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update windows build script for the new ingame overlay dependency

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otavepto 2024-03-01 23:03:24 +02:00 committed by otavepto
parent 4aa0f58199
commit c13f636c11

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@ -212,6 +212,11 @@ set mbedtls_inc64=/I"%deps_dir%\mbedtls\install64\include"
set mbedtls_lib32="%deps_dir%\mbedtls\install32\lib\mbedcrypto.lib"
set mbedtls_lib64="%deps_dir%\mbedtls\install64\lib\mbedcrypto.lib"
set overlay_inc32=/I"%deps_dir%\ingame_overlay\install32\include"
set overlay_inc64=/I"%deps_dir%\ingame_overlay\install64\include"
set overlay_lib32="%deps_dir%\ingame_overlay\install32\lib\ingame_overlay.lib" "%deps_dir%\ingame_overlay\deps\System\install32\lib\system.lib" "%deps_dir%\ingame_overlay\deps\mini_detour\install32\lib\mini_detour.lib"
set overlay_lib64="%deps_dir%\ingame_overlay\install64\lib\ingame_overlay.lib" "%deps_dir%\ingame_overlay\deps\System\install64\lib\system.lib" "%deps_dir%\ingame_overlay\deps\mini_detour\install64\lib\mini_detour.lib"
:: directories to use for #include
set release_incs_both=%ssq_inc% /I"%libs_dir%" /I"%protoc_out_dir%" /I"%libs_dir%\utfcpp" /I"controller" /I"dll" /I"sdk" /I"overlay_experimental" /I"crash_printer" /I"helpers"
set release_incs32=%release_incs_both% %curl_inc32% %protob_inc32% %zlib_inc32% %mbedtls_inc32%
@ -547,9 +552,10 @@ endlocal & exit /b %_exit%
:compile_experimental_lib32
setlocal
echo // building lib experimental steam_api.dll - 32
set src_files="%win_resources_out_dir%\rsrc-api-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
set extra_inc_dirs=/I"%libs_dir%\ImGui"
call :build_for 1 0 "%experimental_dir%\x32\steam_api.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64"
set src_files="%win_resources_out_dir%\rsrc-api-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
set extra_inc_dirs=%overlay_inc32%
set extra_libs=%overlay_lib32%
call :build_for 1 0 "%experimental_dir%\x32\steam_api.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64" extra_libs
set /a _exit=%errorlevel%
if %_exit% equ 0 (
call :change_dos_stub 1 "%experimental_dir%\x32\steam_api.dll"
@ -572,9 +578,10 @@ endlocal & exit /b %_exit%
:compile_experimentalclient_32
setlocal
echo // building lib steamclient.dll - 32
set src_files="%win_resources_out_dir%\rsrc-client-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
set extra_inc_dirs=/I"%libs_dir%\ImGui"
call :build_for 1 0 "%steamclient_dir%\steamclient.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64 /DSTEAMCLIENT_DLL"
set src_files="%win_resources_out_dir%\rsrc-client-32.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
set extra_inc_dirs=%overlay_inc32%
set extra_libs=%overlay_lib32%
call :build_for 1 0 "%steamclient_dir%\steamclient.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64 /DSTEAMCLIENT_DLL" extra_libs
set /a _exit=%errorlevel%
if %_exit% equ 0 (
call :change_dos_stub 1 "%steamclient_dir%\steamclient.dll"
@ -587,8 +594,8 @@ endlocal & exit /b %_exit%
echo // building executable steamclient_loader_32.exe - 32
set src_files="%win_resources_out_dir%\rsrc-launcher-32.res" "%tools_src_dir%\steamclient_loader\win\*.cpp" "helpers\pe_helpers.cpp" "helpers\common_helpers.cpp" "helpers\dbg_log.cpp"
set extra_inc_dirs=/I"%tools_src_dir%\steamclient_loader\win\extra_protection" /I"pe_helpers"
set "extra_libs=user32.lib"
call :build_for 1 2 "%steamclient_dir%\steamclient_loader_32.exe" src_files extra_inc_dirs "" "%extra_libs%"
set extra_libs="user32.lib"
call :build_for 1 2 "%steamclient_dir%\steamclient_loader_32.exe" src_files extra_inc_dirs "" extra_libs
set /a _exit=%errorlevel%
if %_exit% equ 0 (
call :change_dos_stub 1 "%steamclient_dir%\steamclient_loader_32.exe"
@ -624,7 +631,8 @@ endlocal & exit /b %_exit%
setlocal
echo // building tool lobby_connect.exe - 32
set src_files="%win_resources_out_dir%\rsrc-launcher-32.res" "%tools_src_dir%\lobby_connect\lobby_connect.cpp" %release_src%
call :build_for 1 1 "%lobby_connect_dir%\lobby_connect.exe" src_files "" "/DNO_DISK_WRITES /DLOBBY_CONNECT" "Comdlg32.lib"
set extra_libs="Comdlg32.lib"
call :build_for 1 1 "%lobby_connect_dir%\lobby_connect.exe" src_files "" "/DNO_DISK_WRITES /DLOBBY_CONNECT" extra_libs
set /a _exit=%errorlevel%
if %_exit% equ 0 (
call :change_dos_stub 1 "%lobby_connect_dir%\lobby_connect.exe"
@ -662,9 +670,10 @@ endlocal & exit /b %_exit%
:compile_experimental_lib64
setlocal
echo // building lib experimental steam_api64.dll - 64
set src_files="%win_resources_out_dir%\rsrc-api-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
set extra_inc_dirs=/I"%libs_dir%\ImGui"
call :build_for 0 0 "%experimental_dir%\x64\steam_api64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64"
set src_files="%win_resources_out_dir%\rsrc-api-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
set extra_inc_dirs=%overlay_inc64%
set extra_libs=%overlay_lib64%
call :build_for 0 0 "%experimental_dir%\x64\steam_api64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64" extra_libs
set /a _exit=%errorlevel%
if %_exit% equ 0 (
call :change_dos_stub 0 "%experimental_dir%\x64\steam_api64.dll"
@ -687,9 +696,10 @@ endlocal & exit /b %_exit%
:compile_experimentalclient_64
setlocal
echo // building lib steamclient64.dll - 64
set src_files="%win_resources_out_dir%\rsrc-client-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "%libs_dir%\ImGui\*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_dx*.cpp" "%libs_dir%\ImGui\backends\imgui_impl_win32.cpp" "%libs_dir%\ImGui\backends\imgui_impl_vulkan.cpp" "%libs_dir%\ImGui\backends\imgui_impl_opengl3.cpp" "%libs_dir%\ImGui\backends\imgui_win_shader_blobs.cpp" "overlay_experimental\*.cpp" "overlay_experimental\windows\*.cpp" "overlay_experimental\System\*.cpp"
set extra_inc_dirs=/I"%libs_dir%\ImGui"
call :build_for 0 0 "%steamclient_dir%\steamclient64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64 /DSTEAMCLIENT_DLL"
set src_files="%win_resources_out_dir%\rsrc-client-64.res" %release_src% "%libs_dir%\detours\*.cpp" controller/gamepad.c "overlay_experimental\*.cpp"
set extra_inc_dirs=%overlay_inc64%
set extra_libs=%overlay_lib64%
call :build_for 0 0 "%steamclient_dir%\steamclient64.dll" src_files extra_inc_dirs "/DEMU_EXPERIMENTAL_BUILD /DCONTROLLER_SUPPORT /DEMU_OVERLAY /DImTextureID=ImU64 /DSTEAMCLIENT_DLL" extra_libs
set /a _exit=%errorlevel%
if %_exit% equ 0 (
call :change_dos_stub 0 "%steamclient_dir%\steamclient64.dll"
@ -702,8 +712,8 @@ endlocal & exit /b %_exit%
echo // building executable steamclient_loader_64.exe - 64
set src_files="%win_resources_out_dir%\rsrc-launcher-64.res" "%tools_src_dir%\steamclient_loader\win\*.cpp" "helpers\pe_helpers.cpp" "helpers\common_helpers.cpp" "helpers\dbg_log.cpp"
set extra_inc_dirs=/I"%tools_src_dir%\steamclient_loader\win\extra_protection" /I"pe_helpers"
set "extra_libs=user32.lib"
call :build_for 0 2 "%steamclient_dir%\steamclient_loader_64.exe" src_files extra_inc_dirs "" "%extra_libs%"
set extra_libs="user32.lib"
call :build_for 0 2 "%steamclient_dir%\steamclient_loader_64.exe" src_files extra_inc_dirs "" extra_libs
set /a _exit=%errorlevel%
if %_exit% equ 0 (
call :change_dos_stub 0 "%steamclient_dir%\steamclient_loader_64.exe"
@ -759,7 +769,7 @@ exit /b 1
:: 4: (ref) all source files
:: 5: (optional) (ref) extra inc dirs
:: 6: (optional) extra defs
:: 7: (optional) extra libs
:: 7: (optional) (ref) extra libs
:build_for
setlocal
set /a _is_32_bit_build=%~1 2>nul || (
@ -788,7 +798,8 @@ exit /b 1
set "_extra_inc_dirs="
for /f "tokens=* delims=" %%A in (' if not "%~5" equ "" if defined %~5 echo %%%~5%%') do set _extra_inc_dirs=%%A
set "_extra_defs=%~6"
set "_extra_libs=%~7"
set "_extra_libs="
for /f "tokens=* delims=" %%A in (' if not "%~7" equ "" if defined %~7 echo %%%~7%%') do set _extra_libs=%%A
set "_build_tmp="
for /f "usebackq tokens=* delims=" %%A in ('"%_out_filepath%"') do (