diff --git a/CHANGELOG.md b/CHANGELOG.md index 5fefff07..c6a34d4a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,6 @@ * updated the ingame overlay project, thanks to **[Nemirtingas]** for the project: https://github.com/Nemirtingas/ingame_overlay -* removed the source files of the ingame overlay project, it is now a dependency, so rebuild your dependencies! +* build an experimental version of the emu with overlay support for Linux +* removed the source files of the ingame overlay project, it is now a dependency, rebuild your dependencies! * removed the code which locks the cursor inside the overlay window * removed the code which changes the cursor inside the overlay window * removed the code which adds custom fonts on Windows OS, but keep scaling @@ -7,7 +8,8 @@ * cleanup overlay images on unhook * free the detector when we get a renderer hook instance * use locks everywhere in the overlay -* updated the Windows build script +* fixed all compilation warnings produced by the overlay on Linux +* updated all build script --- diff --git a/README.md b/README.md index 511e5559..6a064763 100644 --- a/README.md +++ b/README.md @@ -197,6 +197,13 @@ Arguments you can pass to this script: >>>>>>>>> ___ +* `-exp-lib-32`: prevent building experimental 32-bit `libsteam_api.so` +* `-exp-lib-64`: prevent building experimental 64-bit `libsteam_api.so` +* `-exp-client-32`: prevent building experimental steam client 64-bit `steamclient.so` +* `-exp-client-64`: prevent building experimental steam client 64-bit `steamclient.so` + +>>>>>>>>> ___ + * `-client-32`: prevent building steam client 32-bit `steamclient.so` * `-client-64`: prevent building steam client 64-bit `steamclient.so`