When deleting projects then creating them with the same name
the scanner info didn't get cleared up and was reused. We
were deleting these files from the wrong path.
Change-Id: Ieda174b7cfc9690ab51be65e674bda321cb3bc10
We were missing the dialog to ask if you wanted to continue
after build errors in a project. We were missing the method
that provided the list of projects to do that check.
Also while testing that noticed the handling of the build
and clean command UI was broken with make projects.
Change-Id: I698e151672a114bb22c815f49d362b6413b9c315
The call to CDTBuildAction's super updateSelection method
clears out some state. Make sure we call it even though we
want to always build CDT projects.
Change-Id: Ie5dc1f583bbcc04d85b7254a4b7c18ee50f02997
If you select a non-CDT project then select a CDT one, the
Build Project menu item wouldn't enable. If you select the
CDT project again, it does. Big question is why isn't it enabled
when selected.
This fix just enables it all the time. Much easier for users
to understand.
Change-Id: I674740f2c6998686cade1f910a269a4e9d935d39
Makefile projects depend on build output parsing to pick up
compiler options to use while indexing. Sometimes, that just
doesn't work. As a back up we've always allowed users to manually
add them to the project. Long ago when we had pure make projects
we had UI for this. This change hooks that old UI up. It was a
time before build configs so they get applied to them all but it
serves it's role as a backup when users run into problems.
Unmarked everything I use here from deprecated until we decide
how to replace these with Core build config aware settings.
Change-Id: I6fc4d48e5315df3c60c7591b026ae0a53a1f505e
Also set BUILD_MODE to the launch mode so the makefile can do
different things based on the mode. Change template to add -g
option for debug.
Also fix a deadlock I detected due to side affect build folder
creation.
Change-Id: Ic7b13ba3238e6ef201cccb1b2bfc8dcc6956ea3a
The previous implementation deviated from the C++ standard by checking
that the types of the return expressions are the same, rather than the
return types after deduction against the placeholder type.
There was also a bug in the return type deduction code for lambdas,
where for a lambda without an explicit placeholder in the trailing-
return-type, the deduction process wouldn't be performed.
Change-Id: I2f0b9f1c7778aef60e4cd7ada9386b99be52669a
The computation had a bug where the array decayed to a pointer, and we
tried to use the pointer's value as a composite value, instead of the
underlying array's value.
Change-Id: I9510d28e04deb0b8ef835e2857f8b513d11d1d72
This works around the fact that the optimization introduced in bug 316704
inteferes with the mechanism for offering completions for both alternatives
in an ambiguous context.
Change-Id: Ibe14c1b4f2f9c9b3394d4635c87424a25fbd7a53
Using ESP-IDF (the ESP32 FreeRTOS SDK) on MSYS2 as a test bed.
Making sure the indexer picks up as much as it can. Removed -j
since that messes up build output parsing. Add UI so you can put
it back if you want.
Change-Id: I767c739dce1412c75fb56d0bb1efceb913883a5f
Often Makefile projects are intended to be built from the project
root directory, such as ESP32 IDF projects. This adds a setting to
control that.
Change-Id: I151ebf60a7609461d24e192a9d6418fccb737055
- the CommandLauncherManager.CommandLauncherWrapper class is
designed to figure out what launcher to use after being
created and a project is set, but it is not built for reuse
- change the CommandLauncherWrapper class to reset the launcher
back to null when the project gets set so that any reuse
will be sure to get the correct internal launcher after
resetting the project
Change-Id: I2c0758ca53f7164d4bbd4a6f738acd7c7c042370
When the "Bring console to top when building (if present)" was enabled
(which it is by default as of bug 447703), the console would come to the
top on every line of output, i.e. constantly during a busy build. That
made it impossible to reach other views in the same part, in particular
the Progress view in order to stop the build.
Instead, only bring the console to the top at the start of the build and
when output arrives that is associated with a problem marker (error,
warning, info).
Change-Id: Iabda4858b443c330e9209c27ea3635b0485c7d98
Signed-off-by: Christian Walther <walther@indel.ch>
Hides the C Project and C++ Project wizards in the wizard shortcuts
for the CPerspective. Also removes them from the shortcut list
in the project navigator. Adds the C/C++ wizard that was missing
from the project navigator.
Also makes sure we pass along the call to canFinish from the new
wizards to the old ones.
Change-Id: I0a5505542fcf9d0eb34fb5fef790fd1e777524b5
Reuses the old makeNature. Reuses the StandardBuildConfiguration.
Generates a pretty simple project for now. Also handles the case
where you don't want to generate anything, just create an empty or
on an existing source tree.
Change-Id: I2f3cddc85d55792a2c537e37d4bc236a3073d930
InstantiationContext.setExpandPack() and related methods were introduced
in bug 486971 to ensure that when instantiating a type list that
contains a pack expansion, with a parameter map that maps the template
parameter pack that appears in the expansion to another parameter pack
(which can happen when e.g. instantiating an alias template with
dependent arguments), the pack is expanded in the correct place.
However, bug 486971 only added use of this machinery to CPPTemplates.
instantiateArguments(). We can also instantiate a type list in
instantiateTypes() (used e.g. when instantiating the parameter types
of a function type), so the machinery needs to be used there as well.
Change-Id: Iabb458e8e3166c15ed922656fc0729a4a8cf8bbf
The new Autotools core build executes autoreconf which is a perl
script. We've been assuming up until now they were always
Windows exes or bats. If there's no proper extension, try
finding sh and passing the command to it.
Change-Id: I71ba66d7658db0bdc45608abc356b5efe80669af
- add IOptionalBuildObjectPropertiesContainer interface to use for
objects that supply optional build properties
- add new IOptionalBuildProperties interface that defines
optional build properties donated by external plug-ins
- add new
- change IConfiguration to an IOptionalBuildObjectPropertiesContainer
- change IManagedProject to be an
IOptionalBuildObjectPropertiesContainer
- fix ProcessClosure to ensure that readers are not null before
accessing them
- fix Container launch delegate to look at project optional
build properties for active configuration to fetch connection
and image info and use said info to find a matching
launch or create a new one
- have Container launch delegate use the image name as part of
the launch config name
- have Container launch short-cut also use the project's
optional build properties for the active config to get
connection and image information before any defaulting
- change AutotoolsNewMarkerGenerator to store the command
launcher as an ICommandLauncher
- add new CommandLauncherFactory extension to cdt.core that
allows plug-ins to specify a CommandLauncherFactory that
will return an ICommandLauncher based on the project
- add macros for new extension to CCorePlugin
- add new CommandLauncherManager class that loads
CommandLauncherFactory extensions and is used to give
an ICommandLauncher wrapper that will go through the list
of CommandLauncherFactory extensions until one returns
non-null ICommandLauncher
- add code to RemoteCommandLauncher so it will use the
CommandLauncherManager to get the local launcher
- also change RemoteCommandLauncher to check at execution
time whether the command is local and in that case use
the local command launcher
- add new ICommandLauncherFactory interface
- add new ContainerCommandLauncher to launch
- add new ContainerCommandLauncherFactory class for returning
a ContainerCommandLauncher instance to launch commands
in a Docker Container
- change MakeBuilder to use CommandLauncherManager to get
its ICommandLauncher
- change CommandBuilder to use CommandLauncherManager too
- ditto for Builder and AbstractBuiltinSpecsDetector and
ExternalToolInvoker
- change Configuration to load/store optional build properties
as well as return the properties to get/set
- ditto for MultiConfiguration
- change ManagedProject to implement IOptionalBuildOptionProperties
interface
- ditto for ProjectType
- create new OptionalBuildProperties class to store optional
build properties for a configuration
- bump cdt.docker.launcher to 1.1.0
- use CommandLauncherFactory extension to define
ContainerCommandLauncherFactory
- add optional ContainerPropertyTab which allows the end-user to
optionally choose to build a C/C++ project in a Container
and specify the connection/image to use
- in LanguageSettingsSerializableSettings class, call the
CommandLauncherManager getLanguageSettingEntries method
to get the massaged language setting entries based on the
current list
- in LanguageSettingsProviderSerializer, try and get the
pooled entries using the cfg description so that it will
have the project and can use the CommandLauncherManager
to get entries from image
- in ContainerCommandLauncherFactory move cached headers under
a HEADERS directory in the plug-in area
- create a sub-directory for the connection and a sub-directory
for the image based on cleansed names
- store the real names of the connection and image to use
later in the DockerHeaderPreferencePage
- modify LanguageSettingsEntriesTab to force the horizontal
scroll bar to appear (this is a bug in SWT SashForm support
and the fix here isn't quite correct, but is better)
- add new DockerHeaderPreferencePage that allows user to
remove cached headers from images
- change C/C++ Docker preferences to be titled: Docker Container
- fix LanguageSettingsWorkspaceProvider.getSettingEntries method
to use the CommandLauncherManager so entries will be transformed
to use cached headers
- add BaseDatabindingModel class
- add DataVolumeModel class to model a volume mount
- add ContainerPropertyVolumes model to model volume specification
and selected volumes
- add properties to ContainerCommandLauncher to represent
volumes and selected volumes for a configuration
- add ContainerDataVolumeDialog for specifying a volume
mount by the end-user
- add a null detector for cfgDescription in
LanguageSettingsSerializableProvider
- fix AutotoolsNewMakeGenerator.getWinOSType to not specify "." for
working dir
- fix GCCBuiltinSpecsDetectorCygwin to not map paths to Cygwin if
the current configuration is enabled for container build
- add logic to ContainerCommandLauncher to look for Windows
file formats and change them to unix format and map
any "." working dir to be /tmp
- fix ContainerLauncherConfigurationDelegate similarly
- fix AbstractBuiltinSpecsDetector to pass in the current
configuration description when getting the CommandLauncher
since the current configuration may not be the active
configuration
- change ContainerPropertyTab to add Elf and GNU Elf binary parsers
when build in Container is chosen so that output executables
are treated as Binaries by the CDT project
- add documentationl for the ContainerPropertyTab in Build Settings and
the Data Volume dialog pop-up it brings up
- change CommandBuilder to accept a project as an argument
to its constructor and to pass this as an argument to
the CommandLauncherManager
- have StepBuilder pass project when creating a CommandBuilder
Change-Id: Ia78488b93056e6ec7ca83a6c87b3a9d2b9424943
This ensures that name resolution can proceed when a TypeOfUnknownMember
appears on the left hand side of a scope resolution operator.
Change-Id: I2dfc22eb474b8a2f776eda09ce90c91462d7fe5b
Add c++ to GCCToolChain since that's what CMake uses by default for
MinGW. Synchronize the scannerInfoCache loading. Double check for
toolchain files at load time for configs that don't have any.
Change-Id: I8071e285ce5deb1448cabd45f394c62fe6a7f2f4
In particular when Qt Installs are missing. This is a similar scenario
to when toolchains are missing.
Change-Id: Ic78f71436e46c73900a556133c3883df807784d9
A type can appear as a constituent of another type multiple times.
For example, in 'A<T, T>', 'T' appears as a constituent twice.
When building a type string for 'A<T, T>', this means the type string
of 'T' will appear in the type string of 'A<T, T>' twice.
If such a duplication occurs at every level of a deeply nested type
structure, the length of the type string can become exponential in
the nesting depth.
To avoid this, an optimization is added where, past a length threshold,
type strings refer to constituent types "by reference" rather than
by containing the contents of the constituent type's type string.
Change-Id: Iaea268449a11b598f113a49fc61e9993bb6451da
ASTCache now sets the AST as the initial lookup point when invoking
an ASTRunnable.
In addition, OpenDeclarationsJob sets the selected node as a more precise
lookup point.
Change-Id: I9b32fccd80bc1b13e6da49a80a896b595784b868
Previously, caching of type strings would only be done during indexing.
Now, it is done every time an AST is available, including operations
like semantic highlighting and mark occurrences.
This is important, because without caching, ASTTypeUtil can end up
rebuilding the same type string many times, leading to quadratic
performance on some code patterns.
Change-Id: I260877f820665cbe0939c0c3065514559592e721
EvalParameterPack was a misleading name. This evaluation represents
a pack expansion expression; the expansion pattern has to contain
one or more parameter packs, but they can be nested inside an
arbitrarily complex expression.
Change-Id: I16d09c349fc6c2b1086e37fd6743f613f02bf5eb
A number of changes that clean up how build configs are done. Now
build settings are stored with the build config instead of in launch
configs. That makes it less launch bar specific. Add build settings
UI to change the toolchain used for a given launch config.
Also changed CMake so it's IToolchain based instead of property which
doesn't work when multiple IToolchains match.
Change-Id: I958d90ede3c1f873ab1530c2b2880808e8f7abef
Also restructures the pom.xmls to put the modules in the top level
so we can order them to have the test plugins build after them.
Change-Id: I2f0e4ebd252791fb8844cdf0f635d574946207aa