Merge pull request #414 from Lawtro37/main

add "digDown" skill
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Max Robinson 2025-03-13 14:17:33 -05:00 committed by GitHub
commit 07ea071ac3
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2 changed files with 60 additions and 0 deletions

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@ -407,6 +407,14 @@ export const actionsList = [
return `Converstaion with ${player_name} ended.`;
}
},
{
name: '!digDown',
description: 'Digs down a specified distance.',
params: {'distance': { type: 'int', description: 'Distance to dig down'}},
perform: runAsAction(async (agent, distance) => {
await skills.digDown(agent.bot, distance)
})
},
// { // commented for now, causes confusion with goal command
// name: '!npcGoal',
// description: 'Set a simple goal for an item or building to automatically work towards. Do not use for complex goals.',

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@ -1375,3 +1375,55 @@ export async function activateNearestBlock(bot, type) {
log(bot, `Activated ${type} at x:${block.position.x.toFixed(1)}, y:${block.position.y.toFixed(1)}, z:${block.position.z.toFixed(1)}.`);
return true;
}
export async function digDown(bot, distance = 10) {
/**
* Digs down a specified distance.
* @param {MinecraftBot} bot, reference to the minecraft bot.
* @param {int} distance, distance to dig down.
* @returns {Promise<boolean>} true if successfully dug down.
* @example
* await skills.digDown(bot, 10);
**/
for (let i = 0; i < distance; i++) {
const targetBlock = bot.blockAt(bot.entity.position.offset(0, -1, 0));
const belowBlock = bot.blockAt(bot.entity.position.offset(0, -2, 0));
// Check for lava, water
if (!targetBlock || targetBlock.name === 'lava' || targetBlock.name === 'water' ||
(belowBlock && (belowBlock.name === 'lava' || belowBlock.name === 'water'))) {
console.log(`Dug down ${i} blocks, but reached ${belowBlock ? belowBlock.name : '(lava/water)'}`);
log(bot, `Dug down ${i} blocks, but reached ${belowBlock ? belowBlock.name : '(lava/water)'}`)
return false;
}
// Check for a fall of more than 5 blocks below the bot
let isSafe = false;
for (let j = 1; j <= 5; j++) {
const belowBlock = bot.blockAt(bot.entity.position.offset(0, -j-1, 0));
if (!belowBlock || belowBlock.name !== 'air') {
isSafe = true;
break;
}
}
if (!targetBlock || !isSafe) {
console.log(`Dug down ${i} blocks, but reached fall`);
log(bot, `Dug down ${i} blocks, but reached fall`);
return false;
}
if (bot.canDigBlock(targetBlock)) {
await breakBlockAt(bot, bot.entity.position.x, bot.entity.position.y - 1, bot.entity.position.z);
await bot.waitForTicks(10); // wait for a short period to avoid issues
await bot.entity.position.offset(0, -1, 0);
} else {
console.log('Cannot dig block at position:', bot.entity.position.offset(0, -1, 0));
log(bot, 'Cannot dig block at position:' + bot.entity.position.offset(0, -1, 0))
return false;
}
}
return true;
}