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Fix compilation

This commit is contained in:
universal963 2025-03-20 02:53:53 +08:00
parent fd34db5251
commit 7289f442ce
2 changed files with 17 additions and 17 deletions

View file

@ -5789,83 +5789,83 @@ STEAMAPI_API ISteamRemotePlay *SteamAPI_SteamRemotePlay_v003()
STEAMAPI_API uint32 SteamAPI_ISteamRemotePlay_GetSessionCount( ISteamRemotePlay* self )
{
return self->GetSessionCount();
return (get_steam_client()->steam_remoteplay)->GetSessionCount();
}
STEAMAPI_API RemotePlaySessionID_t SteamAPI_ISteamRemotePlay_GetSessionID( ISteamRemotePlay* self, int iSessionIndex )
{
return self->GetSessionID(iSessionIndex);
return (get_steam_client()->steam_remoteplay)->GetSessionID(iSessionIndex);
}
STEAMAPI_API uint64_steamid SteamAPI_ISteamRemotePlay_GetSessionSteamID( ISteamRemotePlay* self, RemotePlaySessionID_t unSessionID )
{
return self->GetSessionSteamID(unSessionID).ConvertToUint64();
return (get_steam_client()->steam_remoteplay)->GetSessionSteamID(unSessionID).ConvertToUint64();
}
STEAMAPI_API const char * SteamAPI_ISteamRemotePlay_GetSessionClientName( ISteamRemotePlay* self, RemotePlaySessionID_t unSessionID )
{
return self->GetSessionClientName(unSessionID);
return (get_steam_client()->steam_remoteplay)->GetSessionClientName(unSessionID);
}
STEAMAPI_API ESteamDeviceFormFactor SteamAPI_ISteamRemotePlay_GetSessionClientFormFactor( ISteamRemotePlay* self, RemotePlaySessionID_t unSessionID )
{
return self->GetSessionClientFormFactor(unSessionID);
return (get_steam_client()->steam_remoteplay)->GetSessionClientFormFactor(unSessionID);
}
STEAMAPI_API steam_bool SteamAPI_ISteamRemotePlay_BGetSessionClientResolution( ISteamRemotePlay* self, RemotePlaySessionID_t unSessionID, int * pnResolutionX, int * pnResolutionY )
{
return self->BGetSessionClientResolution(unSessionID, pnResolutionX, pnResolutionY);
return (get_steam_client()->steam_remoteplay)->BGetSessionClientResolution(unSessionID, pnResolutionX, pnResolutionY);
}
// removed in sdk 1.62
STEAMAPI_API steam_bool SteamAPI_ISteamRemotePlay_BStartRemotePlayTogether( ISteamRemotePlay* self, bool bShowOverlay )
{
return self->BStartRemotePlayTogether(bShowOverlay);
return (get_steam_client()->steam_remoteplay)->BStartRemotePlayTogether(bShowOverlay);
}
STEAMAPI_API steam_bool SteamAPI_ISteamRemotePlay_ShowRemotePlayTogetherUI( ISteamRemotePlay *self )
{
return self->ShowRemotePlayTogetherUI();
return (get_steam_client()->steam_remoteplay)->ShowRemotePlayTogetherUI();
}
STEAMAPI_API steam_bool SteamAPI_ISteamRemotePlay_BSendRemotePlayTogetherInvite( ISteamRemotePlay* self, uint64_steamid steamIDFriend )
{
return self->BSendRemotePlayTogetherInvite(steamIDFriend);
return (get_steam_client()->steam_remoteplay)->BSendRemotePlayTogetherInvite(steamIDFriend);
}
STEAMAPI_API steam_bool SteamAPI_ISteamRemotePlay_BEnableRemotePlayTogetherDirectInput( ISteamRemotePlay *self )
{
return self->BEnableRemotePlayTogetherDirectInput();
return (get_steam_client()->steam_remoteplay)->BEnableRemotePlayTogetherDirectInput();
}
STEAMAPI_API void SteamAPI_ISteamRemotePlay_DisableRemotePlayTogetherDirectInput( ISteamRemotePlay *self )
{
return self->DisableRemotePlayTogetherDirectInput();
return (get_steam_client()->steam_remoteplay)->DisableRemotePlayTogetherDirectInput();
}
STEAMAPI_API uint32 SteamAPI_ISteamRemotePlay_GetInput( ISteamRemotePlay *self, RemotePlayInput_t *pInput, uint32 unMaxEvents )
{
return self->GetInput(pInput, unMaxEvents);
return (get_steam_client()->steam_remoteplay)->GetInput(pInput, unMaxEvents);
}
STEAMAPI_API void SteamAPI_ISteamRemotePlay_SetMouseVisibility( ISteamRemotePlay *self, RemotePlaySessionID_t unSessionID, bool bVisible )
{
return self->SetMouseVisibility(unSessionID, bVisible);
return (get_steam_client()->steam_remoteplay)->SetMouseVisibility(unSessionID, bVisible);
}
STEAMAPI_API void SteamAPI_ISteamRemotePlay_SetMousePosition( ISteamRemotePlay *self, RemotePlaySessionID_t unSessionID, float flNormalizedX, float flNormalizedY )
{
return self->SetMousePosition(unSessionID, flNormalizedX, flNormalizedY);
return (get_steam_client()->steam_remoteplay)->SetMousePosition(unSessionID, flNormalizedX, flNormalizedY);
}
STEAMAPI_API RemotePlayCursorID_t SteamAPI_ISteamRemotePlay_CreateMouseCursor( ISteamRemotePlay *self, int nWidth, int nHeight, int nHotX, int nHotY, const void *pBGRA, int nPitch )
{
return self->CreateMouseCursor(nWidth, nHeight, nHotX, nHotY, pBGRA, nPitch);
return (get_steam_client()->steam_remoteplay)->CreateMouseCursor(nWidth, nHeight, nHotX, nHotY, pBGRA, nPitch);
}
STEAMAPI_API void SteamAPI_ISteamRemotePlay_SetMouseCursor( ISteamRemotePlay *self, RemotePlaySessionID_t unSessionID, RemotePlayCursorID_t unCursorID )
{
return self->SetMouseCursor(unSessionID, unCursorID);
return (get_steam_client()->steam_remoteplay)->SetMouseCursor(unSessionID, unCursorID);
}
STEAMAPI_API ISteamNetworkingMessages *SteamAPI_SteamNetworkingMessages_v002()

View file

@ -1440,7 +1440,7 @@ uint32 Steam_UGC::GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID, ui
size_t count = std::min<size_t>(subscribed_enabled.size(), cMaxEntries);
std::copy_n(subscribed_enabled.begin(), count, pvecPublishedFileID);
return count;
return (uint32)count;
}
uint32 Steam_UGC::GetSubscribedItems( PublishedFileId_t* pvecPublishedFileID, uint32 cMaxEntries )