the farm and collect 1 pumpkin and 1 sugar cane.', 'Step 2: Get 1 egg from your inventory or other bots', 'Step 3: Go to the crafting table and craft the sugar cane into sugar.', 'Step 4: Go to the crafting table and combine the pumpkin, egg, and sugar to make a pumpkin pie.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']"
},
"initial_inventory": {
"0": {
"egg": 1,
"gold_ingot": 2
},
"1": {
"gold_ingot": 2
},
"2": {
"gold_ingot": 2
},
"3": {
"gold_ingot": 1
},
"4": {
"gold_ingot": 1
}
}
},
"multiagent_cooking_2_1_cooked_porkchop_1_golden_carrot": {
"conversation": "Let's work together to make cooked_porkchop, golden_carrot.",
"agent_count": 5,
"target": {
"cooked_porkchop": 1,
"golden_carrot": 1
},
"type": "cooking",
"timeout": 500,
"recipes": {
"cooked_porkchop": [
"Step 1: Kill a pig and pick up 1 porkchop that is dropped.",
"Step 2: Get coal from your inventory or other agents.",
"Step 3: Put coal in the furnace",
"Step 4: Go to furnace and use it to cook the porkchop."
],
"golden_carrot": [
"Step 1: Go to the farm and collect 1 carrot.",
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
]
},
"blocked_access_to_recipe": [],
"goal": {
"0": "Collaborate with agents around you to make 1 cooked_porkchop, 1 golden_carrot. Recipe for cooked_porkchop:\n['Step 1: Kill a pig and pick up 1 porkchop that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the porkchop.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']",
"1": "Collaborate with agents around you to make 1 cooked_porkchop, 1 golden_carrot. Recipe for cooked_porkchop:\n['Step 1: Kill a pig and pick up 1 porkchop that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the porkchop.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']"
},
"initial_inventory": {
"0": {
"coal": 1,
"gold_ingot": 2
},
"1": {
"gold_ingot": 2
},
"2": {
"gold_ingot": 2
},
"3": {
"gold_ingot": 1
},
"4": {
"gold_ingot": 1
}
}
},
"multiagent_cooking_2_1_golden_carrot_1_suspicious_stew": {
"conversation": "Let's work together to make golden_carrot, suspicious_stew.",
"agent_count": 5,
"target": {
"golden_carrot": 1,
"suspicious_stew": 1
},
"type": "cooking",
"timeout": 500,
"recipes": {
"golden_carrot": [
"Step 1: Go to the farm and collect 1 carrot.",
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
],
"suspicious_stew": [
"Step 1: Go to the farm and collect 1 red mushroom, 1 brown mushroom.",
"Step 2: From your inventory or other agents get a bowl and 1 dandelion",
"Step 3: Go to the crafting table and combine the mushrooms, dandelion, and bowl to make suspicious stew."
]
},
"blocked_access_to_recipe": [],
"goal": {
"0": "Collaborate with agents around you to make 1 golden_carrot, 1 suspicious_stew. Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']Recipe for suspicious_stew:\n['Step 1: Go to the farm and collect 1 red mushroom, 1 brown mushroom.', 'Step 2: From your inventory or other agents get a bowl and 1 dandelion', 'Step 3: Go to the crafting table and combine the mushrooms, dandelion, and bowl to make suspicious stew.']",
"1": "Collaborate with agents around you to make 1 golden_carrot, 1 suspicious_stew. Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']Recipe for suspicious_stew:\n['Step 1: Go to the farm and collect 1 red mushroom, 1 brown mushroom.', 'Step 2: From your inventory or other agents get a bowl and 1 dandelion', 'Step 3: Go to the crafting table and combine the mushrooms, dandelion, and bowl to make suspicious stew.']"
},
"initial_inventory": {
"0": {
"gold_ingot": 2
},
"1": {
"gold_ingot": 2
},
"2": {
"gold_ingot": 2
},
"3": {
"gold_ingot": 1,
"bowl": 1
},
"4": {
"gold_ingot": 1,
"dandelion": 1
}
}
},
"multiagent_cooking_2_1_beetroot_soup_1_golden_carrot": {
"conversation": "Let's work together to make beetroot_soup, golden_carrot.",
"agent_count": 5,
"target": {
"beetroot_soup": 1,
"golden_carrot": 1
},
"type": "cooking",
"timeout": 500,
"recipes": {
"beetroot_soup": [
"Step 1: Go to the farm and collect 6 beetroot.",
"Step 2: From your inventory or other agents get a bowl.",
"Step 3: Go to the crafting table and combine the 6 beetroot and 1 bowl to make beetroot soup."
],
"golden_carrot": [
"Step 1: Go to the farm and collect 1 carrot.",
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
]
},
"blocked_access_to_recipe": [],
"goal": {
"0": "Collaborate with agents around you to make 1 beetroot_soup, 1 golden_carrot. Recipe for beetroot_soup:\n['Step 1: Go to the farm and collect 6 beetroot.', 'Step 2: From your inventory or other agents get a bowl.', 'Step 3: Go to the crafting table and combine the 6 beetroot and 1 bowl to make beetroot soup.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']",
"1": "Collaborate with agents around you to make 1 beetroot_soup, 1 golden_carrot. Recipe for beetroot_soup:\n['Step 1: Go to the farm and collect 6 beetroot.', 'Step 2: From your inventory or other agents get a bowl.', 'Step 3: Go to the crafting table and combine the 6 beetroot and 1 bowl to make beetroot soup.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']"
},
"initial_inventory": {
"0": {
"bowl": 1,
"gold_ingot": 2
},
"1": {
"gold_ingot": 2
},
"2": {
"gold_ingot": 2
},
"3": {
"gold_ingot": 1
},
"4": {
"gold_ingot": 1
}
}
}
}

View file

@ -7,7 +7,7 @@
"black_wool": 1 "black_wool": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "pink_wool", "target": "pink_wool",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -29,7 +29,7 @@
"black_wool": 1 "black_wool": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "lime_wool", "target": "lime_wool",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -54,7 +54,7 @@
"stick": 1 "stick": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "purple_banner", "target": "purple_banner",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -68,32 +68,6 @@
"missing_items": [], "missing_items": [],
"requires_ctable": true "requires_ctable": true
}, },
"multiagent_crafting_soul_campfire_partial_plan_requires_ctable__depth_0": {
"goal": "Collaborate with other agents to craft an soul_campfire",
"conversation": "Let's work together to craft an soul_campfire.",
"initial_inventory": {
"0": {
"oak_planks": 2,
"soul_sand": 1,
"dark_oak_log": 2
}
},
"agent_count": 2,
"target": "soul_campfire",
"number_of_target": 1,
"type": "techtree",
"max_depth": 2,
"depth": 0,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_bookshelf_full_plan_requires_ctable__depth_0": { "multiagent_crafting_bookshelf_full_plan_requires_ctable__depth_0": {
"goal": "Collaborate with other agents to craft a bookshelf", "goal": "Collaborate with other agents to craft a bookshelf",
"conversation": "Let's work together to craft a bookshelf.", "conversation": "Let's work together to craft a bookshelf.",
@ -103,7 +77,7 @@
"book": 2 "book": 2
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "bookshelf", "target": "bookshelf",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -125,7 +99,7 @@
"iron_ingot": 2 "iron_ingot": 2
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "compass", "target": "compass",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -150,7 +124,7 @@
"oak_planks": 2 "oak_planks": 2
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "fishing_rod", "target": "fishing_rod",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -175,7 +149,7 @@
"egg": 1 "egg": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "cake", "target": "cake",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -200,7 +174,7 @@
"carrot": 1 "carrot": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "golden_carrot", "target": "golden_carrot",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -222,7 +196,7 @@
"paper": 5 "paper": 5
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "map", "target": "map",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -246,7 +220,7 @@
"blue_dye": 1 "blue_dye": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "blue_wool", "target": "blue_wool",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -268,7 +242,7 @@
"green_dye": 1 "green_dye": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "lime_wool", "target": "lime_wool",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -294,7 +268,7 @@
"lapis_lazuli": 1 "lapis_lazuli": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "magenta_wool", "target": "magenta_wool",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -309,54 +283,6 @@
], ],
"requires_ctable": false "requires_ctable": false
}, },
"multiagent_crafting_chest_full_plan_requires_ctable__depth_1": {
"goal": "Collaborate with other agents to craft a chest",
"conversation": "Let's work together to craft a chest.",
"initial_inventory": {
"0": {
"oak_log": 1
}
},
"agent_count": 2,
"target": "chest",
"number_of_target": 1,
"type": "techtree",
"max_depth": 1,
"depth": 1,
"timeout": 300,
"blocked_actions": {
"0": [],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_barrel_partial_plan_requires_ctable__depth_1": {
"goal": "Collaborate with other agents to craft a barrel",
"conversation": "Let's work together to craft a barrel.",
"initial_inventory": {
"0": {
"spruce_planks": 3,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "barrel",
"number_of_target": 1,
"type": "techtree",
"max_depth": 2,
"depth": 1,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [
],
"requires_ctable": true
},
"multiagent_crafting_lectern_full_plan_requires_ctable__depth_2": { "multiagent_crafting_lectern_full_plan_requires_ctable__depth_2": {
"goal": "Collaborate with other agents to craft a lectern", "goal": "Collaborate with other agents to craft a lectern",
"conversation": "Let's work together to craft a lectern.", "conversation": "Let's work together to craft a lectern.",
@ -366,7 +292,7 @@
"crafting_table": 1 "crafting_table": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "lectern", "target": "lectern",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -389,7 +315,7 @@
"gold_ingot": 2 "gold_ingot": 2
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "clock", "target": "clock",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -413,7 +339,7 @@
"paper": 1 "paper": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "firework_rocket", "target": "firework_rocket",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -439,7 +365,7 @@
"crafting_table": 1 "crafting_table": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "enchanting_table", "target": "enchanting_table",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -455,29 +381,6 @@
"missing_items": [], "missing_items": [],
"requires_ctable": true "requires_ctable": true
}, },
"multiagent_crafting_jukebox_full_plan_requires_ctable__depth_1": {
"goal": "Collaborate with other agents to craft a jukebox",
"conversation": "Let's work together to craft a jukebox.",
"initial_inventory": {
"0": {
"oak_log": 2,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "jukebox",
"number_of_target": 1,
"type": "techtree",
"max_depth": 1,
"depth": 1,
"timeout": 300,
"blocked_actions": {
"0": [],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_light_gray_wool_full_plan__depth_1": { "multiagent_crafting_light_gray_wool_full_plan__depth_1": {
"goal": "Collaborate with other agents to craft light_gray_wool", "goal": "Collaborate with other agents to craft light_gray_wool",
"conversation": "Let's work together to craft light_gray_wool.", "conversation": "Let's work together to craft light_gray_wool.",
@ -486,7 +389,7 @@
"black_dye": 1 "black_dye": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "light_gray_wool", "target": "light_gray_wool",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -510,7 +413,7 @@
"crafting_table": 1 "crafting_table": 1
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "blast_furnace", "target": "blast_furnace",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -534,7 +437,7 @@
"oak_planks": 6 "oak_planks": 6
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "activator_rail", "target": "activator_rail",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
@ -549,31 +452,6 @@
], ],
"requires_ctable": true "requires_ctable": true
}, },
"multiagent_crafting_campfire_partial_plan_requires_ctable__depth_2": {
"goal": "Collaborate with other agents to craft campfire",
"conversation": "Let's work together to craft campfire.",
"initial_inventory": {
"0": {
"oak_log": 8
}
},
"agent_count": 2,
"target": "campfire",
"number_of_target": 1,
"type": "techtree",
"max_depth": 3,
"depth": 2,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [
],
"requires_ctable": true
},
"multiagent_crafting_crossbow_full_plan_requires_ctable__depth_2": { "multiagent_crafting_crossbow_full_plan_requires_ctable__depth_2": {
"goal": "Collaborate with other agents to craft a crossbow", "goal": "Collaborate with other agents to craft a crossbow",
"conversation": "Let's work together to craft a crossbow.", "conversation": "Let's work together to craft a crossbow.",
@ -583,7 +461,7 @@
"iron_ingot": 2 "iron_ingot": 2
} }
}, },
"agent_count": 2, "agent_count": 1,
"target": "crossbow", "target": "crossbow",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",

View file

@ -78,37 +78,6 @@
"missing_items": [], "missing_items": [],
"requires_ctable": true "requires_ctable": true
}, },
"multiagent_crafting_soul_campfire_partial_plan_requires_ctable__depth_0": {
"goal": "Collaborate with other agents to craft an soul_campfire",
"conversation": "Let's work together to craft an soul_campfire.",
"initial_inventory": {
"0": {
"oak_planks": 2,
"soul_sand": 1,
"dark_oak_log": 2
},
"1": {
"oak_planks": 1,
"dark_oak_log": 1,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "soul_campfire",
"number_of_target": 1,
"type": "techtree",
"max_depth": 2,
"depth": 0,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_bookshelf_full_plan_requires_ctable__depth_0": { "multiagent_crafting_bookshelf_full_plan_requires_ctable__depth_0": {
"goal": "Collaborate with other agents to craft a bookshelf", "goal": "Collaborate with other agents to craft a bookshelf",
"conversation": "Let's work together to craft a bookshelf.", "conversation": "Let's work together to craft a bookshelf.",
@ -225,13 +194,13 @@
"missing_items": [], "missing_items": [],
"requires_ctable": true "requires_ctable": true
}, },
"multiagent_crafting_golden_carrot_full_plan_requires_ctable__depth_0": { "multiagent_crafting_golden_apple_full_plan_requires_ctable__depth_0": {
"goal": "Collaborate with other agents to craft a golden_carrot", "goal": "Collaborate with other agents to craft a golden_apple",
"conversation": "Let's work together to craft a golden_carrot.", "conversation": "Let's work together to craft a golden_apple.",
"initial_inventory": { "initial_inventory": {
"0": { "0": {
"gold_nugget": 5, "gold_nugget": 5,
"carrot": 1 "apple": 1
}, },
"1": { "1": {
"gold_nugget": 3, "gold_nugget": 3,
@ -239,7 +208,7 @@
} }
}, },
"agent_count": 2, "agent_count": 2,
"target": "golden_carrot", "target": "golden_apple",
"number_of_target": 1, "number_of_target": 1,
"type": "techtree", "type": "techtree",
"max_depth": 2, "max_depth": 2,
@ -252,35 +221,6 @@
"missing_items": [], "missing_items": [],
"requires_ctable": true "requires_ctable": true
}, },
"multiagent_crafting_map_partial_plan_requires_ctable__depth_0": {
"goal": "Collaborate with other agents to craft a map",
"conversation": "Let's work together to craft a map.",
"initial_inventory": {
"0": {
"paper": 5
},
"1": {
"paper": 3,
"compass": 1,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "map",
"number_of_target": 1,
"type": "techtree",
"max_depth": 1,
"depth": 0,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_blue_wool_full_plan__depth_0": { "multiagent_crafting_blue_wool_full_plan__depth_0": {
"goal": "Collaborate with other agents to craft blue_wool", "goal": "Collaborate with other agents to craft blue_wool",
"conversation": "Let's work together to craft blue_wool.", "conversation": "Let's work together to craft blue_wool.",
@ -363,73 +303,18 @@
], ],
"requires_ctable": false "requires_ctable": false
}, },
"multiagent_crafting_chest_full_plan_requires_ctable__depth_1": {
"goal": "Collaborate with other agents to craft a chest",
"conversation": "Let's work together to craft a chest.",
"initial_inventory": {
"0": {
"oak_log": 1
},
"1": {
"oak_planks": 4,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "chest",
"number_of_target": 1,
"type": "techtree",
"max_depth": 1,
"depth": 1,
"timeout": 300,
"blocked_actions": {
"0": [],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_barrel_partial_plan_requires_ctable__depth_1": {
"goal": "Collaborate with other agents to craft a barrel",
"conversation": "Let's work together to craft a barrel.",
"initial_inventory": {
"0": {
"spruce_planks": 3,
"crafting_table": 1
},
"1": {
"spruce_planks": 3,
"wooden_slab": 1
}
},
"agent_count": 2,
"target": "barrel",
"number_of_target": 1,
"type": "techtree",
"max_depth": 2,
"depth": 1,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [
],
"requires_ctable": true
},
"multiagent_crafting_lectern_full_plan_requires_ctable__depth_2": { "multiagent_crafting_lectern_full_plan_requires_ctable__depth_2": {
"goal": "Collaborate with other agents to craft a lectern", "goal": "Collaborate with other agents to craft a lectern",
"conversation": "Let's work together to craft a lectern.", "conversation": "Let's work together to craft a lectern.",
"initial_inventory": { "initial_inventory": {
"0": { "0": {
"birch_slab": 5, "birch_slab": 5,
"crafting_table": 1 "crafting_table": 1,
"book": 1
}, },
"1": { "1": {
"birch_log": 2, "birch_log": 2,
"book": 3 "book": 2
} }
}, },
"agent_count": 2, "agent_count": 2,
@ -503,62 +388,6 @@
"missing_items": [], "missing_items": [],
"requires_ctable": false "requires_ctable": false
}, },
"multiagent_crafting_enchanting_table_partial_plan_requires_ctable__depth_0": {
"goal": "Collaborate with other agents to craft an enchanting_table",
"conversation": "Let's work together to craft an enchanting_table.",
"initial_inventory": {
"0": {
"diamond": 2,
"obsidian": 2,
"crafting_table": 1
},
"1": {
"obsidian": 2,
"book": 1
}
},
"agent_count": 2,
"target": "enchanting_table",
"number_of_target": 1,
"type": "techtree",
"max_depth": 0,
"depth": 0,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_jukebox_full_plan_requires_ctable__depth_1": {
"goal": "Collaborate with other agents to craft a jukebox",
"conversation": "Let's work together to craft a jukebox.",
"initial_inventory": {
"0": {
"diamond": 1
},
"1": {
"oak_log": 2,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "jukebox",
"number_of_target": 1,
"type": "techtree",
"max_depth": 1,
"depth": 1,
"timeout": 300,
"blocked_actions": {
"0": [],
"1": []
},
"missing_items": [],
"requires_ctable": true
},
"multiagent_crafting_light_gray_wool_full_plan__depth_1": { "multiagent_crafting_light_gray_wool_full_plan__depth_1": {
"goal": "Collaborate with other agents to craft light_gray_wool", "goal": "Collaborate with other agents to craft light_gray_wool",
"conversation": "Let's work together to craft light_gray_wool.", "conversation": "Let's work together to craft light_gray_wool.",
@ -586,34 +415,6 @@
], ],
"requires_ctable": false "requires_ctable": false
}, },
"multiagent_crafting_blast_furnace_full_plan_requires_ctable__depth_1": {
"goal": "Collaborate with other agents to craft a blast_furnace",
"conversation": "Let's work together to craft a blast_furnace.",
"initial_inventory": {
"0": {
"iron_ingot": 5,
"smooth_stone": 3
},
"1": {
"cobblestone": 8,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "blast_furnace",
"number_of_target": 1,
"type": "techtree",
"max_depth": 2,
"depth": 1,
"timeout": 300,
"blocked_actions": {
"0": [],
"1": []
},
"missing_items": [
],
"requires_ctable": true
},
"multiagent_crafting_activator_rail_full_plan_requires_ctable__depth_2": { "multiagent_crafting_activator_rail_full_plan_requires_ctable__depth_2": {
"goal": "Collaborate with other agents to craft activator_rail", "goal": "Collaborate with other agents to craft activator_rail",
"conversation": "Let's work together to craft activator_rail.", "conversation": "Let's work together to craft activator_rail.",
@ -643,35 +444,6 @@
], ],
"requires_ctable": true "requires_ctable": true
}, },
"multiagent_crafting_campfire_partial_plan_requires_ctable__depth_2": {
"goal": "Collaborate with other agents to craft campfire",
"conversation": "Let's work together to craft campfire.",
"initial_inventory": {
"0": {
"oak_log": 8
},
"1": {
"coal": 1,
"crafting_table": 1
}
},
"agent_count": 2,
"target": "campfire",
"number_of_target": 1,
"type": "techtree",
"max_depth": 3,
"depth": 2,
"timeout": 300,
"blocked_actions": {
"0": [
"!getCraftingPlan"
],
"1": []
},
"missing_items": [
],
"requires_ctable": true
},
"multiagent_crafting_crossbow_full_plan_requires_ctable__depth_2": { "multiagent_crafting_crossbow_full_plan_requires_ctable__depth_2": {
"goal": "Collaborate with other agents to craft a crossbow", "goal": "Collaborate with other agents to craft a crossbow",
"conversation": "Let's work together to craft a crossbow.", "conversation": "Let's work together to craft a crossbow.",

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@ -0,0 +1,2 @@
sleep 360
python3 tasks/evaluation_script.py --model gpt-4o --num_parallel 1 --num_exp 1 --exp_name "4o_1_agent_crafting" --template_profile ./profiles/tasks/crafting_profile.json --task_path tasks/crafting_tasks/test_tasks/1_agent.json --num_agents 1

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@ -0,0 +1,17 @@
from evaluation_script import analyze_json_file, extract_result, aggregate_results, check_folder_results
import argparse
def main():
parser = argparse.ArgumentParser(description="Analyze JSON files for construction tasks.")
parser.add_argument('--log_dir', type=str, nargs='+', help='Log dir to analyze')
args = parser.parse_args()
log_dir = args.log_dir[0]
print(log_dir)
results = check_folder_results(log_dir)
print(results)
if __name__ == "__main__":
main()