
const int TRANSLATION_NUMBER_OF_LANGUAGES = 30;
const int TRANSLATION_BUFFER_SIZE = 256;

// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
// Friends_Indicator_Chat
const char translationChat[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Chat",

	// 1 - Arabic
  u8"Chat",

	// 2 - Bulgarian
  u8"Чат",

	// 3 - Simplified Chinese
  u8"聊天",

	// 4 - Traditional Chinese
  u8"聊天",

	// 5 - Czech
  u8"Konverzace",

	// 6 - Danish
  u8"Chat",

	// 7 - Dutch
  u8"Chatten",

	// 8 - Finnish
  u8"Chat",

	// 9 - French
  u8"Chat",

	// 10 - German
  u8"Chat",

	// 11 - Greek
  u8"Συνομιλία",

	// 12 - Hungarian
  u8"Csevegés",

	// 13 - Italian
  u8"Chat",

	// 14 - Japanese
  u8"チャット",

	// 15 - Korean
  u8"채팅",

	// 16 - Norwegian
  u8"Prat",

	// 17 - Polish
  u8"Czat",

	// 18 - Portuguese
  u8"Chat",

	// 19 - Brazilian Portuguese
  u8"Conversar",

	// 20 - Romanian
  u8"Discuție",

	// 21 - Russian
  u8"Чат",

	// 22 - Spanish
  u8"Chat",

	// 23 - Latin American
  u8"Chat",

	// 24 - Swedish
  u8"Chatt",

	// 25 - Thai
  u8"แช็ต",

	// 26 - Turkish
  u8"Sohbet",

	// 27 - Ukrainian
  u8"Чат",

	// 28 - Vietnamese
  u8"Trò chuyện",

	// 29 - Croatian
  u8"Razgovor"
};

const char translationCopyId[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Copy ID",

	// 1 - Arabic
  u8"Copy ID",

	// 2 - Bulgarian
  u8"Copy ID",

	// 3 - Simplified Chinese
  u8"复制 ID",

	// 4 - Traditional Chinese
  u8"複製 ID",

	// 5 - Czech
  u8"Kopírovat ID",

	// 6 - Danish
  u8"Copy ID",

	// 7 - Dutch
  u8"Copy ID",

	// 8 - Finnish
  u8"Copy ID",

	// 9 - French
  u8"Copy ID",

	// 10 - German
  u8"Copy ID",

	// 11 - Greek
  u8"Copy ID",

	// 12 - Hungarian
  u8"Copy ID",

	// 13 - Italian
  u8"Copy ID",

	// 14 - Japanese
  u8"Copy ID",

	// 15 - Korean
  u8"Copy ID",

	// 16 - Norwegian
  u8"Copy ID",

	// 17 - Polish
  u8"Copy ID",

	// 18 - Portuguese
  u8"Copy ID",

	// 19 - Brazilian Portuguese
  u8"Copiar ID",

	// 20 - Romanian
  u8"Copy ID",

	// 21 - Russian
  u8"Copy ID",

	// 22 - Spanish
  u8"Copy ID",

	// 23 - Latin American
  u8"Copy ID",

	// 24 - Swedish
  u8"Copy ID",

	// 25 - Thai
  u8"Copy ID",

	// 26 - Turkish
  u8"ID'yi Kopyala",

	// 27 - Ukrainian
  u8"Copy ID",

	// 28 - Vietnamese
  u8"Copy ID",

	// 29 - Croatian
  u8"Copy ID",
};

// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
// Friends_ProfileDetails_Action_InviteToGame
const char translationInvite[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Invite to Game",

	// 1 - Arabic
  u8"Invite to Game",

	// 2 - Bulgarian
  u8"Покана към игра",

	// 3 - Simplified Chinese
  u8"邀请加入游戏",

	// 4 - Traditional Chinese
  u8"邀請至遊戲",

	// 5 - Czech
  u8"Pozvat do hry",

	// 6 - Danish
  u8"Inviter til spil",

	// 7 - Dutch
  u8"Uitnodigen om mee te spelen",

	// 8 - Finnish
  u8"Kutsu peliin",

	// 9 - French
  u8"Inviter à jouer",

	// 10 - German
  u8"Zu Spiel einladen",

	// 11 - Greek
  u8"Πρόσκληση σε παιχνίδι",

	// 12 - Hungarian
  u8"Meghívás játékra",

	// 13 - Italian
  u8"Invita a giocare",

	// 14 - Japanese
  u8"ゲームに招待",

	// 15 - Korean
  u8"게임 초대",

	// 16 - Norwegian
  u8"Inviter til spill",

	// 17 - Polish
  u8"Zaproś do gry",

	// 18 - Portuguese
  u8"Convidar para jogar",

	// 19 - Brazilian Portuguese
  u8"Convidar para partida",

	// 20 - Romanian
  u8"Invită la joc",

	// 21 - Russian
  u8"Пригласить в игру",

	// 22 - Spanish
  u8"Invitar a la partida",

	// 23 - Latin American
  u8"Invitar a la partida",

	// 24 - Swedish
  u8"Bjud in till spel",

	// 25 - Thai
  u8"เชิญเข้าร่วมเกม",

	// 26 - Turkish
  u8"Oyuna Davet Et",

	// 27 - Ukrainian
  u8"Запросити у гру",

	// 28 - Vietnamese
  u8"Mời vào trò chơi",

	// 29 - Croatian
  u8"Pozovi u igru"
};

const char translationInviteAll[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Invite all",

	// 1 - Arabic
  u8"Invite all",

	// 2 - Bulgarian
  u8"Invite all",

	// 3 - Simplified Chinese
  u8"邀请全部",

	// 4 - Traditional Chinese
  u8"邀請全部",

	// 5 - Czech
  u8"Pozvat všechny",

	// 6 - Danish
  u8"Invite all",

	// 7 - Dutch
  u8"Invite all",

	// 8 - Finnish
  u8"Invite all",

	// 9 - French
  u8"Invite all",

	// 10 - German
  u8"Invite all",

	// 11 - Greek
  u8"Invite all",

	// 12 - Hungarian
  u8"Invite all",

	// 13 - Italian
  u8"Invite all",

	// 14 - Japanese
  u8"Invite all",

	// 15 - Korean
  u8"Invite all",

	// 16 - Norwegian
  u8"Invite all",

	// 17 - Polish
  u8"Invite all",

	// 18 - Portuguese
  u8"Invite all",

	// 19 - Brazilian Portuguese
  u8"Convidar todos os jogadores",

	// 20 - Romanian
  u8"Invite all",

	// 21 - Russian
  u8"Invite all",

	// 22 - Spanish
  u8"Invite all",

	// 23 - Latin American
  u8"Invite all",

	// 24 - Swedish
  u8"Invite all",

	// 25 - Thai
  u8"Invite all",

	// 26 - Turkish
  u8"Herkesi davet et",

	// 27 - Ukrainian
  u8"Invite all",

	// 28 - Vietnamese
  u8"Invite all",

	// 29 - Croatian
  u8"Invite all",
};

// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
// friends_chat_accept_game_invite
const char translationJoin[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Accept Game Invite",

	// 1 - Arabic
  u8"Accept Game Invite",

	// 2 - Bulgarian
  u8"Приемане на игрална покана",

	// 3 - Simplified Chinese
  u8"接受游戏邀请",

	// 4 - Traditional Chinese
  u8"接受遊戲邀請",

	// 5 - Czech
  u8"Přijmout pozvánku do hry",

	// 6 - Danish
  u8"Accepter spilinvitation",

	// 7 - Dutch
  u8"Speluitnodiging accepteren",

	// 8 - Finnish
  u8"Hyväksy pelikutsu",

	// 9 - French
  u8"Accepter l'invitation au jeu",

	// 10 - German
  u8"Spieleinladung annehmen",

	// 11 - Greek
  u8"Αποδοχή πρόσκλησης παιχνιδιού",

	// 12 - Hungarian
  u8"Játék-meghívás elfogadása",

	// 13 - Italian
  u8"Accetta invito a giocare",

	// 14 - Japanese
  u8"ゲーム招待の承認",

	// 15 - Korean
  u8"게임 초대 수락",

	// 16 - Norwegian
  u8"Godta spill-invitasjon",

	// 17 - Polish
  u8"Przyjmij zaproszenie do gry",

	// 18 - Portuguese
  u8"Aceitar convite",

	// 19 - Brazilian Portuguese
  u8"Aceitar convite para partida",

	// 20 - Romanian
  u8"Acceptă invitația la joc",

	// 21 - Russian
  u8"Принять приглашение в игру",

	// 22 - Spanish
  u8"Aceptar invitación a partida",

	// 23 - Latin American
  u8"Aceptar invitación a partida",

	// 24 - Swedish
  u8"Acceptera spelinbjudan",

	// 25 - Thai
  u8"ยอมรับคำเชิญร่วมเกม",

	// 26 - Turkish
  u8"Oyun Davetini Kabul Et",

	// 27 - Ukrainian
  u8"Прийняти запрошення до гри",

	// 28 - Vietnamese
  u8"Nhập lời mời",

	// 29 - Croatian
  u8"Prihvati poziv"
};

// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
// friends_chat_game_invite_details
const char translationInvitedYouToJoinTheGame[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"%s has invited you to play %llu",

	// 1 - Arabic
  u8"%s has invited you to play %llu",

	// 2 - Bulgarian
  u8"%s Ви покани да играете %llu",

	// 3 - Simplified Chinese
  u8"%s 已邀请您玩 %llu",

	// 4 - Traditional Chinese
  u8"%s 邀請您一同遊玩 %llu",

	// 5 - Czech
  u8"%s Vás pozval do hry %llu",

	// 6 - Danish
  u8"%s har inviteret dig til at spille %llu",

	// 7 - Dutch
  u8"%s heeft je uitgenodigd om %llu te spelen",

	// 8 - Finnish
  u8"%s on kutsunut sinut pelaamaan peliä %llu",

	// 9 - French
  u8"%s vous a invité à jouer à %llu",

	// 10 - German
  u8"%s hat Sie eingeladen, %llu zu spielen",

	// 11 - Greek
  u8"Ο %s σας προσκάλεσε να παίξετε %llu",

	// 12 - Hungarian
  u8"%s játszani hívott a(z) %llu játékba.",

	// 13 - Italian
  u8"%s ti ha invitato a giocare a %llu",

	// 14 - Japanese
  u8"%s があなたを %llu のプレイに招待しています",

	// 15 - Korean
  u8"%s님이 %llu 게임을 하자고 초대했습니다.",

	// 16 - Norwegian
  u8"%s har invitert deg til å spille %llu",

	// 17 - Polish
  u8"%s zaprasza cię do gry w %llu",

	// 18 - Portuguese
  u8"%s convidou-te para jogar %llu",

	// 19 - Brazilian Portuguese
  u8"%s convidou você para jogar %llu",

	// 20 - Romanian
  u8"%s te-a invitat să jucați %llu",

	// 21 - Russian
  u8"%s приглашает вас в %llu",

	// 22 - Spanish
  u8"%s te ha invitado a jugar a %llu",

	// 23 - Latin American
  u8"%s te invitó a jugar %llu",

	// 24 - Swedish
  u8"%s har bjudit in dig att spela %llu",

	// 25 - Thai
  u8"%s ได้เชิญคุณเล่น %llu",

	// 26 - Turkish
  u8"%s sizi %llu oynamaya davet etti",

	// 27 - Ukrainian
  u8"%s запросив вас пограти у %llu",

	// 28 - Vietnamese
  u8"%s mời bạn chơi %llu",

	// 29 - Croatian
  u8"%s vas je pozvao igrati %llu"
};

// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
// Broadcast_Notification_Accept_Request
const char translationAccept[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Accept",

	// 1 - Arabic
  u8"Accept",

	// 2 - Bulgarian
  u8"Приемане",

	// 3 - Simplified Chinese
  u8"接受",

	// 4 - Traditional Chinese
  u8"接受",

	// 5 - Czech
  u8"Schválit",

	// 6 - Danish
  u8"Accepter",

	// 7 - Dutch
  u8"Accepteren",

	// 8 - Finnish
  u8"Hyväksy",

	// 9 - French
  u8"Accepter",

	// 10 - German
  u8"Annehmen",

	// 11 - Greek
  u8"Αποδοχή",

	// 12 - Hungarian
  u8"Elfogad",

	// 13 - Italian
  u8"Accetta",

	// 14 - Japanese
  u8"承認",

	// 15 - Korean
  u8"수락",

	// 16 - Norwegian
  u8"Godta",

	// 17 - Polish
  u8"Akceptuj",

	// 18 - Portuguese
  u8"Aceitar",

	// 19 - Brazilian Portuguese
  u8"Aceitar",

	// 20 - Romanian
  u8"Acceptă",

	// 21 - Russian
  u8"Принять",

	// 22 - Spanish
  u8"Aceptar",

	// 23 - Latin American
  u8"Aceptar",

	// 24 - Swedish
  u8"Acceptera",

	// 25 - Thai
  u8"ยอมรับ",

	// 26 - Turkish
  u8"Kabul Et",

	// 27 - Ukrainian
  u8"Прийняти",

	// 28 - Vietnamese
  u8"Đồng ý",

	// 29 - Croatian
  u8"Prihvati"
};

// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
// Broadcast_Notification_Ignore_Request
const char translationRefuse[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Ignore",

	// 1 - Arabic
  u8"Ignore",

	// 2 - Bulgarian
  u8"Игнориране",

	// 3 - Simplified Chinese
  u8"忽略",

	// 4 - Traditional Chinese
  u8"忽略",

	// 5 - Czech
  u8"Odmítnout",

	// 6 - Danish
  u8"Ignorer",

	// 7 - Dutch
  u8"Negeren",

	// 8 - Finnish
  u8"Hylkää",

	// 9 - French
  u8"Ignorer",

	// 10 - German
  u8"Ignorieren",

	// 11 - Greek
  u8"Αγνόηση",

	// 12 - Hungarian
  u8"Mellőz",

	// 13 - Italian
  u8"Ignora",

	// 14 - Japanese
  u8"無視",

	// 15 - Korean
  u8"무시",

	// 16 - Norwegian
  u8"Ignorer",

	// 17 - Polish
  u8"Ignoruj",

	// 18 - Portuguese
  u8"Ignorar",

	// 19 - Brazilian Portuguese
  u8"Ignorar",

	// 20 - Romanian
  u8"Ignoră",

	// 21 - Russian
  u8"Отклонить",

	// 22 - Spanish
  u8"Ignorar",

	// 23 - Latin American
  u8"Ignorar",

	// 24 - Swedish
  u8"Ignorera",

	// 25 - Thai
  u8"ละเว้น",

	// 26 - Turkish
  u8"Yok say",

	// 27 - Ukrainian
  u8"Відхилити",

	// 28 - Vietnamese
  u8"Phớt lờ",

	// 29 - Croatian
  u8"Ignoriraj"
};

// C:\Program Files (x86)\Steam\tenfoot\resource\localization\tenfoot_*.txt
// Friends_ProfileDetails_Action_SendMessage
const char translationSend[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Send Message",

	// 1 - Arabic
  u8"Send Message",

	// 2 - Bulgarian
  u8"Изпращане на съобщение",

	// 3 - Simplified Chinese
  u8"发送消息",

	// 4 - Traditional Chinese
  u8"傳送訊息",

	// 5 - Czech
  u8"Odeslat zprávu",

	// 6 - Danish
  u8"Send besked",

	// 7 - Dutch
  u8"Bericht verzenden",

	// 8 - Finnish
  u8"Lähetä viesti",

	// 9 - French
  u8"Envoyer un message",

	// 10 - German
  u8"Nachricht senden",

	// 11 - Greek
  u8"Αποστολή μηνύματος",

	// 12 - Hungarian
  u8"Üzenet küldése",

	// 13 - Italian
  u8"Invia un messaggio",

	// 14 - Japanese
  u8"メッセージを送信",

	// 15 - Korean
  u8"메시지 보내기",

	// 16 - Norwegian
  u8"Send melding",

	// 17 - Polish
  u8"Wyślij wiadomość",

	// 18 - Portuguese
  u8"Enviar mensagem",

	// 19 - Brazilian Portuguese
  u8"Enviar mensagem",

	// 20 - Romanian
  u8"Trimite Mesaj",

	// 21 - Russian
  u8"Отправить сообщение",

	// 22 - Spanish
  u8"Enviar mensaje",

	// 23 - Latin American
  u8"Enviar mensaje",

	// 24 - Swedish
  u8"Skicka meddelande",

	// 25 - Thai
  u8"ส่งข้อความ",

	// 26 - Turkish
  u8"İleti Gönder",

	// 27 - Ukrainian
  u8"Надіслати повідомлення",

	// 28 - Vietnamese
  u8"Gửi thông điệp",

	// 29 - Croatian
  u8"Pošalji Poruku"
};

const char translationUserPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Username: %s (%llu) playing %u",

	// 1 - Arabic
  u8"Username: %s (%llu) playing %u",

	// 2 - Bulgarian
  u8"Username: %s (%llu) playing %u",

	// 3 - Simplified Chinese
  u8"用户名：%s (%llu) 正在玩 %u",

	// 4 - Traditional Chinese
  u8"使用者名稱：%s (%llu) 正在玩 %u",

	// 5 - Czech
  u8"Uživatel: %s (%llu) hraje %u",

	// 6 - Danish
  u8"Username: %s (%llu) playing %u",

	// 7 - Dutch
  u8"Username: %s (%llu) playing %u",

	// 8 - Finnish
  u8"Username: %s (%llu) playing %u",

	// 9 - French
  u8"Username: %s (%llu) playing %u",

	// 10 - German
  u8"Username: %s (%llu) playing %u",

	// 11 - Greek
  u8"Username: %s (%llu) playing %u",

	// 12 - Hungarian
  u8"Username: %s (%llu) playing %u",

	// 13 - Italian
  u8"Username: %s (%llu) playing %u",

	// 14 - Japanese
  u8"Username: %s (%llu) playing %u",

	// 15 - Korean
  u8"Username: %s (%llu) playing %u",

	// 16 - Norwegian
  u8"Username: %s (%llu) playing %u",

	// 17 - Polish
  u8"Username: %s (%llu) playing %u",

	// 18 - Portuguese
  u8"Username: %s (%llu) playing %u",

	// 19 - Brazilian Portuguese
  u8"Username: %s (%llu) está jogando %u",

	// 20 - Romanian
  u8"Username: %s (%llu) playing %u",

	// 21 - Russian
  u8"Имя пользователя: %s (%llu) играет в %u",

	// 22 - Spanish
  u8"Username: %s (%llu) playing %u",

	// 23 - Latin American
  u8"Username: %s (%llu) playing %u",

	// 24 - Swedish
  u8"Username: %s (%llu) playing %u",

	// 25 - Thai
  u8"Username: %s (%llu) playing %u",

	// 26 - Turkish
  u8"Kullanıcı Adı: %s (%llu) %u oynuyor ",

	// 27 - Ukrainian
  u8"Username: %s (%llu) playing %u",

	// 28 - Vietnamese
  u8"Username: %s (%llu) playing %u",

	// 29 - Croatian
  u8"Igrač: %s (%llu) igra %u"
};

const char translationRenderer[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Renderer: %s",

	// 1 - Arabic
  u8"Renderer: %s",

	// 2 - Bulgarian
  u8"Renderer: %s",

	// 3 - Simplified Chinese
  u8"渲染器：%s",

	// 4 - Traditional Chinese
  u8"渲染器：%s",

	// 5 - Czech
  u8"Vykreslovač: %s",

	// 6 - Danish
  u8"Renderer: %s",

	// 7 - Dutch
  u8"Renderer: %s",

	// 8 - Finnish
  u8"Renderer: %s",

	// 9 - French
  u8"Renderer: %s",

	// 10 - German
  u8"Renderer: %s",

	// 11 - Greek
  u8"Renderer: %s",

	// 12 - Hungarian
  u8"Renderer: %s",

	// 13 - Italian
  u8"Renderer: %s",

	// 14 - Japanese
  u8"Renderer: %s",

	// 15 - Korean
  u8"Renderer: %s",

	// 16 - Norwegian
  u8"Renderer: %s",

	// 17 - Polish
  u8"Renderer: %s",

	// 18 - Portuguese
  u8"Renderer: %s",

	// 19 - Brazilian Portuguese
  u8"Renderer: %s",

	// 20 - Romanian
  u8"Renderer: %s",

	// 21 - Russian
  u8"Рендер: %s",

	// 22 - Spanish
  u8"Renderizador: %s",

	// 23 - Latin American
  u8"Renderizador: %s",

	// 24 - Swedish
  u8"Renderer: %s",

	// 25 - Thai
  u8"Renderer: %s",

	// 26 - Turkish
  u8"Görüntüleyici: %s",

	// 27 - Ukrainian
  u8"Renderer: %s",

	// 28 - Vietnamese
  u8"Renderer: %s",

	// 29 - Croatian
  u8"Renderer: %s"
};

const char translationShowAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Show Achievements",

	// 1 - Arabic
  u8"Show Achievements",

	// 2 - Bulgarian
  u8"Show Achievements",

	// 3 - Simplified Chinese
  u8"显示成就",

	// 4 - Traditional Chinese
  u8"顯示成就",

	// 5 - Czech
  u8"Zobrazit achievementy",

	// 6 - Danish
  u8"Show Achievements",

	// 7 - Dutch
  u8"Show Achievements",

	// 8 - Finnish
  u8"Show Achievements",

	// 9 - French
  u8"Show Achievements",

	// 10 - German
  u8"Show Achievements",

	// 11 - Greek
  u8"Show Achievements",

	// 12 - Hungarian
  u8"Show Achievements",

	// 13 - Italian
  u8"Show Achievements",

	// 14 - Japanese
  u8"Show Achievements",

	// 15 - Korean
  u8"Show Achievements",

	// 16 - Norwegian
  u8"Show Achievements",

	// 17 - Polish
  u8"Show Achievements",

	// 18 - Portuguese
  u8"Show Achievements",

	// 19 - Brazilian Portuguese
  u8"Mostrar Conquistas",

	// 20 - Romanian
  u8"Show Achievements",

	// 21 - Russian
  u8"Показать Достижения",

	// 22 - Spanish
  u8"Mostrar Logros",

	// 23 - Latin American
  u8"Mostrar Logros",

	// 24 - Swedish
  u8"Show Achievements",

	// 25 - Thai
  u8"Show Achievements",

	// 26 - Turkish
  u8"Başarımları Göster",

	// 27 - Ukrainian
  u8"Show Achievements",

	// 28 - Vietnamese
  u8"Show Achievements",

	// 29 - Croatian
  u8"Prikaži Postignuća"
};

// C:\Program Files (x86)\Steam\resource\overlay_*.txt
// steam_menu_friends_settings
const char translationSettings[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Settings",

	// 1 - Arabic
  u8"Settings",

	// 2 - Bulgarian
  u8"Настройки",

	// 3 - Simplified Chinese
  u8"设置",

	// 4 - Traditional Chinese
  u8"設定",

	// 5 - Czech
  u8"Nastavení",

	// 6 - Danish
  u8"Indstillinger",

	// 7 - Dutch
  u8"Instellingen",

	// 8 - Finnish
  u8"Asetukset",

	// 9 - French
  u8"Paramètres",

	// 10 - German
  u8"Einstellungen",

	// 11 - Greek
  u8"Ρυθμίσεις",

	// 12 - Hungarian
  u8"Beállítások",

	// 13 - Italian
  u8"Impostazioni",

	// 14 - Japanese
  u8"設定",

	// 15 - Korean
  u8"설정",

	// 16 - Norwegian
  u8"Innstillinger",

	// 17 - Polish
  u8"Ustawienia",

	// 18 - Portuguese
  u8"Definições",

	// 19 - Brazilian Portuguese
  u8"Configurações",

	// 20 - Romanian
  u8"Setări",

	// 21 - Russian
  u8"Настройки",

	// 22 - Spanish
  u8"Parámetros",

	// 23 - Latin American
  u8"Parámetros",

	// 24 - Swedish
  u8"Inställningar",

	// 25 - Thai
  u8"การตั้งค่า",

	// 26 - Turkish
  u8"Ayarlar",

	// 27 - Ukrainian
  u8"Налаштування",

	// 28 - Vietnamese
  u8"Thiết lập",

	// 29 - Croatian
  u8"Postavke"
};

// C:\Program Files (x86)\Steam\resource\overlay_*.txt
// steam_menu_friends_view
const char translationFriends[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Friends",

	// 1 - Arabic
  u8"Friends",

	// 2 - Bulgarian
  u8"Приятели",

	// 3 - Simplified Chinese
  u8"好友",

	// 4 - Traditional Chinese
  u8"好友",

	// 5 - Czech
  u8"Přátelé",

	// 6 - Danish
  u8"Venner",

	// 7 - Dutch
  u8"Vrienden",

	// 8 - Finnish
  u8"Kaverit",

	// 9 - French
  u8"Contacts",

	// 10 - German
  u8"Freunde",

	// 11 - Greek
  u8"Φίλοι",

	// 12 - Hungarian
  u8"Barátok",

	// 13 - Italian
  u8"Amici",

	// 14 - Japanese
  u8"フレンド",

	// 15 - Korean
  u8"친구",

	// 16 - Norwegian
  u8"Venner",

	// 17 - Polish
  u8"Znajomi",

	// 18 - Portuguese
  u8"Amigos",

	// 19 - Brazilian Portuguese
  u8"Amigos",

	// 20 - Romanian
  u8"Prieteni",

	// 21 - Russian
  u8"Друзья",

	// 22 - Spanish
  u8"Amigos",

	// 23 - Latin American
  u8"Amigos",

	// 24 - Swedish
  u8"Vänner",

	// 25 - Thai
  u8"เพื่อน",

	// 26 - Turkish
  u8"Arkadaşlar",

	// 27 - Ukrainian
  u8"Друзі",

	// 28 - Vietnamese
  u8"Bạn bè",

	// 29 - Croatian
  u8"Prijatelji"

};

const char translationAchievementWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Achievement Window",

	// 1 - Arabic
  u8"Achievement Window",

	// 2 - Bulgarian
  u8"Achievement Window",

	// 3 - Simplified Chinese
  u8"成就窗口",

	// 4 - Traditional Chinese
  u8"成就視窗",

	// 5 - Czech
  u8"Okno achievementů",

	// 6 - Danish
  u8"Achievement Window",

	// 7 - Dutch
  u8"Achievement Window",

	// 8 - Finnish
  u8"Achievement Window",

	// 9 - French
  u8"Achievement Window",

	// 10 - German
  u8"Achievement Window",

	// 11 - Greek
  u8"Achievement Window",

	// 12 - Hungarian
  u8"Achievement Window",

	// 13 - Italian
  u8"Achievement Window",

	// 14 - Japanese
  u8"Achievement Window",

	// 15 - Korean
  u8"Achievement Window",

	// 16 - Norwegian
  u8"Achievement Window",

	// 17 - Polish
  u8"Achievement Window",

	// 18 - Portuguese
  u8"Achievement Window",

	// 19 - Brazilian Portuguese
  u8"Janela de conquistas",

	// 20 - Romanian
  u8"Achievement Window",

	// 21 - Russian
  u8"Окно Достижений",

	// 22 - Spanish
  u8"Ventana de Logros",

	// 23 - Latin American
  u8"Achievement Window",

	// 24 - Swedish
  u8"Achievement Window",

	// 25 - Thai
  u8"Achievement Window",

	// 26 - Turkish
  u8"Başarım Penceresi",

	// 27 - Ukrainian
  u8"Achievement Window",

	// 28 - Vietnamese
  u8"Achievement Window",

	// 29 - Croatian
  u8"Prozor Postignuća"
};

const char translationListOfAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"List of achievements",

	// 1 - Arabic
  u8"List of achievements",

	// 2 - Bulgarian
  u8"List of achievements",

	// 3 - Simplified Chinese
  u8"成就列表",

	// 4 - Traditional Chinese
  u8"成就列表",

	// 5 - Czech
  u8"Seznam achievementů",

	// 6 - Danish
  u8"List of achievements",

	// 7 - Dutch
  u8"List of achievements",

	// 8 - Finnish
  u8"List of achievements",

	// 9 - French
  u8"List of achievements",

	// 10 - German
  u8"List of achievements",

	// 11 - Greek
  u8"List of achievements",

	// 12 - Hungarian
  u8"List of achievements",

	// 13 - Italian
  u8"List of achievements",

	// 14 - Japanese
  u8"List of achievements",

	// 15 - Korean
  u8"List of achievements",

	// 16 - Norwegian
  u8"List of achievements",

	// 17 - Polish
  u8"List of achievements",

	// 18 - Portuguese
  u8"List of achievements",

	// 19 - Brazilian Portuguese
  u8"Lista de conquistas",

	// 20 - Romanian
  u8"List of achievements",

	// 21 - Russian
  u8"Список достижений",

	// 22 - Spanish
  u8"Lista de Logros",

	// 23 - Latin American
  u8"List of achievements",

	// 24 - Swedish
  u8"List of achievements",

	// 25 - Thai
  u8"List of achievements",

	// 26 - Turkish
  u8"Başarımların listesi",

	// 27 - Ukrainian
  u8"List of achievements",

	// 28 - Vietnamese
  u8"List of achievements",

	// 29 - Croatian
  u8"Popis postignuća"
};

const char translationAchievements[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Achievements",

	// 1 - Arabic
  u8"Achievements",

	// 2 - Bulgarian
  u8"Achievements",

	// 3 - Simplified Chinese
  u8"成就",

	// 4 - Traditional Chinese
  u8"成就",

	// 5 - Czech
  u8"Achievementy",

	// 6 - Danish
  u8"Achievements",

	// 7 - Dutch
  u8"Achievements",

	// 8 - Finnish
  u8"Achievements",

	// 9 - French
  u8"Achievements",

	// 10 - German
  u8"Achievements",

	// 11 - Greek
  u8"Achievements",

	// 12 - Hungarian
  u8"Achievements",

	// 13 - Italian
  u8"Achievements",

	// 14 - Japanese
  u8"Achievements",

	// 15 - Korean
  u8"Achievements",

	// 16 - Norwegian
  u8"Achievements",

	// 17 - Polish
  u8"Achievements",

	// 18 - Portuguese
  u8"Achievements",

	// 19 - Brazilian Portuguese
  u8"Conquistas",

	// 20 - Romanian
  u8"Achievements",

	// 21 - Russian
  u8"Достижения",

	// 22 - Spanish
  u8"Logros",

	// 23 - Latin American
  u8"Achievements",

	// 24 - Swedish
  u8"Achievements",

	// 25 - Thai
  u8"Achievements",

	// 26 - Turkish
  u8"Başarımlar",

	// 27 - Ukrainian
  u8"Achievements",

	// 28 - Vietnamese
  u8"Achievements",

	// 29 - Croatian
  u8"Postignuća"
};

const char translationHiddenAchievement[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"hidden achievement",

	// 1 - Arabic
  u8"hidden achievement",

	// 2 - Bulgarian
  u8"hidden achievement",

	// 3 - Simplified Chinese
  u8"隐藏成就",

	// 4 - Traditional Chinese
  u8"隱藏成就",

	// 5 - Czech
  u8"Skrytý achievement",

	// 6 - Danish
  u8"hidden achievement",

	// 7 - Dutch
  u8"hidden achievement",

	// 8 - Finnish
  u8"hidden achievement",

	// 9 - French
  u8"hidden achievement",

	// 10 - German
  u8"hidden achievement",

	// 11 - Greek
  u8"hidden achievement",

	// 12 - Hungarian
  u8"hidden achievement",

	// 13 - Italian
  u8"hidden achievement",

	// 14 - Japanese
  u8"hidden achievement",

	// 15 - Korean
  u8"hidden achievement",

	// 16 - Norwegian
  u8"hidden achievement",

	// 17 - Polish
  u8"hidden achievement",

	// 18 - Portuguese
  u8"hidden achievement",

	// 19 - Brazilian Portuguese
  u8"conquista oculta",

	// 20 - Romanian
  u8"hidden achievement",

	// 21 - Russian
  u8"скрытое достижение",

	// 22 - Spanish
  u8"Logro oculto",

	// 23 - Latin American
  u8"Logro oculto",

	// 24 - Swedish
  u8"hidden achievement",

	// 25 - Thai
  u8"hidden achievement",

	// 26 - Turkish
  u8"Gizli Başarım",

	// 27 - Ukrainian
  u8"hidden achievement",

	// 28 - Vietnamese
  u8"hidden achievement",

	// 29 - Croatian
  u8"Sakrivena postignuća"
};

const char translationAchievedOn[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"achieved on %s",

	// 1 - Arabic
  u8"achieved on %s",

	// 2 - Bulgarian
  u8"achieved on %s",

	// 3 - Simplified Chinese
  u8"获得于 %s",

	// 4 - Traditional Chinese
  u8"獲得於 %s",

	// 5 - Czech
  u8"odemčeno %s",

	// 6 - Danish
  u8"achieved on %s",

	// 7 - Dutch
  u8"achieved on %s",

	// 8 - Finnish
  u8"achieved on %s",

	// 9 - French
  u8"achieved on %s",

	// 10 - German
  u8"achieved on %s",

	// 11 - Greek
  u8"achieved on %s",

	// 12 - Hungarian
  u8"achieved on %s",

	// 13 - Italian
  u8"achieved on %s",

	// 14 - Japanese
  u8"achieved on %s",

	// 15 - Korean
  u8"achieved on %s",

	// 16 - Norwegian
  u8"achieved on %s",

	// 17 - Polish
  u8"achieved on %s",

	// 18 - Portuguese
  u8"achieved on %s",

	// 19 - Brazilian Portuguese
  u8"alcançado em %s",

	// 20 - Romanian
  u8"achieved on %s",

	// 21 - Russian
  u8"получено %s",

	// 22 - Spanish
  u8"desbloqueado el %s",

	// 23 - Latin American
  u8"logrado el %s",

	// 24 - Swedish
  u8"achieved on %s",

	// 25 - Thai
  u8"achieved on %s",

	// 26 - Turkish
  u8"%s tarihinde elde edildi",

	// 27 - Ukrainian
  u8"achieved on %s",

	// 28 - Vietnamese
  u8"achieved on %s",

	// 29 - Croatian
  u8"postignuto %s"
};

const char translationNotAchieved[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"not achieved",

	// 1 - Arabic
  u8"not achieved",

	// 2 - Bulgarian
  u8"not achieved",

	// 3 - Simplified Chinese
  u8"未获得",

	// 4 - Traditional Chinese
  u8"未獲得",

	// 5 - Czech
  u8"uzamčeno",

	// 6 - Danish
  u8"not achieved",

	// 7 - Dutch
  u8"not achieved",

	// 8 - Finnish
  u8"not achieved",

	// 9 - French
  u8"not achieved",

	// 10 - German
  u8"not achieved",

	// 11 - Greek
  u8"not achieved",

	// 12 - Hungarian
  u8"not achieved",

	// 13 - Italian
  u8"not achieved",

	// 14 - Japanese
  u8"not achieved",

	// 15 - Korean
  u8"not achieved",

	// 16 - Norwegian
  u8"not achieved",

	// 17 - Polish
  u8"not achieved",

	// 18 - Portuguese
  u8"not achieved",

	// 19 - Brazilian Portuguese
  u8"não alcançado",

	// 20 - Romanian
  u8"not achieved",

	// 21 - Russian
  u8"не получено",

	// 22 - Spanish
  u8"bloqueado",

	// 23 - Latin American
  u8"no logrado",

	// 24 - Swedish
  u8"not achieved",

	// 25 - Thai
  u8"not achieved",

	// 26 - Turkish
  u8"Başarılmadı",

	// 27 - Ukrainian
  u8"not achieved",

	// 28 - Vietnamese
  u8"not achieved",

	// 29 - Croatian
  u8"nije postignuto"
};

const char translationGlobalSettingsWindow[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Global Settings Window",

	// 1 - Arabic
  u8"Global Settings Window",

	// 2 - Bulgarian
  u8"Global Settings Window",

	// 3 - Simplified Chinese
  u8"全局设置窗口",

	// 4 - Traditional Chinese
  u8"全域性設定視窗",

	// 5 - Czech
  u8"Okno globálních nastavení",

	// 6 - Danish
  u8"Global Settings Window",

	// 7 - Dutch
  u8"Global Settings Window",

	// 8 - Finnish
  u8"Global Settings Window",

	// 9 - French
  u8"Global Settings Window",

	// 10 - German
  u8"Global Settings Window",

	// 11 - Greek
  u8"Global Settings Window",

	// 12 - Hungarian
  u8"Global Settings Window",

	// 13 - Italian
  u8"Global Settings Window",

	// 14 - Japanese
  u8"Global Settings Window",

	// 15 - Korean
  u8"Global Settings Window",

	// 16 - Norwegian
  u8"Global Settings Window",

	// 17 - Polish
  u8"Global Settings Window",

	// 18 - Portuguese
  u8"Global Settings Window",

	// 19 - Brazilian Portuguese
  u8"Janela de Configurações Globais",

	// 20 - Romanian
  u8"Global Settings Window",

	// 21 - Russian
  u8"Окно Глобальных Настроек",

	// 22 - Spanish
  u8"Ventana de Configuración",

	// 23 - Latin American
  u8"Ventana de Párametros",

	// 24 - Swedish
  u8"Global Settings Window",

	// 25 - Thai
  u8"Global Settings Window",

	// 26 - Turkish
  u8"Genel Ayarlar Penceresi",

	// 27 - Ukrainian
  u8"Global Settings Window",

	// 28 - Vietnamese
  u8"Global Settings Window",

	// 29 - Croatian
  u8"Prozor Globalnih Postavki"
};

const char translationGlobalSettingsWindowDescription[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"These are global emulator settings and will apply to all games.",

	// 1 - Arabic
  u8"These are global emulator settings and will apply to all games.",

	// 2 - Bulgarian
  u8"These are global emulator settings and will apply to all games.",

	// 3 - Simplified Chinese
  u8"这些是会应用到所有游戏的全局模拟器设置。",

	// 4 - Traditional Chinese
  u8"這些是會應用到所有遊戲的全域性模擬器設定。",

	// 5 - Czech
  u8"Toto jsou globální nastavení emulátoru a budou platit pro všechny hry.",

	// 6 - Danish
  u8"These are global emulator settings and will apply to all games.",

	// 7 - Dutch
  u8"These are global emulator settings and will apply to all games.",

	// 8 - Finnish
  u8"These are global emulator settings and will apply to all games.",

	// 9 - French
  u8"These are global emulator settings and will apply to all games.",

	// 10 - German
  u8"These are global emulator settings and will apply to all games.",

	// 11 - Greek
  u8"These are global emulator settings and will apply to all games.",

	// 12 - Hungarian
  u8"These are global emulator settings and will apply to all games.",

	// 13 - Italian
  u8"These are global emulator settings and will apply to all games.",

	// 14 - Japanese
  u8"These are global emulator settings and will apply to all games.",

	// 15 - Korean
  u8"These are global emulator settings and will apply to all games.",

	// 16 - Norwegian
  u8"These are global emulator settings and will apply to all games.",

	// 17 - Polish
  u8"These are global emulator settings and will apply to all games.",

	// 18 - Portuguese
  u8"These are global emulator settings and will apply to all games.",

	// 19 - Brazilian Portuguese
  u8"Estas são configurações globais do emulador e serão aplicadas a TODOS os jogos.",

	// 20 - Romanian
  u8"These are global emulator settings and will apply to all games.",

	// 21 - Russian
  u8"Это глобальные настройки эмулятора, которые будут применяться ко всем играм.",

	// 22 - Spanish
  u8"Configuración del emulador para aplicar a todos los juegos.",

	// 23 - Latin American
  u8"These are global emulator settings and will apply to all games.",

	// 24 - Swedish
  u8"These are global emulator settings and will apply to all games.",

	// 25 - Thai
  u8"These are global emulator settings and will apply to all games.",

	// 26 - Turkish
  u8"Bu ayarlar genel öykünücü ayarlarıdır ve tüm oyunlar için geçerli olacaktır.",

	// 27 - Ukrainian
  u8"These are global emulator settings and will apply to all games.",

	// 28 - Vietnamese
  u8"These are global emulator settings and will apply to all games.",

	// 29 - Croatian
  u8"Ovo su globalne postavke emulatora i primjenjuju se na sve igre."
};

const char translationUsername[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Username:",

	// 1 - Arabic
  u8"Username:",

	// 2 - Bulgarian
  u8"Username:",

	// 3 - Simplified Chinese
  u8"用户名：",

	// 4 - Traditional Chinese
  u8"使用者名稱：",

	// 5 - Czech
  u8"Uživatelské jméno:",

	// 6 - Danish
  u8"Username:",

	// 7 - Dutch
  u8"Username:",

	// 8 - Finnish
  u8"Username:",

	// 9 - French
  u8"Username:",

	// 10 - German
  u8"Username:",

	// 11 - Greek
  u8"Username:",

	// 12 - Hungarian
  u8"Username:",

	// 13 - Italian
  u8"Username:",

	// 14 - Japanese
  u8"Username:",

	// 15 - Korean
  u8"Username:",

	// 16 - Norwegian
  u8"Username:",

	// 17 - Polish
  u8"Username:",

	// 18 - Portuguese
  u8"Username:",

	// 19 - Brazilian Portuguese
  u8"Username:",

	// 20 - Romanian
  u8"Username:",

	// 21 - Russian
  u8"Имя пользователя:",

	// 22 - Spanish
  u8"Usuario:",

	// 23 - Latin American
  u8"Usuario:",

	// 24 - Swedish
  u8"Username:",

	// 25 - Thai
  u8"Username:",

	// 26 - Turkish
  u8"Kullanıcı Adı:",

	// 27 - Ukrainian
  u8"Username:",

	// 28 - Vietnamese
  u8"Username:",

	// 29 - Croatian
  u8"Korisničko Ime:"
};

const char translationLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Language:",

	// 1 - Arabic
  u8"Language:",

	// 2 - Bulgarian
  u8"Language:",

	// 3 - Simplified Chinese
  u8"语言：",

	// 4 - Traditional Chinese
  u8"語言：",

	// 5 - Czech
  u8"Jazyk:",

	// 6 - Danish
  u8"Language:",

	// 7 - Dutch
  u8"Language:",

	// 8 - Finnish
  u8"Language:",

	// 9 - French
  u8"Language:",

	// 10 - German
  u8"Language:",

	// 11 - Greek
  u8"Language:",

	// 12 - Hungarian
  u8"Language:",

	// 13 - Italian
  u8"Language:",

	// 14 - Japanese
  u8"Language:",

	// 15 - Korean
  u8"Language:",

	// 16 - Norwegian
  u8"Language:",

	// 17 - Polish
  u8"Language:",

	// 18 - Portuguese
  u8"Language:",

	// 19 - Brazilian Portuguese
  u8"Idioma:",

	// 20 - Romanian
  u8"Language:",

	// 21 - Russian
  u8"Язык:",

	// 22 - Spanish
  u8"Idioma:",

	// 23 - Latin American
  u8"Lenguaje:",

	// 24 - Swedish
  u8"Language:",

	// 25 - Thai
  u8"Language:",

	// 26 - Turkish
  u8"Dil:",

	// 27 - Ukrainian
  u8"Language:",

	// 28 - Vietnamese
  u8"Language:",

	// 29 - Croatian
  u8"Jezik:"
};

const char translationSelectedLanguage[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Selected Language: %s",

	// 1 - Arabic
  u8"Selected Language: %s",

	// 2 - Bulgarian
  u8"Selected Language: %s",

	// 3 - Simplified Chinese
  u8"选择的语言：%s",

	// 4 - Traditional Chinese
  u8"選擇的語言：%s",

	// 5 - Czech
  u8"Zvolený jazyk: %s",

	// 6 - Danish
  u8"Selected Language: %s",

	// 7 - Dutch
  u8"Selected Language: %s",

	// 8 - Finnish
  u8"Selected Language: %s",

	// 9 - French
  u8"Selected Language: %s",

	// 10 - German
  u8"Selected Language: %s",

	// 11 - Greek
  u8"Selected Language: %s",

	// 12 - Hungarian
  u8"Selected Language: %s",

	// 13 - Italian
  u8"Selected Language: %s",

	// 14 - Japanese
  u8"Selected Language: %s",

	// 15 - Korean
  u8"Selected Language: %s",

	// 16 - Norwegian
  u8"Selected Language: %s",

	// 17 - Polish
  u8"Selected Language: %s",

	// 18 - Portuguese
  u8"Selected Language: %s",

	// 19 - Brazilian Portuguese
  u8"Idioma Selecionado: %s",

	// 20 - Romanian
  u8"Selected Language: %s",

	// 21 - Russian
  u8"Выбранный Язык: %s",

	// 22 - Spanish
  u8"Selecciona Idioma: %s",

	// 23 - Latin American
  u8"Selecciona Lenguaje: %s",

	// 24 - Swedish
  u8"Selected Language: %s",

	// 25 - Thai
  u8"Selected Language: %s",

	// 26 - Turkish
  u8"Seçilen Dil: %s",

	// 27 - Ukrainian
  u8"Selected Language: %s",

	// 28 - Vietnamese
  u8"Selected Language: %s",

	// 29 - Croatian
  u8"Odabrani Jezik: %s"
};

const char translationRestartTheGameToApply[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"You may have to restart the game for these to apply.",

	// 1 - Arabic
  u8"You may have to restart the game for these to apply.",

	// 2 - Bulgarian
  u8"You may have to restart the game for these to apply.",

	// 3 - Simplified Chinese
  u8"您可能需要重新启动游戏以应用设置。",

	// 4 - Traditional Chinese
  u8"您可能需要重新啟動遊戲以應用設定。",

	// 5 - Czech
  u8"Pro uplatnění změn může být nutné restartovat hru.",

	// 6 - Danish
  u8"You may have to restart the game for these to apply.",

	// 7 - Dutch
  u8"You may have to restart the game for these to apply.",

	// 8 - Finnish
  u8"You may have to restart the game for these to apply.",

	// 9 - French
  u8"You may have to restart the game for these to apply.",

	// 10 - German
  u8"You may have to restart the game for these to apply.",

	// 11 - Greek
  u8"You may have to restart the game for these to apply.",

	// 12 - Hungarian
  u8"You may have to restart the game for these to apply.",

	// 13 - Italian
  u8"You may have to restart the game for these to apply.",

	// 14 - Japanese
  u8"You may have to restart the game for these to apply.",

	// 15 - Korean
  u8"You may have to restart the game for these to apply.",

	// 16 - Norwegian
  u8"You may have to restart the game for these to apply.",

	// 17 - Polish
  u8"You may have to restart the game for these to apply.",

	// 18 - Portuguese
  u8"You may have to restart the game for these to apply.",

	// 19 - Brazilian Portuguese
  u8"Talvez seja necessário reiniciar o jogo para que isso seja aplicado.",

	// 20 - Romanian
  u8"You may have to restart the game for these to apply.",

	// 21 - Russian
  u8"Для применения изменений может потребоваться перезапуск игры.",

	// 22 - Spanish
  u8"Quizás debas reiniciar el juego para aplicar los cambios.",

	// 23 - Latin American
  u8"You may have to restart the game for these to apply.",

	// 24 - Swedish
  u8"You may have to restart the game for these to apply.",

	// 25 - Thai
  u8"You may have to restart the game for these to apply.",

	// 26 - Turkish
  u8"Bu ayarların uygulanması için oyunu yeniden başlatmanız gerekebilir.",

	// 27 - Ukrainian
  u8"You may have to restart the game for these to apply.",

	// 28 - Vietnamese
  u8"You may have to restart the game for these to apply.",

	// 29 - Croatian
  u8"Možda ćete trebati ponovo pokrenuti igru."
};

const char translationSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Save",

	// 1 - Arabic
  u8"Save",

	// 2 - Bulgarian
  u8"Save",

	// 3 - Simplified Chinese
  u8"保存",

	// 4 - Traditional Chinese
  u8"儲存",

	// 5 - Czech
  u8"Uložit",

	// 6 - Danish
  u8"Save",

	// 7 - Dutch
  u8"Save",

	// 8 - Finnish
  u8"Save",

	// 9 - French
  u8"Save",

	// 10 - German
  u8"Save",

	// 11 - Greek
  u8"Save",

	// 12 - Hungarian
  u8"Save",

	// 13 - Italian
  u8"Save",

	// 14 - Japanese
  u8"Save",

	// 15 - Korean
  u8"Save",

	// 16 - Norwegian
  u8"Save",

	// 17 - Polish
  u8"Save",

	// 18 - Portuguese
  u8"Save",

	// 19 - Brazilian Portuguese
  u8"Salvar",

	// 20 - Romanian
  u8"Save",

	// 21 - Russian
  u8"Сохранить",

	// 22 - Spanish
  u8"Guardar",

	// 23 - Latin American
  u8"Guardar",

	// 24 - Swedish
  u8"Save",

	// 25 - Thai
  u8"Save",

	// 26 - Turkish
  u8"Kaydet",

	// 27 - Ukrainian
  u8"Save",

	// 28 - Vietnamese
  u8"Save",

	// 29 - Croatian
  u8"Spremi"
};

const char translationWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"WARNING",

	// 1 - Arabic
  u8"WARNING",

	// 2 - Bulgarian
  u8"WARNING",

	// 3 - Simplified Chinese
  u8"警告",

	// 4 - Traditional Chinese
  u8"警告",

	// 5 - Czech
  u8"VAROVÁNÍ",

	// 6 - Danish
  u8"WARNING",

	// 7 - Dutch
  u8"WARNING",

	// 8 - Finnish
  u8"WARNING",

	// 9 - French
  u8"WARNING",

	// 10 - German
  u8"WARNING",

	// 11 - Greek
  u8"WARNING",

	// 12 - Hungarian
  u8"WARNING",

	// 13 - Italian
  u8"WARNING",

	// 14 - Japanese
  u8"WARNING",

	// 15 - Korean
  u8"WARNING",

	// 16 - Norwegian
  u8"WARNING",

	// 17 - Polish
  u8"WARNING",

	// 18 - Portuguese
  u8"WARNING",

	// 19 - Brazilian Portuguese
  u8"AVISO",

	// 20 - Romanian
  u8"WARNING",

	// 21 - Russian
  u8"ВНИМАНИЕ",

	// 22 - Spanish
  u8"ADVERTENCIA",

	// 23 - Latin American
  u8"WARNING",

	// 24 - Swedish
  u8"WARNING",

	// 25 - Thai
  u8"WARNING",

	// 26 - Turkish
  u8"UYARI",

	// 27 - Ukrainian
  u8"WARNING",

	// 28 - Vietnamese
  u8"WARNING",

	// 29 - Croatian
  u8"UPOZORENJE"
};

const char translationWarningWarningWarning[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"WARNING WARNING WARNING",

	// 1 - Arabic
  u8"WARNING WARNING WARNING",

	// 2 - Bulgarian
  u8"WARNING WARNING WARNING",

	// 3 - Simplified Chinese
  u8"警告 警告 警告",

	// 4 - Traditional Chinese
  u8"警告 警告 警告",

	// 5 - Czech
  u8"VAROVÁNÍ VAROVÁNÍ VAROVÁNÍ",

	// 6 - Danish
  u8"WARNING WARNING WARNING",

	// 7 - Dutch
  u8"WARNING WARNING WARNING",

	// 8 - Finnish
  u8"WARNING WARNING WARNING",

	// 9 - French
  u8"WARNING WARNING WARNING",

	// 10 - German
  u8"WARNING WARNING WARNING",

	// 11 - Greek
  u8"WARNING WARNING WARNING",

	// 12 - Hungarian
  u8"WARNING WARNING WARNING",

	// 13 - Italian
  u8"WARNING WARNING WARNING",

	// 14 - Japanese
  u8"WARNING WARNING WARNING",

	// 15 - Korean
  u8"WARNING WARNING WARNING",

	// 16 - Norwegian
  u8"WARNING WARNING WARNING",

	// 17 - Polish
  u8"WARNING WARNING WARNING",

	// 18 - Portuguese
  u8"WARNING WARNING WARNING",

	// 19 - Brazilian Portuguese
  u8"AVISO AVISO AVISO",

	// 20 - Romanian
  u8"WARNING WARNING WARNING",

	// 21 - Russian
  u8"ВНИМАНИЕ ВНИМАНИЕ ВНИМАНИЕ",

	// 22 - Spanish
  u8"ADVERTENCIA ADVERTENCIA ADVERTENCIA",

	// 23 - Latin American
  u8"WARNING WARNING WARNING",

	// 24 - Swedish
  u8"WARNING WARNING WARNING",

	// 25 - Thai
  u8"WARNING WARNING WARNING",

	// 26 - Turkish
  u8"UYARI UYARI UYARI",

	// 27 - Ukrainian
  u8"WARNING WARNING WARNING",

	// 28 - Vietnamese
  u8"WARNING WARNING WARNING",

	// 29 - Croatian
  u8"UPOZORENJE UPOZORENJE UPOZORENJE"
};

const char translationWarningDescription_badAppid[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 1 - Arabic
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 2 - Bulgarian
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 3 - Simplified Chinese
  u8"AppID 为 0 ，请创建一个具有正确 AppID 的 steam_appid.txt 文件然后重启游戏。",

	// 4 - Traditional Chinese
  u8"AppID 為 0 ，請建立一個具有正確 AppID 的 steam_appid.txt 檔案然後重啟遊戲。",

	// 5 - Czech
  u8"AppID je 0, vytvořte, prosím, steam_appid.txt se správným appid a restartujte hru.",

	// 6 - Danish
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 7 - Dutch
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 8 - Finnish
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 9 - French
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 10 - German
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 11 - Greek
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 12 - Hungarian
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 13 - Italian
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 14 - Japanese
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 15 - Korean
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 16 - Norwegian
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 17 - Polish
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 18 - Portuguese
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 19 - Brazilian Portuguese
  u8"AppID é 0, crie um steam_appid.txt com o appid correto e reinicie o jogo.",

	// 20 - Romanian
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 21 - Russian
  u8"AppID равен 0, пожалуйста, создайте файл steam_appid.txt с правильным appid и перезапустите игру.",

	// 22 - Spanish
  u8"AppID es 0, por favor crea un steam_appid.txt con la appid correcta y reinicia el juego.",

	// 23 - Latin American
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 24 - Swedish
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 25 - Thai
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 26 - Turkish
  u8"AppID 0, lütfen doğru appid ile bir steam_appid.txt oluşturun ve oyunu yeniden başlatın.",

	// 27 - Ukrainian
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 28 - Vietnamese
  u8"AppID is 0, please create a steam_appid.txt with the right appid and restart the game.",

	// 29 - Croatian
  u8"AppID je 0, molimo napravite steam_appid.txt sa točnim appid-em i ponovo pokrenite igru."
};

const char translationWarningDescription_localSave[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 1 - Arabic
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 2 - Bulgarian
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 3 - Simplified Chinese
  u8"检测到 local_save_path ，模拟器数据将保存到本地游戏文件夹。如果不想要此行为请删除该文件。",

	// 4 - Traditional Chinese
  u8"檢測到 local_save_path ，模擬器資料將儲存到本地遊戲資料夾。如果不想要此行為請刪除該檔案。",

	// 5 - Czech
  u8"Zjištěn local_save_path, emulátor ukládá lokálně do složky hry. Pokud to nechcete, odstraňte ho.",

	// 6 - Danish
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 7 - Dutch
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 8 - Finnish
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 9 - French
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 10 - German
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 11 - Greek
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 12 - Hungarian
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 13 - Italian
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 14 - Japanese
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 15 - Korean
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 16 - Norwegian
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 17 - Polish
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 18 - Portuguese
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 19 - Brazilian Portuguese
  u8"local_save_path detectado, o emu está salvando localmente na pasta do jogo. Por favor, exclua-o se você não quiser isso.",

	// 20 - Romanian
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 21 - Russian
  u8"Обнаружен файл local_save_path, эмулятор сохраняет локально в папку с игрой, если вам это не нужно, удалите его.",

	// 22 - Spanish
  u8"local_save_path detectado, el emulador está guardando en la carpeta del juego. Por favor bórralo si no quieres esto.",

	// 23 - Latin American
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 24 - Swedish
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 25 - Thai
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 26 - Turkish
  u8"local_save_path tespit edildi, öykünücü yerel olarak oyun klasörüne kaydediyor. Eğer bunu istemiyorsanız lütfen silin.",

	// 27 - Ukrainian
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 28 - Vietnamese
  u8"local_save_path detected, the emu is saving locally to the game folder. Please delete it if you don't want this.",

	// 29 - Croatian
  u8"Datoteka local_save_path je otkrivena u mapi igre. Molimo vas da je obiršete ako ne želite ovo."
};

const char translationSteamOverlayURL[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"The game tried to get the steam overlay to open this url:",

	// 1 - Arabic
  u8"The game tried to get the steam overlay to open this url:",

	// 2 - Bulgarian
  u8"The game tried to get the steam overlay to open this url:",

	// 3 - Simplified Chinese
  u8"此游戏尝试使用蒸汽界面打开这个链接：",

	// 4 - Traditional Chinese
  u8"此遊戲嘗試使用 Steam 內嵌介面開啟這個連結：",

	// 5 - Czech
  u8"Hra se pokusila otevřít v rozhraní překrytí služby Steam tuto webovou adresu:",

	// 6 - Danish
  u8"The game tried to get the steam overlay to open this url:",

	// 7 - Dutch
  u8"The game tried to get the steam overlay to open this url:",

	// 8 - Finnish
  u8"The game tried to get the steam overlay to open this url:",

	// 9 - French
  u8"The game tried to get the steam overlay to open this url:",

	// 10 - German
  u8"The game tried to get the steam overlay to open this url:",

	// 11 - Greek
  u8"The game tried to get the steam overlay to open this url:",

	// 12 - Hungarian
  u8"The game tried to get the steam overlay to open this url:",

	// 13 - Italian
  u8"The game tried to get the steam overlay to open this url:",

	// 14 - Japanese
  u8"The game tried to get the steam overlay to open this url:",

	// 15 - Korean
  u8"The game tried to get the steam overlay to open this url:",

	// 16 - Norwegian
  u8"The game tried to get the steam overlay to open this url:",

	// 17 - Polish
  u8"The game tried to get the steam overlay to open this url:",

	// 18 - Portuguese
  u8"The game tried to get the steam overlay to open this url:",

	// 19 - Brazilian Portuguese
  u8"O jogo tentou fazer com que a sobreposição do Steam abrisse este URL:",

	// 20 - Romanian
  u8"The game tried to get the steam overlay to open this url:",

	// 21 - Russian
  u8"Игра пыталась заставить оверлей Steam открыть этот url:",

	// 22 - Spanish
  u8"El juego intentó abrir una interfaz de steam en esta url:",

	// 23 - Latin American
  u8"The game tried to get the steam overlay to open this url:",

	// 24 - Swedish
  u8"The game tried to get the steam overlay to open this url:",

	// 25 - Thai
  u8"The game tried to get the steam overlay to open this url:",

	// 26 - Turkish
  u8"Oyun, bu URL'yi açmak için Steam arayüzünü açmaya çalıştı:",

	// 27 - Ukrainian
  u8"The game tried to get the steam overlay to open this url:",

	// 28 - Vietnamese
  u8"The game tried to get the steam overlay to open this url:",

	// 29 - Croatian
  u8"Igra je pokušala otvoriti ovaj URL pomoću steam overlaya:"
};

// C:\Program Files (x86)\Steam\resource\vgui_*.txt
// vgui_close
const char translationClose[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Close",

	// 1 - Arabic
  u8"Close",

	// 2 - Bulgarian
  u8"Затваряне",

	// 3 - Simplified Chinese
  u8"关闭",

	// 4 - Traditional Chinese
  u8"關閉",

	// 5 - Czech
  u8"Zavřít",

	// 6 - Danish
  u8"Luk",

	// 7 - Dutch
  u8"Sluiten",

	// 8 - Finnish
  u8"Sulje",

	// 9 - French
  u8"Fermer",

	// 10 - German
  u8"Schliessen",

	// 11 - Greek
  u8"ΚΛΕΙΣΙΜΟ",

	// 12 - Hungarian
  u8"Bezárás",

	// 13 - Italian
  u8"Chiudi",

	// 14 - Japanese
  u8"閉じる",

	// 15 - Korean
  u8"닫기",

	// 16 - Norwegian
  u8"Lukk",

	// 17 - Polish
  u8"Zamknij",

	// 18 - Portuguese
  u8"Fechar",

	// 19 - Brazilian Portuguese
  u8"Fechar",

	// 20 - Romanian
  u8"Închide",

	// 21 - Russian
  u8"Закрыть",

	// 22 - Spanish
  u8"Cerrar",

	// 23 - Latin American
  u8"Cerrar",

	// 24 - Swedish
  u8"Stäng",

	// 25 - Thai
  u8"ปิด",

	// 26 - Turkish
  u8"Kapat",

	// 27 - Ukrainian
  u8"Закрити",

	// 28 - Vietnamese
  u8"Đóng",

	// 29 - Croatian
  u8"Zatvori"
};

const char translationPlaying[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8" playing ",

	// 1 - Arabic
  u8" playing ",

	// 2 - Bulgarian
  u8" playing ",

	// 3 - Simplified Chinese
  u8" 正在玩 ",

	// 4 - Traditional Chinese
  u8" 正在玩 ",

	// 5 - Czech
  u8" hraje ",

	// 6 - Danish
  u8" playing ",

	// 7 - Dutch
  u8" playing ",

	// 8 - Finnish
  u8" playing ",

	// 9 - French
  u8" playing ",

	// 10 - German
  u8" playing ",

	// 11 - Greek
  u8" playing ",

	// 12 - Hungarian
  u8" playing ",

	// 13 - Italian
  u8" playing ",

	// 14 - Japanese
  u8" playing ",

	// 15 - Korean
  u8" playing ",

	// 16 - Norwegian
  u8" playing ",

	// 17 - Polish
  u8" playing ",

	// 18 - Portuguese
  u8" playing ",

	// 19 - Brazilian Portuguese
  u8" jogando ",

	// 20 - Romanian
  u8" playing ",

	// 21 - Russian
  u8" играет в ",

	// 22 - Spanish
  u8" jugando ",

	// 23 - Latin American
  u8" jugando ",

	// 24 - Swedish
  u8" playing ",

	// 25 - Thai
  u8" playing ",

	// 26 - Turkish
  u8" oynuyor ",

	// 27 - Ukrainian
  u8" playing ",

	// 28 - Vietnamese
  u8" playing ",

	// 29 - Croatian
  u8" igra "
};

const char translationAutoAcceptFriendInvite[TRANSLATION_NUMBER_OF_LANGUAGES][TRANSLATION_BUFFER_SIZE] = {
	// 0 - English
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 1 - Arabic
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 2 - Bulgarian
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 3 - Simplified Chinese
  u8"邀请正由 auto_accept_invite.txt 控制！",

	// 4 - Traditional Chinese
  u8"邀請正由 auto_accept_invite.txt 控制！",

	// 5 - Czech
  u8"Pozvánky se řídí podle auto_accept_invite.txt!",

	// 6 - Danish
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 7 - Dutch
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 8 - Finnish
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 9 - French
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 10 - German
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 11 - Greek
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 12 - Hungarian
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 13 - Italian
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 14 - Japanese
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 15 - Korean
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 16 - Norwegian
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 17 - Polish
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 18 - Portuguese
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 19 - Brazilian Portuguese
  u8"Os convites são controlados por auto_accept_invite.txt!",

	// 20 - Romanian
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 21 - Russian
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 22 - Spanish
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 23 - Latin American
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 24 - Swedish
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 25 - Thai
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 26 - Turkish
  u8"Davetler auto_accept_invite.txt tarafından kontrol ediliyor!",

	// 27 - Ukrainian
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 28 - Vietnamese
  u8"Invitations are controlled by auto_accept_invite.txt!",

	// 29 - Croatian
  u8"Invitations are controlled by auto_accept_invite.txt!",
};
