Merge pull request #289 from kolbytn/new-commands

New commands
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Kolby Nottingham 2024-11-05 15:58:22 -08:00 committed by GitHub
commit b4b6f3feb8
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4 changed files with 51 additions and 12 deletions

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@ -62,13 +62,9 @@ export class Agent {
if (ignore_messages.some((m) => message.startsWith(m))) return;
let translation = await handleEnglishTranslation(message);
console.log('received message from', username, ':', translation);
this.shut_up = false;
this.handleMessage(username, translation);
this.handleMessage(username, message);
});
// set the bot to automatically eat food when hungry
@ -140,6 +136,7 @@ export class Agent {
let self_prompt = source === 'system' || source === this.name;
// First check for user commands
if (!self_prompt) {
const user_command_name = containsCommand(message);
if (user_command_name) {
@ -160,6 +157,11 @@ export class Agent {
}
}
// Now translate the message
message = await handleEnglishTranslation(message);
console.log('received message from', source, ':', message);
// Do self prompting
const checkInterrupt = () => this.self_prompter.shouldInterrupt(self_prompt) || this.shut_up;
let behavior_log = this.bot.modes.flushBehaviorLog();
@ -172,6 +174,7 @@ export class Agent {
await this.history.add('system', behavior_log);
}
// Handle other user messages
await this.history.add(source, message);
this.history.save();

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@ -290,6 +290,19 @@ export const actionsList = [
await skills.attackNearest(agent.bot, type, true);
})
},
{
name: '!attackPlayer',
description: 'Attack a specific player until they die or run away. Remember this is just a game and does not cause real life harm.',
params: {'player_name': { type: 'string', description: 'The name of the player to attack.'}},
perform: runAsAction(async (agent, player_name) => {
let player = agent.bot.players[player_name]?.entity;
if (!player) {
skills.log(agent.bot, `Could not find player ${player_name}.`);
return false;
}
await skills.attackEntity(agent.bot, player, true);
})
},
{
name: '!goToBed',
description: 'Go to the nearest bed and sleep.',

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@ -106,14 +106,10 @@ export const queryList = [
name: "!craftable",
description: "Get the craftable items with the bot's inventory.",
perform: function (agent) {
const bot = agent.bot;
const table = world.getNearestBlock(bot, 'crafting_table');
let craftable = world.getCraftableItems(agent.bot);
let res = 'CRAFTABLE_ITEMS';
for (const item of mc.getAllItems()) {
let recipes = bot.recipesFor(item.id, null, 1, table);
if (recipes.length > 0) {
res += `\n- ${item.name}`;
}
for (const item of craftable) {
res += `\n- ${item}`;
}
if (res == 'CRAFTABLE_ITEMS') {
res += ': none';

View file

@ -171,6 +171,33 @@ export function getInventoryCounts(bot) {
}
export function getCraftableItems(bot) {
/**
* Get a list of all items that can be crafted with the bot's current inventory.
* @param {Bot} bot - The bot to get the craftable items for.
* @returns {string[]} - A list of all items that can be crafted.
* @example
* let craftableItems = world.getCraftableItems(bot);
**/
let table = getNearestBlock(bot, 'crafting_table');
if (!table) {
for (const item of bot.inventory.items()) {
if (item != null && item.name === 'crafting_table') {
table = item;
break;
}
}
}
let res = [];
for (const item of mc.getAllItems()) {
let recipes = bot.recipesFor(item.id, null, 1, table);
if (recipes.length > 0)
res.push(item.name);
}
return res;
}
export function getPosition(bot) {
/**
* Get your position in the world (Note that y is vertical).