crafting bugs

This commit is contained in:
Kolby Nottingham 2024-03-06 15:22:34 -08:00
parent a7218d274f
commit a7ebe00929
4 changed files with 50 additions and 37 deletions

View file

@ -1,5 +1,5 @@
import pf from 'mineflayer-pathfinder';
import { getAllBlockIds, getAllBiomes } from '../../utils/mcdata.js';
import * as mc from '../../utils/mcdata.js';
export function getNearestFreeSpace(bot, size=1, distance=8) {
@ -39,26 +39,7 @@ export function getNearestFreeSpace(bot, size=1, distance=8) {
}
export function getNearbyBlocks(bot, maxDistance, count=null) {
if (maxDistance == null) maxDistance = 16;
if (count == null) count = 10000;
let positions = bot.findBlocks({matching: getAllBlockIds(['air']), maxDistance: maxDistance, count: count});
let blocks = [];
for (let i = 0; i < positions.length; i++) {
let block = bot.blockAt(positions[i]);
let distance = positions[i].distanceTo(bot.entity.position);
blocks.push({ block: block, distance: distance });
}
blocks.sort((a, b) => a.distance - b.distance);
let res = [];
for (let i = 0; i < blocks.length; i++) {
res.push(blocks[i].block);
}
return res;
}
export function getNearestBlocks(bot, block_types, distance=16, count=null) {
export function getNearestBlocks(bot, block_types=null, distance=16, count=10000) {
/**
* Get a list of the nearest blocks of the given types.
* @param {Bot} bot - The bot to get the nearest block for.
@ -70,17 +51,32 @@ export function getNearestBlocks(bot, block_types, distance=16, count=null) {
* let woodBlocks = world.getNearestBlocks(bot, ['oak_log', 'birch_log'], 16, 1);
**/
// if blocktypes is not a list, make it a list
if (!Array.isArray(block_types))
block_types = [block_types];
let blocks = [];
for (let block of getNearbyBlocks(bot, distance, count)) {
if (block_types.includes(block.name)) {
blocks.push(block);
if (count !== null && blocks.length >= count)
break;
let block_ids = [];
if (block_types === null) {
block_ids = mc.getAllBlockIds(['air']);
}
else {
if (!Array.isArray(block_types))
block_types = [block_types];
for(let block_type of block_types) {
block_ids.push(mc.getBlockId(block_type));
}
}
return blocks;
let positions = bot.findBlocks({matching: block_ids, maxDistance: distance, count: count});
let blocks = [];
for (let i = 0; i < positions.length; i++) {
let block = bot.blockAt(positions[i]);
let distance = positions[i].distanceTo(bot.entity.position);
blocks.push({ block: block, distance: distance });
}
blocks.sort((a, b) => a.distance - b.distance);
let res = [];
for (let i = 0; i < blocks.length; i++) {
res.push(blocks[i].block);
}
return res;
}
@ -235,7 +231,7 @@ export function getNearbyBlockTypes(bot, distance=16) {
* @example
* let blocks = world.getNearbyBlockTypes(bot);
**/
let blocks = getNearbyBlocks(bot, distance);
let blocks = getNearestBlocks(bot, null, distance);
let found = [];
for (let i = 0; i < blocks.length; i++) {
if (!found.includes(blocks[i].name)) {
@ -269,5 +265,5 @@ export function getBiomeName(bot) {
* let biome = world.getBiomeName(bot);
**/
const biomeId = bot.world.getBiome(bot.entity.position);
return getAllBiomes()[biomeId].name;
return mc.getAllBiomes()[biomeId].name;
}

View file

@ -20,7 +20,7 @@
],
[
["dirt", "dirt", "dirt", "dirt", "dirt"],
["dirt", "air", "air", "air", "dirt"],
["dirt", "chest", "air", "air", "dirt"],
["dirt", "air", "air", "air", "dirt"],
["dirt", "air", "air", "air", "dirt"],
["dirt", "dirt", "door", "dirt", "dirt"]

View file

@ -27,10 +27,11 @@ export function getTypeOfGeneric(bot, block_name) {
return max_type + '_' + block_name;
// Return nearest wood type
let blocks = world.getNearbyBlocks(bot, 32);
for (const block of blocks) {
if (block.name.endsWith('log'))
return block.name.split('_')[0] + '_' + block_name;
let log_types = mc.WOOD_TYPES.map((wood) => wood + '_log');
let blocks = world.getNearestBlocks(bot, log_types, 16, 1);
if (blocks.length > 0) {
let wood = blocks[0].name.split('_')[0];
return wood + '_' + block_name;
}
// Return oak

View file

@ -75,6 +75,22 @@ export function getItemName(itemId) {
return null;
}
export function getBlockId(blockName) {
let block = mcdata.blocksByName[blockName];
if (block) {
return block.id;
}
return null;
}
export function getBlockName(blockId) {
let block = mcdata.blocks[blockId]
if (block) {
return block.name;
}
return null;
}
export function getAllItems(ignore) {
if (!ignore) {
ignore = [];