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- add a new fragment 'org.eclipse.cdt.core.win32.aarch64' containing re-compiled Arm64 natives suitable for the Windows on Arm64 platform. - add the 'serial.dll' binary re-compiled for Windows on Arm64. - add the win32/win32/aarch64 environment triplet to various Maven build scripts to support building CDT software for that environment. The updated dlls/exes are not included in this commit and will be provided in subsequent commits with the corresponding update to build infrastructure Part of #969
28 lines
1.5 KiB
Properties
28 lines
1.5 KiB
Properties
###############################################################################
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# Copyright (c) 2003, 2024 IBM Corporation and others.
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#
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# This program and the accompanying materials
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# are made available under the terms of the Eclipse Public License 2.0
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# which accompanies this distribution, and is available at
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# https://www.eclipse.org/legal/epl-2.0/
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#
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# SPDX-License-Identifier: EPL-2.0
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#
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# Contributors:
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# IBM Corporation - initial API and implementation
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# Anton Leherbauer (Wind River Systems)
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# Martin Oberhuber (Wind River) - [303083] Split out the Spawner
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###############################################################################
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pluginName=C/C++ Development Tools Core Native Utilities
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providerName=Eclipse CDT
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WindowsRegistry.name=Windows Registry
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fragmentName.linux = C/C++ Development Tools Core Native Utilities for Linux
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fragmentName.linux.ppc64le = C/C++ Development Tools Core Native Utilities for Linux (ppc64le)
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fragmentName.linux.x86_64 = C/C++ Development Tools Core Native Utilities for Linux (x86_64)
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fragmentName.linux.aarch64 = C/C++ Development Tools Core Native Utilities for Linux (aarch64)
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fragmentName.win32 = C/C++ Development Tools Core Native Utilities for Windows
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fragmentName.win32.x86_64 = C/C++ Development Tools Core Native Utilities for Windows (x86_64)
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fragmentName.win32.aarch64 = C/C++ Development Tools Core Native Utilities for Windows (aarch64)
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fragmentName.macosx = C/C++ Development Tools Core Native Utilities for MacOS X
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