mirror of
https://github.com/kolbytn/mindcraft.git
synced 2025-04-21 21:52:07 +02:00
commit
1fd7d35428
5 changed files with 59 additions and 12 deletions
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@ -3,6 +3,7 @@
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"dependencies": {
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"@anthropic-ai/sdk": "^0.17.1",
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"@google/generative-ai": "^0.2.1",
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"google-translate-api-x": "^10.7.1",
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"minecraft-data": "^3.46.2",
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"mineflayer": "^4.20.0",
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"mineflayer-armor-manager": "^2.0.1",
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@ -13,6 +13,8 @@ export default
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"load_memory": false, // load memory from previous session
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"init_message": "Say hello world and your name", // sends to all on spawn
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"language": "en", // translate to/from this language. Supports these language names: https://cloud.google.com/translate/docs/languages
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"allow_insecure_coding": false, // allows newAction command and model can write/run code on your computer. enable at own risk
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"code_timeout_mins": 10, // minutes code is allowed to run. -1 for no timeout
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@ -20,3 +22,4 @@ export default
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"verbose_commands": true, // show full command syntax
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"narrate_behavior": true, // chat simple automatic actions ('Picking up item!')
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}
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@ -8,7 +8,7 @@ import { NPCContoller } from './npc/controller.js';
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import { MemoryBank } from './memory_bank.js';
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import { SelfPrompter } from './self_prompter.js';
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import settings from '../../settings.js';
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import { handleTranslation, handleEnglishTranslation } from '../utils/translator.js';
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export class Agent {
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async start(profile_fp, load_mem=false, init_message=null) {
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@ -48,16 +48,18 @@ export class Agent {
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"Gamerule "
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];
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const eventname = settings.profiles.length > 1 ? 'whisper' : 'chat';
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this.bot.on(eventname, (username, message) => {
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this.bot.on(eventname, async (username, message) => {
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if (username === this.name) return;
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if (ignore_messages.some((m) => message.startsWith(m))) return;
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console.log('received message from', username, ':', message);
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let translation = await handleEnglishTranslation(message);
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console.log('received message from', username, ':', translation);
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this.shut_up = false;
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this.handleMessage(username, message);
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this.handleMessage(username, translation);
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});
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// set the bot to automatically eat food when hungry
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@ -77,7 +79,8 @@ export class Agent {
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this.handleMessage('system', init_message, 2);
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}
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else {
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this.bot.chat('Hello world! I am ' + this.name);
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const translation = await handleTranslation("Hello world! I am "+this.name);
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this.bot.chat(translation);
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this.bot.emit('finished_executing');
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}
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@ -85,7 +88,15 @@ export class Agent {
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});
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}
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cleanChat(message) {
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async cleanChat(message, translate_up_to=-1) {
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let to_translate = message;
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let remainging = '';
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if (translate_up_to != -1) {
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to_translate = to_translate.substring(0, translate_up_to);
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remainging = message.substring(translate_up_to);
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}
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message = (await handleTranslation(to_translate)).trim() + " " + remainging;
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// newlines are interpreted as separate chats, which triggers spam filters. replace them with spaces
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message = message.replaceAll('\n', ' ');
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return this.bot.chat(message);
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@ -168,7 +179,7 @@ export class Agent {
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this.self_prompter.handleUserPromptedCmd(self_prompt, isAction(command_name));
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if (settings.verbose_commands) {
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this.cleanChat(res);
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this.cleanChat(res, res.indexOf(command_name));
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}
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else { // only output command name
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let pre_message = res.substring(0, res.indexOf(command_name)).trim();
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@ -290,4 +301,3 @@ export class Agent {
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process.exit(1);
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}
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}
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@ -2,11 +2,14 @@ import * as skills from './library/skills.js';
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import * as world from './library/world.js';
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import * as mc from '../utils/mcdata.js';
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import settings from '../../settings.js'
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import { handleTranslation } from '../utils/translator.js';
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function say(agent, message) {
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async function say(agent, message) {
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agent.bot.modes.behavior_log += message + '\n';
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if (agent.shut_up || !settings.narrate_behavior) return;
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agent.bot.chat(message);
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let translation = await handleTranslation(message);
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agent.bot.chat(translation);
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}
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// a mode is a function that is called every tick to respond immediately to the world
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30
src/utils/translator.js
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30
src/utils/translator.js
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@ -0,0 +1,30 @@
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import translate from 'google-translate-api-x';
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import settings from '../../settings.js';
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const preferred_lang = settings.language;
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export async function handleTranslation(message) {
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try {
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if (preferred_lang.toLowerCase() === 'en' || preferred_lang.toLowerCase() === 'english') {
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return message;
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} else {
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const lang = String(preferred_lang);
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const translation = await translate(message, { to: lang });
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return translation.text || message;
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}
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} catch (error) {
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console.error('Error translating message:', error);
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return message;
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}
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}
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export async function handleEnglishTranslation(message) {
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try {
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const translation = await translate(message, { to: 'english' });
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return translation.text || message;
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} catch (error) {
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console.error('Error translating message:', error);
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return message;
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}
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}
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