// a Modified version of ColdClientLoader originally written by Rat431 // https://github.com/Rat431/ColdAPI_Steam/tree/master/src/ColdClientLoader #include "common_helpers/common_helpers.hpp" #include "pe_helpers/pe_helpers.hpp" #include "dbg_log/dbg_log.hpp" // C RunTime Header Files #include #include #include #include #include #include static const std::wstring IniFile = pe_helpers::get_current_exe_path_w() + L"ColdClientLoader.ini"; static const std::wstring dbg_file = pe_helpers::get_current_exe_path_w() + L"COLD_LDR_LOG.txt"; constexpr static const char STEAM_UNIVERSE[] = "Public"; std::wstring get_ini_value(LPCWSTR section, LPCWSTR key, LPCWSTR default_val = NULL) { std::vector buff(INT16_MAX); DWORD read_chars = GetPrivateProfileStringW(section, key, default_val, &buff[0], (DWORD)buff.size(), IniFile.c_str()); if (!read_chars) { std::wstring(); } // "If neither lpAppName nor lpKeyName is NULL and the supplied destination buffer is too small to hold the requested string, the return value is equal to nSize minus one" int trials = 3; while ((read_chars == (buff.size() - 1)) && trials > 0) { buff.resize(buff.size() * 2); read_chars = GetPrivateProfileStringW(section, key, default_val, &buff[0], (DWORD)buff.size(), IniFile.c_str()); --trials; } return std::wstring(&buff[0], read_chars); } int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance, _In_ LPWSTR lpCmdLine, _In_ int nCmdShow) { dbg_log::init(dbg_file.c_str()); if (!common_helpers::file_exist(IniFile)) { dbg_log::write(L"Couldn't find the configuration file: " + dbg_file); MessageBoxA(NULL, "Couldn't find the configuration file ColdClientLoader.ini.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } std::wstring Client64Path = common_helpers::to_absolute( get_ini_value(L"SteamClient", L"SteamClient64Dll"), pe_helpers::get_current_exe_path_w() ); std::wstring ClientPath = common_helpers::to_absolute( get_ini_value(L"SteamClient", L"SteamClientDll"), pe_helpers::get_current_exe_path_w() ); std::wstring ExeFile = common_helpers::to_absolute( get_ini_value(L"SteamClient", L"Exe"), pe_helpers::get_current_exe_path_w() ); std::wstring ExeRunDir = common_helpers::to_absolute( get_ini_value(L"SteamClient", L"ExeRunDir"), pe_helpers::get_current_exe_path_w() ); std::wstring ExeCommandLine = get_ini_value(L"SteamClient", L"ExeCommandLine"); std::wstring AppId = get_ini_value(L"SteamClient", L"AppId"); // log everything dbg_log::write(L"SteamClient64Dll: " + Client64Path); dbg_log::write(L"SteamClient: " + ClientPath); dbg_log::write(L"Exe: " + ExeFile); dbg_log::write(L"ExeRunDir: " + ExeRunDir); dbg_log::write(L"ExeCommandLine: " + ExeCommandLine); dbg_log::write(L"AppId: " + AppId); if (AppId.size() && AppId[0]) { SetEnvironmentVariableW(L"SteamAppId", AppId.c_str()); SetEnvironmentVariableW(L"SteamGameId", AppId.c_str()); SetEnvironmentVariableW(L"SteamOverlayGameId", AppId.c_str()); } else { dbg_log::write("You forgot to set the AppId"); MessageBoxA(NULL, "You forgot to set the AppId.", "ColdClientLoader", MB_ICONERROR); return 1; } if (!common_helpers::file_exist(Client64Path)) { dbg_log::write("Couldn't find the requested SteamClient64Dll"); MessageBoxA(NULL, "Couldn't find the requested SteamClient64Dll.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } if (!common_helpers::file_exist(ClientPath)) { dbg_log::write("Couldn't find the requested SteamClientDll"); MessageBoxA(NULL, "Couldn't find the requested SteamClientDll.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } if (!common_helpers::file_exist(ExeFile)) { dbg_log::write("Couldn't find the requested Exe file"); MessageBoxA(NULL, "Couldn't find the requested Exe file.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } if (!common_helpers::dir_exist(ExeRunDir)) { dbg_log::write("Couldn't find the requested Exe run dir"); MessageBoxA(NULL, "Couldn't find the requested Exe run dir.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } HKEY Registrykey = { 0 }; // Declare some variables to be used for Steam registry. DWORD UserId = 0x03100004771F810D & 0xffffffff; DWORD ProcessID = GetCurrentProcessId(); bool orig_steam = false; DWORD keyType = REG_SZ; WCHAR OrgSteamCDir[8192] = { 0 }; WCHAR OrgSteamCDir64[8192] = { 0 }; DWORD Size1 = _countof(OrgSteamCDir); DWORD Size2 = _countof(OrgSteamCDir64); if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam\\ActiveProcess", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) { orig_steam = true; // Get original values to restore later. RegQueryValueExW(Registrykey, L"SteamClientDll", 0, &keyType, (LPBYTE)& OrgSteamCDir, &Size1); RegQueryValueExW(Registrykey, L"SteamClientDll64", 0, &keyType, (LPBYTE)& OrgSteamCDir64, &Size2); } else { if (RegCreateKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam\\ActiveProcess", 0, 0, REG_OPTION_NON_VOLATILE, KEY_ALL_ACCESS, NULL, &Registrykey, NULL) != ERROR_SUCCESS) { dbg_log::write("Unable to patch Steam process informations on the Windows registry (ActiveProcess), error = " + std::to_string(GetLastError())); MessageBoxA(NULL, "Unable to patch Steam process informations on the Windows registry.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } } // Set values to Windows registry. RegSetValueExA(Registrykey, "ActiveUser", NULL, REG_DWORD, (const BYTE *)&UserId, sizeof(DWORD)); RegSetValueExA(Registrykey, "pid", NULL, REG_DWORD, (const BYTE *)&ProcessID, sizeof(DWORD)); RegSetValueExW(Registrykey, L"SteamClientDll", NULL, REG_SZ, (const BYTE *)ClientPath.c_str(), (ClientPath.size() + 1) * sizeof(ClientPath[0])); RegSetValueExW(Registrykey, L"SteamClientDll64", NULL, REG_SZ, (const BYTE *)Client64Path.c_str(), (Client64Path.size() + 1) * sizeof(Client64Path[0])); RegSetValueExA(Registrykey, "Universe", NULL, REG_SZ, (const BYTE *)STEAM_UNIVERSE, (DWORD)sizeof(STEAM_UNIVERSE)); // Close the HKEY Handle. RegCloseKey(Registrykey); // dll to inject bool inject_extra_dll = false; std::wstring extra_dll = common_helpers::to_absolute( get_ini_value(L"Extra", L"InjectDll"), pe_helpers::get_current_exe_path_w() ); if (extra_dll.size()) { dbg_log::write(L"InjectDll: " + extra_dll); if (!common_helpers::file_exist(extra_dll)) { dbg_log::write("Couldn't find the requested dll to inject"); MessageBoxA(NULL, "Couldn't find the requested dll to inject.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } inject_extra_dll = true; } // spawn the exe STARTUPINFOW info = { 0 }; SecureZeroMemory(&info, sizeof(info)); info.cb = sizeof(info); PROCESS_INFORMATION processInfo = { 0 }; SecureZeroMemory(&processInfo, sizeof(processInfo)); WCHAR CommandLine[16384] = { 0 }; _snwprintf(CommandLine, _countof(CommandLine), L"\"%ls\" %ls %ls", ExeFile.c_str(), ExeCommandLine.c_str(), lpCmdLine); if (!CreateProcessW(ExeFile.c_str(), CommandLine, NULL, NULL, TRUE, CREATE_SUSPENDED, NULL, ExeRunDir.c_str(), &info, &processInfo)) { dbg_log::write("Unable to load the requested EXE file"); MessageBoxA(NULL, "Unable to load the requested EXE file.", "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } if (inject_extra_dll) { const char *err_inject = nullptr; DWORD code = pe_helpers::loadlib_remote(processInfo.hProcess, extra_dll, &err_inject); if (code != ERROR_SUCCESS) { TerminateProcess(processInfo.hProcess, 1); std::string err_full = "Failed to inject the requested dll:\n" + std::string(err_inject) + "\n" + pe_helpers::get_err_string(code) + "\n" + "Error code = " + std::to_string(code) + "\n"; dbg_log::write(err_full); MessageBoxA(NULL, err_full.c_str(), "ColdClientLoader", MB_ICONERROR); dbg_log::close(); return 1; } } bool run_exe = true; #ifndef EMU_RELEASE_BUILD std::wstring resume_by_dbg = get_ini_value(L"Debug", L"ResumeByDebugger"); dbg_log::write(L"Debug::ResumeByDebugger: " + resume_by_dbg); for (auto &c : resume_by_dbg) { c = (wchar_t)std::tolower((int)c); } if (resume_by_dbg == L"1" || resume_by_dbg == L"y" || resume_by_dbg == L"yes" || resume_by_dbg == L"true") { run_exe = false; std::string msg = "Attach a debugger now to PID " + std::to_string(processInfo.dwProcessId) + " and resume its main thread"; dbg_log::write(msg); MessageBoxA(NULL, msg.c_str(), "ColdClientLoader", MB_OK); } #endif // run if (run_exe) { ResumeThread(processInfo.hThread); } // wait WaitForSingleObject(processInfo.hThread, INFINITE); CloseHandle(processInfo.hThread); CloseHandle(processInfo.hProcess); if (orig_steam) { if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Software\\Valve\\Steam\\ActiveProcess", 0, KEY_ALL_ACCESS, &Registrykey) == ERROR_SUCCESS) { // Restore the values. RegSetValueExW(Registrykey, L"SteamClientDll", NULL, REG_SZ, (LPBYTE)OrgSteamCDir, Size1); RegSetValueExW(Registrykey, L"SteamClientDll64", NULL, REG_SZ, (LPBYTE)OrgSteamCDir64, Size2); // Close the HKEY Handle. RegCloseKey(Registrykey); } else { dbg_log::write("Unable to restore the original Steam process informations in the Windows registry, error = " + std::to_string(GetLastError())); } } dbg_log::close(); return 0; }