############################################################################### # Copyright (c) 2000, 2010 QNX Software Systems and others. # All rights reserved. This program and the accompanying materials # are made available under the terms of the Eclipse Public License v1.0 # which accompanies this distribution, and is available at # http://www.eclipse.org/legal/epl-v10.html # # Contributors: # QNX Software Systems - Initial API and implementation # IBM Corporation ############################################################################### pluginName=C/C++ Development Tools Debugger UI providerName=Eclipse CDT MemoryView.name=Memory SignalsView.name=Signals ExecutablesView.name=Executables CDebuggerPage.name=C Debugger UI Page MemoryPreferencePage.name=Memory View CDebugPreferencePage.name=Debug SourcePreferencePage.name=Common Source Lookup Path DebuggerTypesPreferencePage.name=Debugger Types BreakpointActionPage.name=Breakpoint Action UI Page RunMenu.label=&Run DebugActionSet.label=C/C++ Debug ToggleInstructionStepModeAction.label=Instruction Stepping Mode ToggleInstructionStepModeAction.tooltip=Instruction Stepping Mode ShowDebuggerConsoleAction.label=Show Debugger Console ShowDebuggerConsoleAction.tooltip=Show Debugger Console On Target Selection AddBreakpoint.label=Toggle &Breakpoint EnableBreakpoint.label=&Toggle Breakpoint Enabled BreakpointProperties.label=Breakpoint P&roperties... BreakpointPropertiesCommand.name=C/C++ Breakpoint Properties BreakpointPropertiesCommand.description=View and edit properties for a given C/C++ breakpoint ManageFunctionBreakpointAction.label=Toggle Breakpoint ManageFunctionBreakpointAction.tooltip=Toggle Function/Method Breakpoint ToggleWatchpointAction.label=Toggle Watchpoint ToggleWatchpointAction.tooltip=Toggle Variable Watchpoint BreakpointPropertiesAction.label=P&roperties... AddExpressionAction.label=Add Watch Expression... RunToLineAction.label=Run To &Line ResumeAtLineAction.label=Resume At Li&ne MoveToLineAction.label=&Move To Line GlobalResumeAtLineAction.label=Resume At Li&ne (C/C++) GlobalMoveToLineAction.label=Move to Line (C/C++) ShowFullPathsAction.label=Show Full &Paths ShowFullPathsAction.tooltip=Show Full Paths AddWatchpoint.label=Add Watchpoint (C/C++)... AddWatchpoint.tooltip=Add Watchpoint (C/C++) AddEventBreakpoint.label=Add Event Breakpoint (C/C++)... AddEventBreakpoint.tooltip=Add Event Breakpoint (C/C++) AddGlobalsAction.label=Add Global Variables... AddGlobalsAction.tooltip=Add Global Variables RemoveGlobalsAction.label=Remove Global Variables RemoveGlobalsAction.tooltip=Remove Selected Global Variables RemoveAllGlobalsAction.label=Remove All Global Variables RemoveAllGlobalsAction.tooltip=Remove All Global Variables CVariableFormatMenu.label=Format HexVariableFormatAction.label=Hexadecimal DecVariableFormatAction.label=Decimal NaturalVariableFormatAction.label=Natural BinaryVariableFormatAction.label=Binary CDebugActionGroup.name=C/C++ Debug LoadSymbolsAction.label=Load Symbols LoadSymbolsAction.tooltip=Load Modules's Symbols LoadSymbolsForAllAction.label=Load Symbols For All LoadSymbolsForAllAction.tooltip=Load Symbols For All Modules SignalAction.label=Resume With Signal SignalAction.tooltip=Resume With Signal SignalPropertiesAction.label=Signal Properties... SignalPropertiesAction.tooltip=Open Signal Properties Dialog CastToTypeAction.label=Cast To Type... CastToTypeAction.tooltip=Cast Variable To Type RestoreDefaultTypeAction.label=Restore Original Type RestoreDefaultTypeAction.tooltip=Restore Original Type Of Variable CastToArrayAction.label=Display As Array... CastToArrayAction.tooltip=Display Variable As Array EnableVariablesAction.label=Enable EnableVariablesAction.tooltip=Enable Selected Variables DisableVariablesAction.label=Disable DisableVariablesAction.tooltip=Disable Selected Variables DefaultSourceLocator.name=Default C/C++ Source Locator OldDefaultSourceLocator.name=Default C/C++ Source Locator (old) BreakpointMarkerPreference.label=Breakpoints DebugPresentation.label=C/C++ Debug Appearance # new disassembly DisassemblyCategory.name = Disassembly DisassemblyCategory.description = Category for disassembly commands OpenDisassembly.name = Open Disassembly OpenDisassembly.description = Open disassembly window OpenDisassembly.label = Open Disassembly OpenDisassembly.tooltip = Open disassembly window DisassemblyEditor.name = Disassembly DisassemblyRendering.name = Disassembly DisassemblyPreferencePage.name = Disassembly # new disassembly (end) DebugTextHover.label=Debugger DebugTextHover.description=Shows the value of the expression selected in the debug perspective. DebuggingCContext.name=Debugging C/C++ DebuggingCContext.description=Debugging C/C++ Programs CommonBreakpointPage.label=Common FilteringBreakpointPage.label=Filtering CommonSignalPage.label=Common CommonModulePage.label=Common ModulesDetailPaneFontDefinition.label=Modules View Detail Pane Text Font ModulesDetailPaneFontDefinition.description=The text font used in the detail pane of the Modules view. ModulePropertiesAction.label=Properties... ModulePropertiesAction.tooltip=Open Module Properties Dialog AddRegisterGroupAction.label=Add Register Group AddRegisterGroupAction.tooltip=Add Register Group RemoveRegisterGroupAction.label=Remove Register Group RemoveRegisterGroupAction.tooltip=Remove Register Group EditRegisterGroupAction.label=Edit Register Group EditRegisterGroupAction.tooltip=Edit Register Group RestoredefaultRegisterGroupsAction.label=Restore Default Register Groups RestoredefaultRegisterGroupsAction.tooltip=Restore Default Register Groups # Import Executable importExecutableWizard.name=C/C++ Executable importExecutableWizard.description=Imports a C/C++ executable file. Will create a project and launch configuration for debugging. BreakpointActionsPage.label=Actions BreakpointActionsPrefPage.label=Breakpoint Actions SoundAction.name=Sound Action LogAction.name=Log Action ResumeAction.name=Resume Action ExternalToolAction.name=External Tool Action # Breakpoint Types breapointType.label=Type breapointType.regular.label=Regular breapointType.hardware.label=Hardware breapointType.temporay.label=Temporary breapointType.hardwaretemporaty.label=Hardware Temporary CApplicationShortcut.label=Local C/C++ Application ContextualRunCApplication.description=Runs a local C/C++ application ContextualDebugCApplication.description=Debugs a local C/C++ application #Run Control commands RunControlCategory.name=Run Control Commands RunControlCategory.description=Set of commands for Run Control ResumeWithoutSignal.name=Resume Without Signal ResumeWithoutSignal.description=Resume Without Signal ResumeWithoutSignal.label=Resume Without Signal ResumeWithoutSignal.tooltip=Resume Ignoring Signal # View memory command command.viewMemory.description=View variable in memory view command.viewMemory.name=View Memory # Reverse debugging ReverseActionSet.label = Reverse Debugging ReverseDebuggingCategory.name = Reverse Debugging Commands ReverseDebuggingCategory.description = Set of commands for Reverse Debugging ReverseToggle.name = Reverse Toggle ReverseToggle.description = Toggle Reverse Debugging ReverseToggle.label = Toggle Reverse Debugging ReverseResume.name = Reverse Resume ReverseResume.description = Perform Reverse Resume ReverseResume.label = Reverse Resume ReverseStepInto.name = Reverse StepInto ReverseStepInto.description = Perform Reverse StepInto ReverseStepInto.label = Reverse StepInto ReverseStepOver.name = Reverse StepOver ReverseStepOver.description = Perform Reverse StepOver ReverseStepOver.label = Reverse StepOver Uncall.name = Uncall Uncall.description = Perform Uncall Uncall.label = Uncall # Menu for selecting breakpoint toggle type BreakpointTypes.label=B&reakpoint Types # Tracepoints TracepointActionSet.label=C/C++ Tracepoints TracingCategory.description=Category for Tracing Commands TracingCategory.name=Tracing Commands StartTracing.description=Start Tracing Experiment StartTracing.name=Start Tracing StopTracing.description=Stop Tracing Experiment StopTracing.name=Stop Tracing SaveTraceData.description=Save Trace Data to File SaveTraceData.name=Save Trace Data sourceNotFoundEditor.name = C/C++ Source Not Found Editor CastingCategory.description = Set of commands for displaying variables and expressions as other types or arrays. CastingCategory.name = Cast to Type or Array