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fixing crafting tasks as well
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14 changed files with 3439 additions and 6781 deletions
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tasks/__pycache__/evaluation_script.cpython-39.pyc
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tasks/__pycache__/evaluation_script.cpython-39.pyc
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@ -183,9 +183,6 @@ def extract_success_scores(folders, model_names):
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display_table("Average Success Score by Room", avg_room_scores)
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display_table("Average Success Score by (Material, Room) Tuples", avg_material_room_scores, tuple_keys=True)
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def analyze_construction_log(log_file):
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# ... existing code ...
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pass
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def main():
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parser = argparse.ArgumentParser(description='Analyze construction task logs.')
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@ -2,6 +2,7 @@ import random
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import json
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from typing import Dict, List, Any, Tuple, Set
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from collections import Counter, defaultdict
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import itertools
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# Define your COOKING_ITEMS dictionary here
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# This is where you should put your complete COOKING_ITEMS dictionary
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@ -325,10 +326,10 @@ def generate_hells_kitchen_task_id(task: Dict[str, Any]) -> str:
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# Combine everything with hells_kitchen suffix
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return f"multiagent_cooking_{quantities}_hells_kitchen"
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def generate_hells_kitchen_task() -> Dict[str, Any]:
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def generate_hells_kitchen_task(selected_items) -> Dict[str, Any]:
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"""Generate a single Hell's Kitchen task where agents have recipes for each other's items."""
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# Select two different items
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selected_items = random.sample(list(COOKING_ITEMS.keys()), 2)
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# selected_items = random.sample(list(COOKING_ITEMS.keys()), 2)
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# Assign one item to each agent
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agent0_target = selected_items[0]
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@ -458,16 +459,22 @@ def generate_maximum_hells_kitchen_tasks(
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all_items = list(COOKING_ITEMS.keys())
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# Fixed test items as specified in your original code
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hk_test_items = {"cooked_mutton", "baked_potato", "cake", "golden_carrot", "mushroom_stew", "bread"}
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hk_test_items = {"cooked_beef", "baked_potato", "cake", "golden_apple", "rabbit_stew", "bread"}
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hk_train_items = set(all_items) - hk_test_items
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hk_test_lst = list(hk_test_items)
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train_possible_combinations = itertools.combinations(hk_train_items, 2)
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test_possible_combinations = [["bread", "golden_apple"], ["golden_apple", "rabbit_stew"], ["bread", "cake"],
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["baked_potato", "golden_apple"], ["baked_potato", "cake"], ["cooked_beef", "golden_apple"]]
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# test_possible_combinations = itertools.combinations(hk_test_lst, 2)
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# Set fixed seed for consistent results
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random.seed(42)
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# Generate tasks for training set
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train_tasks = {}
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while len(train_tasks) < num_train_tasks:
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task = generate_hells_kitchen_task()
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for combination in train_possible_combinations:
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task = generate_hells_kitchen_task(combination)
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task_id, task_data = list(task.items())[0]
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# Check if task uses valid items for train set
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@ -480,8 +487,8 @@ def generate_maximum_hells_kitchen_tasks(
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# Generate tasks for test set
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test_tasks = {}
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while len(test_tasks) < num_test_tasks:
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task = generate_hells_kitchen_task()
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for combination in test_possible_combinations:
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task = generate_hells_kitchen_task(combination)
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task_id, task_data = list(task.items())[0]
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# Check if task uses valid items for test set
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@ -594,7 +601,7 @@ if __name__ == "__main__":
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with open("hells_kitchen_train_tasks.json", "w") as f:
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json.dump(hk_train_tasks, f, indent=2)
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with open("hells_kitchen_test_tasks.json", "w") as f:
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with open("mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_hells_kitchen.json", "w") as f:
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json.dump(hk_test_tasks, f, indent=2)
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# Print counts
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@ -4,6 +4,7 @@ from typing import Dict, List, Any, Tuple, Set
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from collections import Counter, defaultdict
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import os
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import numpy as np
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import itertools
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# Define your COOKING_ITEMS dictionary here
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# This is where you should put your complete COOKING_ITEMS dictionary
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@ -245,6 +246,38 @@ chest_items = {
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"iron_ingot": 64,
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}
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def make_initial_inventory(items, num_agents):
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"""
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Evenly split inventory between the agents for a given set of items and number of agents
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"""
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inventory = {}
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for item in items:
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if item in COOKING_ITEMS:
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cooking_info = COOKING_ITEMS[item]
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for chest_item, quantity in cooking_info.get("required_chest_items", {}).items():
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inventory[chest_item] = inventory.get(chest_item, 0) + quantity
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else:
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print(f"item {item} not found in COOKING_ITEMS.")
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initial_inventory = {}
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for i in range(num_agents):
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initial_inventory[i] = {}
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items_lst = list(inventory.keys())
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for i in range(len(items_lst)):
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item_counts = count_items_in_inventory(initial_inventory)
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agent_num = np.argmin(item_counts)
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if inventory[items_lst[i]] == 1:
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initial_inventory[agent_num][items_lst[i]] = 1
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elif inventory[items_lst[i]] > 1:
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div = inventory[items_lst[i]] // num_agents
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rem = inventory[items_lst[i]] % num_agents
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for j in range(num_agents):
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initial_inventory[j][items_lst[i]] = div
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j = 0
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while j < rem:
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initial_inventory[j][items_lst[i]] += 1
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j += 1
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return initial_inventory
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def count_items_in_inventory(inventory):
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item_counts = []
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for key in inventory.keys():
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@ -255,6 +288,50 @@ def count_items_in_inventory(inventory):
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item_counts.append(total_items)
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return item_counts
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def make_all_possible_tasks(items: List[str], num_items:int, num_agents: int, output_file) -> List[Dict[str, Any]]:
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combinations = itertools.combinations(items, num_items)
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tasks = {}
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for combination in combinations:
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task = {}
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task["type"] = "cooking"
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task["recipes"] = {}
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task["agent_count"] = num_agents
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task["target"] = {}
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for item in combination:
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task["target"][item] = 1
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for item in combination:
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if item in COOKING_ITEMS:
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task["recipes"][item] = COOKING_ITEMS[item]["recipe"]
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else:
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print(f"item {item} not found in COOKING_ITEMS.")
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initial_inventory = make_initial_inventory(combination, num_agents)
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task["initial_inventory"] = initial_inventory
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task["goal"] = {}
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goal_str = f"Collaborate with other agents around you to make "
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conversation_str = f"Let's collaborate to make "
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for item in combination:
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goal_str += item + ", "
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conversation_str += item + ", "
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recipe_goal_str = goal_str + "The recipes are as follows:\n"
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for item in combination:
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recipe_goal_str += f"Recipe for {item}:\n{COOKING_ITEMS[item]['recipe']}\n"
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for i in range(num_agents):
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task["goal"][i] = recipe_goal_str
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task["conversation"] = conversation_str
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partial_plan_task = task.copy()
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partial_plan_task["goal"] = {}
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for i in range(num_agents):
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partial_plan_task["goal"][i] = goal_str
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recipe_goal_str = goal_str
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partial_plan_task["goal"][0] = recipe_goal_str
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task_id = "multiagent_cooking"
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for item in combination:
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task_id += "_" + item
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tasks[task_id] = task
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tasks[task_id + "_partial_plan"] = partial_plan_task
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with open(output_file, 'w') as f:
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json.dump(tasks, f, indent=4)
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def reconfigure_tasks(task_path, new_task_path, num_agents=None, hells_kitchen=False):
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@ -343,10 +420,13 @@ def reconfigure_tasks(task_path, new_task_path, num_agents=None, hells_kitchen=F
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/3_agent.json", 3)
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/4_agent.json", 4)
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/2_agent_cooking_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/5_agent.json", 5)
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reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_block_recipe.json", 2)
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reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/hells_kitchen_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_hells_kitchen.json", 2, True)
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reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_block_recipe.json", 2, False)
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reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/hells_kitchen_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_hells_kitchen.json", 2, True)
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test_items = ["bread", "golden_apple", "rabbit_stew", "cake", "baked_potato", "cooked_beef"]
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make_all_possible_tasks(test_items, 2, 2, "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_all_possible.json")
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_block_recipe.json", 2)
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/test_tasks/hells_kitchen_test_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_test_2_items/2_agent_hells_kitchen.json", 2, True)
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_block_recipe.json", 2, False)
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/hells_kitchen_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/2_agent_hells_kitchen.json", 2, True)
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/2_agent_cooking_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/3_agent.json", 3)
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# reconfigure_tasks("mindcraft/tasks/cooking_tasks/train_tasks/2_agent_cooking_train_tasks.json", "mindcraft/tasks/cooking_tasks/require_collab_train_2_items/4_agent.json", 4)
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@ -0,0 +1,153 @@
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{
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"multiagent_cooking_2_1_baked_potato_1_golden_apple": {
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"conversation": "Let's work together to make baked_potato, golden_apple.",
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"agent_count": 5,
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"target": {
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"baked_potato": 1,
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"golden_apple": 1
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},
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"type": "cooking",
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"timeout": 500,
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"recipes": {
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"baked_potato": [
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"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).",
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"Step 2: Get coal from your inventory or other agents.",
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"Step 3: Put coal in the furnace",
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"Step 2: Go to the furnace and bake the potato."
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],
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"golden_apple": [
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"Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.",
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"Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple."
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]
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},
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"blocked_access_to_recipe": [],
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"goal": {
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"0": "Collaborate with agents around you to make 1 baked_potato, 1 golden_apple. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']",
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"1": "Collaborate with agents around you to make 1 baked_potato, 1 golden_apple. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']"
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},
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"initial_inventory": {
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"0": {
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"coal": 2,
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"gold_ingot": 2
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},
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"1": {
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"coal": 2,
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"gold_ingot": 2
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},
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"2": {
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"coal": 2,
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"gold_ingot": 2
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},
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"3": {
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"coal": 2,
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"gold_ingot": 2
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},
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"4": {
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"coal": 2,
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"apple": 1
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}
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}
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},
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"multiagent_cooking_2_1_baked_potato_1_cake": {
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"conversation": "Let's work together to make baked_potato, cake.",
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"agent_count": 5,
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"target": {
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"baked_potato": 1,
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"cake": 1
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},
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"type": "cooking",
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"timeout": 500,
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"recipes": {
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"baked_potato": [
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"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).",
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"Step 2: Get coal from your inventory or other agents.",
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"Step 3: Put coal in the furnace",
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"Step 2: Go to the furnace and bake the potato."
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],
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"cake": [
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"Step 1: Go to the farm and collect 3 wheat, 2 sugar cane.",
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"Step 2: From your inventory or other agents get 3 milk buckets (already filled with milk).",
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"Step 3: Get an egg from your inventory or other agents.",
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"Step 4: Go to the crafting table and craft the sugarcane into sugar.",
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"Step 5: Go to the crafting table and combine all ingredients (3 wheat, 2 sugar, 1 egg, and milk bucket) to make a cake."
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]
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},
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"blocked_access_to_recipe": [],
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"goal": {
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"0": "Collaborate with agents around you to make 1 baked_potato, 1 cake. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for cake:\n['Step 1: Go to the farm and collect 3 wheat, 2 sugar cane.', 'Step 2: From your inventory or other agents get 3 milk buckets (already filled with milk).', 'Step 3: Get an egg from your inventory or other agents.', 'Step 4: Go to the crafting table and craft the sugarcane into sugar.', 'Step 5: Go to the crafting table and combine all ingredients (3 wheat, 2 sugar, 1 egg, and milk bucket) to make a cake.']",
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"1": "Collaborate with agents around you to make 1 baked_potato, 1 cake. Recipe for baked_potato:\n[\"Step 1: Go to the farm and collect 1 potato (search for 'potatoes' (not 'potato')).\", 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 2: Go to the furnace and bake the potato.']Recipe for cake:\n['Step 1: Go to the farm and collect 3 wheat, 2 sugar cane.', 'Step 2: From your inventory or other agents get 3 milk buckets (already filled with milk).', 'Step 3: Get an egg from your inventory or other agents.', 'Step 4: Go to the crafting table and craft the sugarcane into sugar.', 'Step 5: Go to the crafting table and combine all ingredients (3 wheat, 2 sugar, 1 egg, and milk bucket) to make a cake.']"
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},
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"initial_inventory": {
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"0": {
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"coal": 2,
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"milk_bucket": 1
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},
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"1": {
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"coal": 2,
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"milk_bucket": 1
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},
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"2": {
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"coal": 2,
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"milk_bucket": 1
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},
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"3": {
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"coal": 2,
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"egg": 1
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},
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"4": {
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"coal": 2,
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"egg": 1
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}
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}
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},
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"multiagent_cooking_2_1_cooked_beef_1_golden_apple": {
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"conversation": "Let's work together to make golden_apple, cooked_beef.",
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"agent_count": 5,
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"target": {
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"golden_apple": 1,
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"cooked_beef": 1
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},
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"type": "cooking",
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"timeout": 500,
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"recipes": {
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"golden_apple": [
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"Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.",
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"Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple."
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],
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"cooked_beef": [
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"Step 1: Kill a cow and pick up 1 beef that is dropped.",
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"Step 2: Get coal from your inventory or other agents.",
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"Step 3: Put coal in the furnace",
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"Step 4: Go to furnace and use it to cook the beef."
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]
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},
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"blocked_access_to_recipe": [],
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"goal": {
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"0": "Collaborate with agents around you to make 1 golden_apple, 1 cooked_beef. Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']Recipe for cooked_beef:\n['Step 1: Kill a cow and pick up 1 beef that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the beef.']",
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"1": "Collaborate with agents around you to make 1 golden_apple, 1 cooked_beef. Recipe for golden_apple:\n['Step 1: Get 1 apple and 8 gold ingots from your inventory or other bots.', 'Step 2: Go to the crafting table and surround the apple with the gold ingots to create a golden apple.']Recipe for cooked_beef:\n['Step 1: Kill a cow and pick up 1 beef that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the beef.']"
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},
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"initial_inventory": {
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"0": {
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"gold_ingot": 2,
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"coal": 2
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},
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"1": {
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"gold_ingot": 2,
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"coal": 2
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},
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"2": {
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"gold_ingot": 2,
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"coal": 2
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},
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"3": {
|
||||
"gold_ingot": 2,
|
||||
"coal": 2
|
||||
},
|
||||
"4": {
|
||||
"apple": 1,
|
||||
"coal": 2
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load diff
|
@ -0,0 +1,185 @@
|
|||
{
|
||||
"multiagent_cooking_2_1_golden_carrot_1_pumpkin_pie": {
|
||||
"conversation": "Let's work together to make pumpkin_pie, golden_carrot.",
|
||||
"agent_count": 5,
|
||||
"target": {
|
||||
"pumpkin_pie": 1,
|
||||
"golden_carrot": 1
|
||||
},
|
||||
"type": "cooking",
|
||||
"timeout": 500,
|
||||
"recipes": {
|
||||
"pumpkin_pie": [
|
||||
"Step 1: Go to the farm and collect 1 pumpkin and 1 sugar cane.",
|
||||
"Step 2: Get 1 egg from your inventory or other bots",
|
||||
"Step 3: Go to the crafting table and craft the sugar cane into sugar.",
|
||||
"Step 4: Go to the crafting table and combine the pumpkin, egg, and sugar to make a pumpkin pie."
|
||||
],
|
||||
"golden_carrot": [
|
||||
"Step 1: Go to the farm and collect 1 carrot.",
|
||||
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
|
||||
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
|
||||
]
|
||||
},
|
||||
"blocked_access_to_recipe": [],
|
||||
"goal": {
|
||||
"0": "Collaborate with agents around you to make 1 pumpkin_pie, 1 golden_carrot. Recipe for pumpkin_pie:\n['Step 1: Go to the farm and collect 1 pumpkin and 1 sugar cane.', 'Step 2: Get 1 egg from your inventory or other bots', 'Step 3: Go to the crafting table and craft the sugar cane into sugar.', 'Step 4: Go to the crafting table and combine the pumpkin, egg, and sugar to make a pumpkin pie.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']",
|
||||
"1": "Collaborate with agents around you to make 1 pumpkin_pie, 1 golden_carrot. Recipe for pumpkin_pie:\n['Step 1: Go to the farm and collect 1 pumpkin and 1 sugar cane.', 'Step 2: Get 1 egg from your inventory or other bots', 'Step 3: Go to the crafting table and craft the sugar cane into sugar.', 'Step 4: Go to the crafting table and combine the pumpkin, egg, and sugar to make a pumpkin pie.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']"
|
||||
},
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"egg": 1,
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"1": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"2": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"3": {
|
||||
"gold_ingot": 1
|
||||
},
|
||||
"4": {
|
||||
"gold_ingot": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"multiagent_cooking_2_1_cooked_porkchop_1_golden_carrot": {
|
||||
"conversation": "Let's work together to make cooked_porkchop, golden_carrot.",
|
||||
"agent_count": 5,
|
||||
"target": {
|
||||
"cooked_porkchop": 1,
|
||||
"golden_carrot": 1
|
||||
},
|
||||
"type": "cooking",
|
||||
"timeout": 500,
|
||||
"recipes": {
|
||||
"cooked_porkchop": [
|
||||
"Step 1: Kill a pig and pick up 1 porkchop that is dropped.",
|
||||
"Step 2: Get coal from your inventory or other agents.",
|
||||
"Step 3: Put coal in the furnace",
|
||||
"Step 4: Go to furnace and use it to cook the porkchop."
|
||||
],
|
||||
"golden_carrot": [
|
||||
"Step 1: Go to the farm and collect 1 carrot.",
|
||||
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
|
||||
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
|
||||
]
|
||||
},
|
||||
"blocked_access_to_recipe": [],
|
||||
"goal": {
|
||||
"0": "Collaborate with agents around you to make 1 cooked_porkchop, 1 golden_carrot. Recipe for cooked_porkchop:\n['Step 1: Kill a pig and pick up 1 porkchop that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the porkchop.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']",
|
||||
"1": "Collaborate with agents around you to make 1 cooked_porkchop, 1 golden_carrot. Recipe for cooked_porkchop:\n['Step 1: Kill a pig and pick up 1 porkchop that is dropped.', 'Step 2: Get coal from your inventory or other agents.', 'Step 3: Put coal in the furnace', 'Step 4: Go to furnace and use it to cook the porkchop.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']"
|
||||
},
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"coal": 1,
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"1": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"2": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"3": {
|
||||
"gold_ingot": 1
|
||||
},
|
||||
"4": {
|
||||
"gold_ingot": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"multiagent_cooking_2_1_golden_carrot_1_suspicious_stew": {
|
||||
"conversation": "Let's work together to make golden_carrot, suspicious_stew.",
|
||||
"agent_count": 5,
|
||||
"target": {
|
||||
"golden_carrot": 1,
|
||||
"suspicious_stew": 1
|
||||
},
|
||||
"type": "cooking",
|
||||
"timeout": 500,
|
||||
"recipes": {
|
||||
"golden_carrot": [
|
||||
"Step 1: Go to the farm and collect 1 carrot.",
|
||||
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
|
||||
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
|
||||
],
|
||||
"suspicious_stew": [
|
||||
"Step 1: Go to the farm and collect 1 red mushroom, 1 brown mushroom.",
|
||||
"Step 2: From your inventory or other agents get a bowl and 1 dandelion",
|
||||
"Step 3: Go to the crafting table and combine the mushrooms, dandelion, and bowl to make suspicious stew."
|
||||
]
|
||||
},
|
||||
"blocked_access_to_recipe": [],
|
||||
"goal": {
|
||||
"0": "Collaborate with agents around you to make 1 golden_carrot, 1 suspicious_stew. Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']Recipe for suspicious_stew:\n['Step 1: Go to the farm and collect 1 red mushroom, 1 brown mushroom.', 'Step 2: From your inventory or other agents get a bowl and 1 dandelion', 'Step 3: Go to the crafting table and combine the mushrooms, dandelion, and bowl to make suspicious stew.']",
|
||||
"1": "Collaborate with agents around you to make 1 golden_carrot, 1 suspicious_stew. Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']Recipe for suspicious_stew:\n['Step 1: Go to the farm and collect 1 red mushroom, 1 brown mushroom.', 'Step 2: From your inventory or other agents get a bowl and 1 dandelion', 'Step 3: Go to the crafting table and combine the mushrooms, dandelion, and bowl to make suspicious stew.']"
|
||||
},
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"1": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"2": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"3": {
|
||||
"gold_ingot": 1,
|
||||
"bowl": 1
|
||||
},
|
||||
"4": {
|
||||
"gold_ingot": 1,
|
||||
"dandelion": 1
|
||||
}
|
||||
}
|
||||
},
|
||||
"multiagent_cooking_2_1_beetroot_soup_1_golden_carrot": {
|
||||
"conversation": "Let's work together to make beetroot_soup, golden_carrot.",
|
||||
"agent_count": 5,
|
||||
"target": {
|
||||
"beetroot_soup": 1,
|
||||
"golden_carrot": 1
|
||||
},
|
||||
"type": "cooking",
|
||||
"timeout": 500,
|
||||
"recipes": {
|
||||
"beetroot_soup": [
|
||||
"Step 1: Go to the farm and collect 6 beetroot.",
|
||||
"Step 2: From your inventory or other agents get a bowl.",
|
||||
"Step 3: Go to the crafting table and combine the 6 beetroot and 1 bowl to make beetroot soup."
|
||||
],
|
||||
"golden_carrot": [
|
||||
"Step 1: Go to the farm and collect 1 carrot.",
|
||||
"Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.",
|
||||
"Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot."
|
||||
]
|
||||
},
|
||||
"blocked_access_to_recipe": [],
|
||||
"goal": {
|
||||
"0": "Collaborate with agents around you to make 1 beetroot_soup, 1 golden_carrot. Recipe for beetroot_soup:\n['Step 1: Go to the farm and collect 6 beetroot.', 'Step 2: From your inventory or other agents get a bowl.', 'Step 3: Go to the crafting table and combine the 6 beetroot and 1 bowl to make beetroot soup.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']",
|
||||
"1": "Collaborate with agents around you to make 1 beetroot_soup, 1 golden_carrot. Recipe for beetroot_soup:\n['Step 1: Go to the farm and collect 6 beetroot.', 'Step 2: From your inventory or other agents get a bowl.', 'Step 3: Go to the crafting table and combine the 6 beetroot and 1 bowl to make beetroot soup.']Recipe for golden_carrot:\n['Step 1: Go to the farm and collect 1 carrot.', 'Step 2: Go to the chest and collect gold ingots and convert them to gold nuggets.', 'Step 3: Go to the crafting table and surround the carrot with gold nuggets to create a golden carrot.']"
|
||||
},
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"bowl": 1,
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"1": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"2": {
|
||||
"gold_ingot": 2
|
||||
},
|
||||
"3": {
|
||||
"gold_ingot": 1
|
||||
},
|
||||
"4": {
|
||||
"gold_ingot": 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -7,7 +7,7 @@
|
|||
"black_wool": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "pink_wool",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -29,7 +29,7 @@
|
|||
"black_wool": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "lime_wool",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -54,7 +54,7 @@
|
|||
"stick": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "purple_banner",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -68,32 +68,6 @@
|
|||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_soul_campfire_partial_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft an soul_campfire",
|
||||
"conversation": "Let's work together to craft an soul_campfire.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"oak_planks": 2,
|
||||
"soul_sand": 1,
|
||||
"dark_oak_log": 2
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "soul_campfire",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 2,
|
||||
"depth": 0,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_bookshelf_full_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft a bookshelf",
|
||||
"conversation": "Let's work together to craft a bookshelf.",
|
||||
|
@ -103,7 +77,7 @@
|
|||
"book": 2
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "bookshelf",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -125,7 +99,7 @@
|
|||
"iron_ingot": 2
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "compass",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -150,7 +124,7 @@
|
|||
"oak_planks": 2
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "fishing_rod",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -175,7 +149,7 @@
|
|||
"egg": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "cake",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -200,7 +174,7 @@
|
|||
"carrot": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "golden_carrot",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -222,7 +196,7 @@
|
|||
"paper": 5
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "map",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -246,7 +220,7 @@
|
|||
"blue_dye": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "blue_wool",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -268,7 +242,7 @@
|
|||
"green_dye": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "lime_wool",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -294,7 +268,7 @@
|
|||
"lapis_lazuli": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "magenta_wool",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -309,54 +283,6 @@
|
|||
],
|
||||
"requires_ctable": false
|
||||
},
|
||||
"multiagent_crafting_chest_full_plan_requires_ctable__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft a chest",
|
||||
"conversation": "Let's work together to craft a chest.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"oak_log": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "chest",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 1,
|
||||
"depth": 1,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_barrel_partial_plan_requires_ctable__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft a barrel",
|
||||
"conversation": "Let's work together to craft a barrel.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"spruce_planks": 3,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "barrel",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 2,
|
||||
"depth": 1,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [
|
||||
],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_lectern_full_plan_requires_ctable__depth_2": {
|
||||
"goal": "Collaborate with other agents to craft a lectern",
|
||||
"conversation": "Let's work together to craft a lectern.",
|
||||
|
@ -366,7 +292,7 @@
|
|||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "lectern",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -389,7 +315,7 @@
|
|||
"gold_ingot": 2
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "clock",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -413,7 +339,7 @@
|
|||
"paper": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "firework_rocket",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -439,7 +365,7 @@
|
|||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "enchanting_table",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -455,29 +381,6 @@
|
|||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_jukebox_full_plan_requires_ctable__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft a jukebox",
|
||||
"conversation": "Let's work together to craft a jukebox.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"oak_log": 2,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "jukebox",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 1,
|
||||
"depth": 1,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_light_gray_wool_full_plan__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft light_gray_wool",
|
||||
"conversation": "Let's work together to craft light_gray_wool.",
|
||||
|
@ -486,7 +389,7 @@
|
|||
"black_dye": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "light_gray_wool",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -510,7 +413,7 @@
|
|||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "blast_furnace",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -534,7 +437,7 @@
|
|||
"oak_planks": 6
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "activator_rail",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
@ -549,31 +452,6 @@
|
|||
],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_campfire_partial_plan_requires_ctable__depth_2": {
|
||||
"goal": "Collaborate with other agents to craft campfire",
|
||||
"conversation": "Let's work together to craft campfire.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"oak_log": 8
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "campfire",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 3,
|
||||
"depth": 2,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [
|
||||
],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_crossbow_full_plan_requires_ctable__depth_2": {
|
||||
"goal": "Collaborate with other agents to craft a crossbow",
|
||||
"conversation": "Let's work together to craft a crossbow.",
|
||||
|
@ -583,7 +461,7 @@
|
|||
"iron_ingot": 2
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"agent_count": 1,
|
||||
"target": "crossbow",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
|
|
|
@ -78,37 +78,6 @@
|
|||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_soul_campfire_partial_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft an soul_campfire",
|
||||
"conversation": "Let's work together to craft an soul_campfire.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"oak_planks": 2,
|
||||
"soul_sand": 1,
|
||||
"dark_oak_log": 2
|
||||
},
|
||||
"1": {
|
||||
"oak_planks": 1,
|
||||
"dark_oak_log": 1,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "soul_campfire",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 2,
|
||||
"depth": 0,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_bookshelf_full_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft a bookshelf",
|
||||
"conversation": "Let's work together to craft a bookshelf.",
|
||||
|
@ -225,13 +194,13 @@
|
|||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_golden_carrot_full_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft a golden_carrot",
|
||||
"conversation": "Let's work together to craft a golden_carrot.",
|
||||
"multiagent_crafting_golden_apple_full_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft a golden_apple",
|
||||
"conversation": "Let's work together to craft a golden_apple.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"gold_nugget": 5,
|
||||
"carrot": 1
|
||||
"apple": 1
|
||||
},
|
||||
"1": {
|
||||
"gold_nugget": 3,
|
||||
|
@ -239,7 +208,7 @@
|
|||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "golden_carrot",
|
||||
"target": "golden_apple",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 2,
|
||||
|
@ -252,35 +221,6 @@
|
|||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_map_partial_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft a map",
|
||||
"conversation": "Let's work together to craft a map.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"paper": 5
|
||||
},
|
||||
"1": {
|
||||
"paper": 3,
|
||||
"compass": 1,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "map",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 1,
|
||||
"depth": 0,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_blue_wool_full_plan__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft blue_wool",
|
||||
"conversation": "Let's work together to craft blue_wool.",
|
||||
|
@ -363,73 +303,18 @@
|
|||
],
|
||||
"requires_ctable": false
|
||||
},
|
||||
"multiagent_crafting_chest_full_plan_requires_ctable__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft a chest",
|
||||
"conversation": "Let's work together to craft a chest.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"oak_log": 1
|
||||
},
|
||||
"1": {
|
||||
"oak_planks": 4,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "chest",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 1,
|
||||
"depth": 1,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_barrel_partial_plan_requires_ctable__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft a barrel",
|
||||
"conversation": "Let's work together to craft a barrel.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"spruce_planks": 3,
|
||||
"crafting_table": 1
|
||||
},
|
||||
"1": {
|
||||
"spruce_planks": 3,
|
||||
"wooden_slab": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "barrel",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 2,
|
||||
"depth": 1,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [
|
||||
],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_lectern_full_plan_requires_ctable__depth_2": {
|
||||
"goal": "Collaborate with other agents to craft a lectern",
|
||||
"conversation": "Let's work together to craft a lectern.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"birch_slab": 5,
|
||||
"crafting_table": 1
|
||||
"crafting_table": 1,
|
||||
"book": 1
|
||||
},
|
||||
"1": {
|
||||
"birch_log": 2,
|
||||
"book": 3
|
||||
"book": 2
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
|
@ -503,62 +388,6 @@
|
|||
"missing_items": [],
|
||||
"requires_ctable": false
|
||||
},
|
||||
"multiagent_crafting_enchanting_table_partial_plan_requires_ctable__depth_0": {
|
||||
"goal": "Collaborate with other agents to craft an enchanting_table",
|
||||
"conversation": "Let's work together to craft an enchanting_table.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"diamond": 2,
|
||||
"obsidian": 2,
|
||||
"crafting_table": 1
|
||||
},
|
||||
"1": {
|
||||
"obsidian": 2,
|
||||
"book": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "enchanting_table",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 0,
|
||||
"depth": 0,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_jukebox_full_plan_requires_ctable__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft a jukebox",
|
||||
"conversation": "Let's work together to craft a jukebox.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"diamond": 1
|
||||
},
|
||||
"1": {
|
||||
"oak_log": 2,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "jukebox",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 1,
|
||||
"depth": 1,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_light_gray_wool_full_plan__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft light_gray_wool",
|
||||
"conversation": "Let's work together to craft light_gray_wool.",
|
||||
|
@ -586,34 +415,6 @@
|
|||
],
|
||||
"requires_ctable": false
|
||||
},
|
||||
"multiagent_crafting_blast_furnace_full_plan_requires_ctable__depth_1": {
|
||||
"goal": "Collaborate with other agents to craft a blast_furnace",
|
||||
"conversation": "Let's work together to craft a blast_furnace.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"iron_ingot": 5,
|
||||
"smooth_stone": 3
|
||||
},
|
||||
"1": {
|
||||
"cobblestone": 8,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "blast_furnace",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 2,
|
||||
"depth": 1,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [
|
||||
],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_activator_rail_full_plan_requires_ctable__depth_2": {
|
||||
"goal": "Collaborate with other agents to craft activator_rail",
|
||||
"conversation": "Let's work together to craft activator_rail.",
|
||||
|
@ -643,35 +444,6 @@
|
|||
],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_campfire_partial_plan_requires_ctable__depth_2": {
|
||||
"goal": "Collaborate with other agents to craft campfire",
|
||||
"conversation": "Let's work together to craft campfire.",
|
||||
"initial_inventory": {
|
||||
"0": {
|
||||
"oak_log": 8
|
||||
},
|
||||
"1": {
|
||||
"coal": 1,
|
||||
"crafting_table": 1
|
||||
}
|
||||
},
|
||||
"agent_count": 2,
|
||||
"target": "campfire",
|
||||
"number_of_target": 1,
|
||||
"type": "techtree",
|
||||
"max_depth": 3,
|
||||
"depth": 2,
|
||||
"timeout": 300,
|
||||
"blocked_actions": {
|
||||
"0": [
|
||||
"!getCraftingPlan"
|
||||
],
|
||||
"1": []
|
||||
},
|
||||
"missing_items": [
|
||||
],
|
||||
"requires_ctable": true
|
||||
},
|
||||
"multiagent_crafting_crossbow_full_plan_requires_ctable__depth_2": {
|
||||
"goal": "Collaborate with other agents to craft a crossbow",
|
||||
"conversation": "Let's work together to craft a crossbow.",
|
||||
|
|
2
tasks/experiment_script.sh
Normal file
2
tasks/experiment_script.sh
Normal file
|
@ -0,0 +1,2 @@
|
|||
sleep 360
|
||||
python3 tasks/evaluation_script.py --model gpt-4o --num_parallel 1 --num_exp 1 --exp_name "4o_1_agent_crafting" --template_profile ./profiles/tasks/crafting_profile.json --task_path tasks/crafting_tasks/test_tasks/1_agent.json --num_agents 1
|
17
tasks/new_analyze_construction_tasks.py
Normal file
17
tasks/new_analyze_construction_tasks.py
Normal file
|
@ -0,0 +1,17 @@
|
|||
from evaluation_script import analyze_json_file, extract_result, aggregate_results, check_folder_results
|
||||
import argparse
|
||||
|
||||
def main():
|
||||
|
||||
parser = argparse.ArgumentParser(description="Analyze JSON files for construction tasks.")
|
||||
parser.add_argument('--log_dir', type=str, nargs='+', help='Log dir to analyze')
|
||||
|
||||
args = parser.parse_args()
|
||||
log_dir = args.log_dir[0]
|
||||
print(log_dir)
|
||||
|
||||
results = check_folder_results(log_dir)
|
||||
print(results)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
Loading…
Add table
Reference in a new issue