diff --git a/dll/steam_user_stats_achievements.cpp b/dll/steam_user_stats_achievements.cpp index 512edb89..a5a6a929 100644 --- a/dll/steam_user_stats_achievements.cpp +++ b/dll/steam_user_stats_achievements.cpp @@ -183,9 +183,9 @@ Steam_User_Stats::InternalSetResult Steam_User_Stats::set_achievement_inte if (settings->achievement_bypass) { auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)]; trig.m_bGroupAchievement = false; - trig.m_nCurProgress = 100; + trig.m_nCurProgress = 0; trig.m_nGameID = settings->get_local_game_id().ToUint64(); - trig.m_nMaxProgress = 100; + trig.m_nMaxProgress = 0; memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName)); org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1); @@ -225,9 +225,9 @@ Steam_User_Stats::InternalSetResult Steam_User_Stats::set_achievement_inte auto &trig = store_stats_trigger[common_helpers::to_lower(org_name)]; trig.m_bGroupAchievement = false; - trig.m_nCurProgress = 100; + trig.m_nCurProgress = 0; trig.m_nGameID = settings->get_local_game_id().ToUint64(); - trig.m_nMaxProgress = 100; + trig.m_nMaxProgress = 0; memset(trig.m_rgchAchievementName, 0, sizeof(trig.m_rgchAchievementName)); org_name.copy(trig.m_rgchAchievementName, sizeof(trig.m_rgchAchievementName) - 1);