..
appticket.h
Better appticket format. Thanks Nemirtingas.
2022-08-11 20:51:04 -04:00
auth.cpp
TODO notes for later, if needed
2023-12-24 14:33:40 +02:00
auth.h
completely refactor the serialization of AppTicket
2023-12-24 14:33:40 +02:00
base.cpp
moved functions around for a clearer context
2023-12-24 14:33:40 +02:00
base.h
moved functions around for a clearer context
2023-12-24 14:33:40 +02:00
common_includes.h
moved functions around for a clearer context
2023-12-24 14:33:40 +02:00
dll.cpp
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
2023-12-20 05:32:17 +02:00
dll.h
Update to sdk 1.48
2020-03-25 13:43:23 -04:00
flat.cpp
SDK v1.58a + some fixes to the APIs
2023-12-14 04:50:31 +02:00
local_storage.cpp
All Auth token support
2023-12-24 14:33:40 +02:00
local_storage.h
(RIN forum) added hotfix 3 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2921215#p2921215
2023-12-14 04:45:55 +02:00
net.proto
(RIN forum) add initial hotfix by ce20fdf2
2023-12-14 04:40:25 +02:00
network.cpp
All Auth token support
2023-12-24 14:33:40 +02:00
network.h
(RIN forum) add initial hotfix by ce20fdf2
2023-12-14 04:40:25 +02:00
settings.cpp
+ fixed the implementation of BIsAppInstalled(), it must lock the global mutex since it is thread-safe, otherwise it will cause starvation and the current thread wion't yield, which triggers some games
2023-12-20 05:30:21 +02:00
settings.h
All Auth token support
2023-12-24 14:33:40 +02:00
settings_parser.cpp
All Auth token support
2023-12-24 14:33:40 +02:00
settings_parser.h
Add achievements display to overlay and ability to change some settings.
2022-08-05 02:09:43 -04:00
source_query.cpp
(RIN forum) add initial hotfix by ce20fdf2
2023-12-14 04:40:25 +02:00
source_query.h
(RIN forum) add initial hotfix by ce20fdf2
2023-12-14 04:40:25 +02:00
steam_applist.cpp
Make all functions return something and re enable the msvc error.
2020-05-20 18:42:15 -04:00
steam_applist.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_apps.cpp
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
2023-12-20 05:32:17 +02:00
steam_apps.h
sdk 1.55
2022-08-05 01:32:20 -04:00
steam_client.cpp
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
2023-12-20 05:32:17 +02:00
steam_client.h
Hopefully this fixes the SteamAPI_ISteamGameServer_GetPublicIP function
2021-04-09 14:53:20 -04:00
steam_controller.h
(RIN forum) added fix for glyphs icons for xbox 360 controller by 0x0315 from https://cs.rin.ru/forum/viewtopic.php?p=2949498#p2949498
2023-12-14 04:50:28 +02:00
steam_friends.h
(RIN forum) added hotfix 3 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2921215#p2921215
2023-12-14 04:45:55 +02:00
steam_game_coordinator.h
Add a common include file.
2020-07-16 11:56:24 +02:00
steam_gamesearch.h
Make all functions return something and re enable the msvc error.
2020-05-20 18:42:15 -04:00
steam_gameserver.cpp
check for invalid data pointer in GetAuthSessionTicket()
2023-12-24 14:33:40 +02:00
steam_gameserver.h
All Auth token support
2023-12-24 14:33:40 +02:00
steam_gameserverstats.cpp
Initial commit.
2019-04-13 12:21:56 -04:00
steam_gameserverstats.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_HTMLsurface.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_http.cpp
(RIN forum) added hotfix 3 by ce20fdf2 from https://cs.rin.ru/forum/viewtopic.php?p=2921215#p2921215
2023-12-14 04:45:55 +02:00
steam_http.h
(RIN forum) add initial hotfix by ce20fdf2
2023-12-14 04:40:25 +02:00
steam_inventory.h
Implement ConsumeItem.
2022-07-31 17:10:31 -04:00
steam_masterserver_updater.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_matchmaking.h
(RIN forum) add initial hotfix by ce20fdf2
2023-12-14 04:40:25 +02:00
steam_matchmaking_servers.cpp
All Auth token support
2023-12-24 14:33:40 +02:00
steam_matchmaking_servers.h
(RIN forum) add initial hotfix by ce20fdf2
2023-12-14 04:40:25 +02:00
steam_music.cpp
Initial commit.
2019-04-13 12:21:56 -04:00
steam_music.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_musicremote.cpp
Make all functions return something and re enable the msvc error.
2020-05-20 18:42:15 -04:00
steam_musicremote.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_networking.h
Add a common include file.
2020-07-16 11:56:24 +02:00
steam_networking_messages.h
SDK 1.53 update.
2022-01-25 15:49:26 -05:00
steam_networking_sockets.h
All Auth token support
2023-12-24 14:33:40 +02:00
steam_networking_socketsserialized.h
SDK 1.52
2021-12-06 16:51:17 -05:00
steam_networking_utils.h
All Auth token support
2023-12-24 14:33:40 +02:00
steam_parental.cpp
Initial commit.
2019-04-13 12:21:56 -04:00
steam_parental.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_parties.h
Make all functions return something and re enable the msvc error.
2020-05-20 18:42:15 -04:00
steam_remote_storage.h
SDK 1.52
2021-12-06 16:51:17 -05:00
steam_remoteplay.h
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
2023-12-20 05:32:17 +02:00
steam_screenshots.cpp
Add steam screenshot api.
2020-10-09 13:48:09 +02:00
steam_screenshots.h
Add steam screenshot api.
2020-10-09 13:48:09 +02:00
steam_tv.h
Update to sdk 1.48
2020-03-25 13:43:23 -04:00
steam_ugc.h
SDK v1.58a + some fixes to the APIs
2023-12-14 04:50:31 +02:00
steam_unified_messages.h
Initial commit.
2019-04-13 12:21:56 -04:00
steam_user.h
additional sanity check in InitiateGameConnection() + print input data address
2023-12-24 14:33:40 +02:00
steam_user_stats.h
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
2023-12-20 05:32:17 +02:00
steam_utils.h
+ learned the lesson, lock the global mutex in different other places just to be on the safe side, after lego 2k I am hesitent about all APIs, will this slow things down?
2023-12-20 05:32:17 +02:00
steam_video.cpp
Initial commit.
2019-04-13 12:21:56 -04:00
steam_video.h
Initial commit.
2019-04-13 12:21:56 -04:00
wrap.cpp
(PR https://gitlab.com/Mr_Goldberg/goldberg_emulator/-/merge_requests/42 ) dll/wrap: fix build for glibc 2.33
2023-12-14 04:18:06 +02:00