mirror of
https://github.com/Detanup01/gbe_fork.git
synced 2025-03-28 14:56:24 +01:00
Use integer instead of floats for achievement progress.
This commit is contained in:
parent
5aa1e2d08d
commit
7b37cdd181
1 changed files with 2 additions and 2 deletions
|
@ -740,8 +740,8 @@ Steam_User_Stats::Steam_User_Stats(Settings *settings, class Networking *network
|
|||
if (user_achievements.find(name) == user_achievements.end()) {
|
||||
user_achievements[name]["earned"] = false;
|
||||
user_achievements[name]["earned_time"] = static_cast<uint32>(0);
|
||||
user_achievements[name]["progress"] = std::stof(trig.min_value);
|
||||
user_achievements[name]["max_progress"] = std::stof(trig.max_value);
|
||||
user_achievements[name]["progress"] = std::stoi(trig.min_value);
|
||||
user_achievements[name]["max_progress"] = std::stoi(trig.max_value);
|
||||
}
|
||||
} catch (...) {}
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue