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Lilith Ashley Nyx Arson 🔥 2024-12-30 03:38:49 +01:00
commit 6aff53dbc7
Signed by: lilith
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998 changed files with 74333 additions and 0 deletions

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bliss-shader.pw.toml Normal file
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name = "Bliss Shaders"
filename = "Bliss_v2.0.4_(Chocapic13_Shaders_edit).zip"
side = "both"
[download]
hash-format = "sha1"
hash = "6dee3931428feb22e993b123c1a0aefad7f8b12b"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 4681281
project-id = 610844

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bsl-shaders.pw.toml Normal file
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name = "BSL Shaders"
filename = "BSLOriginal_v8.3.zip"
side = "both"
[download]
hash-format = "sha1"
hash = "f30ed3fde3b8d7f303fe8caab0a21730de9e2d8c"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 5637321
project-id = 322506

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name = "Complementary Shaders - Reimagined"
filename = "ComplementaryReimagined_r5.2.2.zip"
side = "both"
[download]
hash-format = "sha1"
hash = "07cd8165acf24ec8ddada03f60729537687dd435"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 5507475
project-id = 627557

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name = "Complementary Shaders - Unbound"
filename = "ComplementaryUnbound_r5.2.2.zip"
side = "both"
[download]
hash-format = "sha1"
hash = "f0c0cbd2059b7a464b9e0f061ddfa6f0980849e1"
mode = "metadata:curseforge"
[update]
[update.curseforge]
file-id = 5507479
project-id = 385587

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[energy_generation]
#Allow rtg registration: uranium_rtg, americium_rtg, plutonium_rtg, californium_rtg
register_panel = [false, false, false, false]
#Panel power generation: du, elite, advanced, basic
panel_power = [400, 1500, 100, 25]
#rtg generation: uranium_rtg, americium_rtg, plutonium_rtg, californium_rtg
rtg_power = [20, 200, 800, 4000]
#rtg radiation: uranium_rtg, americium_rtg, plutonium_rtg, californium_rtg
rtg_radiation = [56, 57800, 200000, 1900000]
#Steam turbine (one block) base power gen
steam_turbine_power_gen = 50
[energy_storage]
#Allow block registration: basic_voltaic_pile, elite_voltaic_pile, advanced_voltaic_pile, basic_lithium_ion_battery, elite_lithium_ion_battery, du_lithium_ion_battery, du_voltaic_pile, advanced_lithium_ion_battery
energy_block_registration = [false, false, false, false, false, false, false, false]
#Storage: basic_voltaic_pile, elite_voltaic_pile, advanced_voltaic_pile, basic_lithium_ion_battery, elite_lithium_ion_battery, du_lithium_ion_battery, du_voltaic_pile, advanced_lithium_ion_battery
energy_block_storage = [1600000, 102400000, 6400000, 32000000, 2048000000, 512000000, 25600000, 128000000]
lithium_ion_battery_storage = 1000000
qnp_energy_storage = 2000000
qnp_energy_per_block = 200
[storage_blocks]
#Blocks to store items, fluids, etc...
#Allow barrel registration: advanced_barrel, basic_barrel, elite_barrel, du_barrel
energy_block_registration = [true, true, true, true]
#Barrel capacity in Buckets: advanced_barrel, basic_barrel, elite_barrel, du_barrel
barrel_capacity = [512000, 128000, 8192000, 2048000]

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#Settings for reactor fuel
[reactor_fuel]
#Heat multiplier for boiling reactor.
heat_multiplier = 3.24444444
#Depletion multiplier. Affects how long fuel lasts.
#Range: 0.0 ~ 1000.0
depletion_multiplier = 100.0
#Base Fuel Heat: len-236, lep-241, mix-239, leb-248, tbu, lea-242, lecm-245, hecf-251, lecm-247, hep-241, hecm-245, mix-241, hecm-247, lep-239, hen-236, lecm-243, hecm-243, leu-233, leu-235, hea-242, lecf-251, lecf-249, heb-248, heu-235, heu-233, hecf-249, hep-239
base_heat = [45.0, 87.5, 71.875, 65.0, 22.5, 117.5, 85.0, 900.0, 67.5, 525.0, 510.0, 121.875, 405.0, 50.0, 270.0, 140.0, 840.0, 75.0, 62.5, 705.0, 150.0, 145.0, 390.0, 375.0, 450.0, 870.0, 300.0]
#Base Fuel Efficiency: len-236, lep-241, mix-239, leb-248, tbu, lea-242, lecm-245, hecf-251, lecm-247, hep-241, hecm-245, mix-241, hecm-247, lep-239, hen-236, lecm-243, hecm-243, leu-233, leu-235, hea-242, lecf-251, lecf-249, heb-248, heu-235, heu-233, hecf-249, hep-239
base_efficiency = [104, 119, 100, 157, 119, 128, 142, 176, 147, 123, 147, 109, 152, 142, 109, 138, 142, 104, 95, 133, 171, 166, 161, 100, 109, 171, 138]
#Base Fuel Depletion Time (seconds): len-236, lep-241, mix-239, leb-248, tbu, lea-242, lecm-245, hecf-251, lecm-247, hep-241, hecm-245, mix-241, hecm-247, lep-239, hen-236, lecm-243, hecm-243, leu-233, leu-235, hea-242, lecf-251, lecf-249, heb-248, heu-235, heu-233, hecf-249, hep-239
base_depletion = [89, 143, 198, 98, 654, 67, 109, 90, 98, 143, 109, 137, 98, 208, 89, 68, 68, 120, 218, 83, 90, 48, 83, 218, 120, 48, 208]
#Fuel Criticality: len-236, lep-241, mix-239, leb-248, tbu, lea-242, lecm-245, hecf-251, lecm-247, hep-241, hecm-245, mix-241, hecm-247, lep-239, hen-236, lecm-243, hecm-243, leu-233, leu-235, hea-242, lecf-251, lecf-249, heb-248, heu-235, heu-233, hecf-249, hep-239
base_criticallity = [77, 92, 103, 80, 257, 71, 82, 38, 79, 46, 40, 88, 39, 108, 38, 72, 36, 85, 112, 35, 78, 66, 35, 56, 42, 33, 53]
#Settings for heat sinks
[heat_sink]
#Cooling rate H/t: prismarine, aluminum, manganese, glowstone, netherite, slime, gold, liquid_nitrogen, lithium, carobbiite, enderium, end_stone, tin, copper, fluorite, lapis, obsidian, purpur, cryotheum, villiaumite, magnesium, quartz, arsenic, liquid_helium, nether_brick, water, lead, diamond, iron, silver, boron, emerald, redstone
cooling_rate = [115.0, 175.0, 150.0, 130.0, 150.0, 145.0, 120.0, 185.0, 130.0, 140.0, 120.0, 40.0, 120.0, 80.0, 160.0, 120.0, 40.0, 95.0, 160.0, 180.0, 110.0, 90.0, 135.0, 140.0, 70.0, 60.0, 60.0, 150.0, 80.0, 170.0, 160.0, 160.0, 90.0]
#You can define blocks by block_name. So water_heat_sink will fall back to nuclearcraft:water_heat_sink. Or qualify it with namespace like some_mod:some_block.
#Or use block tag key. #nuclearcraft:fission_reactor_casing will fall back to blocks with this tag. Do not forget to put #.
#if you need AND condition, add comma separated values "block1", "block2" means AND condition
#if you need OR condition, use | separator. "block1|block2" means block1 or block2
#By default you have rule condition is 'At least 1'. So if you define some block, it will go in the rule as 'at least 1'
#Validation options: >2 means at least 2 (use any number)
#-2 means between, it is always 2 (opposite sides)
#<2 means less than 2 (use any number)
#=2 means exact 2 (use any number)
#^3 means 3 blocks in the corner (shared vertex or edge). possible values 2 and 3
#Default placement rules have all examples
placement_explanations = ""
prismarine = ["water_heat_sink"]
aluminum = ["quartz_heat_sink", "lapis_heat_sink"]
manganese = ["fission_reactor_solid_fuel_cell>2"]
glowstone = ["#nuclearcraft:moderators>2"]
netherite = ["obsidian_heat_sink", "fission_reactor_irradiation_chamber"]
slime = ["water_heat_sink", "lead_heat_sink"]
gold = ["water_heat_sink", "redstone_heat_sink"]
liquid_nitrogen = ["copper_heat_sink", "purpur_heat_sink"]
lithium = ["lead_heat_sink-2"]
carobbiite = ["end_stone_heat_sink", "fission_reactor_irradiation_chamber"]
enderium = ["#nuclearcraft:fission_reactor_casing^3"]
end_stone = ["enderium_heat_sink"]
tin = ["lapis_heat_sink-2"]
copper = ["glowstone_heat_sink"]
fluorite = ["gold_heat_sink", "prismarine_heat_sink"]
lapis = ["fission_reactor_solid_fuel_cell", "#nuclearcraft:fission_reactor_casing"]
obsidian = ["glowstone_heat_sink-2"]
purpur = ["#nuclearcraft:fission_reactor_casing", "iron_heat_sink"]
cryotheum = ["fission_reactor_solid_fuel_cell>2"]
villiaumite = ["redstone_heat_sink", "end_stone_heat_sink"]
magnesium = ["#nuclearcraft:fission_reactor_casing", "#nuclearcraft:moderators"]
quartz = ["#nuclearcraft:moderators"]
arsenic = ["#nuclearcraft:moderators>3"]
liquid_helium = ["redstone_heat_sink", "#nuclearcraft:fission_reactor_casing"]
nether_brick = ["obsidian_heat_sink"]
water = ["fission_reactor_solid_fuel_cell|#nuclearcraft:moderators"]
lead = ["iron_heat_sink"]
diamond = ["copper_heat_sink", "quartz_heat_sink"]
iron = ["gold_heat_sink"]
silver = ["glowstone_heat_sink>2", "tin_heat_sink|fission_reactor_irradiation_chamber"]
boron = ["quartz_heat_sink", "#nuclearcraft:fission_reactor_casing|#nuclearcraft:moderators"]
emerald = ["fission_reactor_solid_fuel_cell", "#nuclearcraft:moderators"]
redstone = ["fission_reactor_solid_fuel_cell"]
#Settings for Fission Reactor
[fission_reactor]
#Reactor min size.
#Range: 3 ~ 24
min_size = 3
#Reactor max size.
#Range: 5 ~ 24
max_size = 24
#Explosion size if reactor overheats. 4 - TNT size. Set to 0 to disable explosion.
#Range: 0.0 ~ 20.0
reactor_explosion_radius = 4.0
#How much reactor may collect heat before meltdown.
#Range: 1000.0 ~ 1.0E8
heat_capacity = 1000000.0
#Affects how relation of reactor cooling and heating affects to FE generation.
#Range: 0.01 ~ 20.0
heat_multiplier = 1.0
#Limit for heat_multiplier max value.
#Range: 0.01 ~ 3.0
heat_multiplier_cap = 3.0
#Each attachment of moderator to fuel cell will increase fuel FE generation by given percent value.
#Range: 0.0 ~ 1000.0
moderator_fe_multiplier = 16.67
#Each attachment of moderator to fuel cell will increase fuel heat generation by given percent value.
#Range: 0.0 ~ 1000.0
moderator_heat_multiplier = 33.34
#Rate at which steam recipes produced.
#Range: 0.01 ~ 1000000.0
boiling_mult = 5.0

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[
{
"group": "americium",
"name": "hea-242",
"forge_energy": 1536,
"heat": 564,
"criticality": 32,
"depletion": 92,
"efficiency": 140,
"isotopes": [242, 243]
},
{
"group": "americium",
"name": "lea-242",
"forge_energy": 384,
"heat": 94,
"criticality": 65,
"depletion": 74,
"efficiency": 135,
"isotopes": [242, 243]
}
]

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[
{
"group": "berkelium",
"name": "heb-248",
"forge_energy": 1080,
"heat": 312,
"criticality": 32,
"depletion": 92,
"efficiency": 170,
"isotopes": [248, 247]
},
{
"group": "berkelium",
"name": "leb-248",
"forge_energy": 270,
"heat": 52,
"criticality": 73,
"depletion": 108,
"efficiency": 165,
"isotopes": [248, 247]
}
]

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[
{
"group": "californium",
"name": "hecf-249",
"forge_energy": 1728,
"heat": 696,
"criticality": 30,
"depletion": 53,
"efficiency": 180,
"isotopes": [249, 252]
},
{
"group": "californium",
"name": "hecf-251",
"forge_energy": 1800,
"heat": 720,
"criticality": 35,
"depletion": 100,
"efficiency": 185,
"isotopes": [251, 252]
},
{
"group": "californium",
"name": "lecf-249",
"forge_energy": 432,
"heat": 116,
"criticality": 60,
"depletion": 53,
"efficiency": 175,
"isotopes": [249, 252]
},
{
"group": "californium",
"name": "lecf-251",
"forge_energy": 450,
"heat": 120,
"criticality": 71,
"depletion": 100,
"efficiency": 180,
"isotopes": [251, 252]
}
]

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[
{
"group": "curium",
"name": "hecm-243",
"forge_energy": 1680,
"heat": 672,
"criticality": 33,
"depletion": 75,
"efficiency": 150,
"isotopes": [243, 246]
},
{
"group": "curium",
"name": "hecm-245",
"forge_energy": 1296,
"heat": 408,
"criticality": 37,
"depletion": 121,
"efficiency": 155,
"isotopes": [245, 246]
},
{
"group": "curium",
"name": "hecm-247",
"forge_energy": 1104,
"heat": 324,
"criticality": 36,
"depletion": 108,
"efficiency": 160,
"isotopes": [247, 246]
},
{
"group": "curium",
"name": "lecm-243",
"forge_energy": 420,
"heat": 112,
"criticality": 66,
"depletion": 75,
"efficiency": 145,
"isotopes": [243, 246]
},
{
"group": "curium",
"name": "lecm-245",
"forge_energy": 324,
"heat": 68,
"criticality": 75,
"depletion": 121,
"efficiency": 150,
"isotopes": [245, 246]
},
{
"group": "curium",
"name": "lecm-247",
"forge_energy": 276,
"heat": 54,
"criticality": 72,
"depletion": 108,
"efficiency": 155,
"isotopes": [247, 246]
}
]

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[
{
"group": "mixed",
"name": "mix-239",
"forge_energy": 310,
"heat": 57.5,
"criticality": 94,
"depletion": 218,
"efficiency": 105,
"isotopes": [239, 238]
},
{
"group": "mixed",
"name": "mix-241",
"forge_energy": 468,
"heat": 97.5,
"criticality": 80,
"depletion": 151,
"efficiency": 115,
"isotopes": [241, 238]
}
]

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[
{
"group": "neptunium",
"name": "hen-236",
"forge_energy": 720,
"heat": 216,
"criticality": 35,
"depletion": 99,
"efficiency": 115,
"isotopes": [236, 237]
},
{
"group": "neptunium",
"name": "len-236",
"forge_energy": 180,
"heat": 36,
"criticality": 70,
"depletion": 99,
"efficiency": 110,
"isotopes": [236, 237]
}
]

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[
{
"group": "plutonium",
"name": "hep-239",
"forge_energy": 840,
"heat": 240,
"criticality": 49,
"depletion": 229,
"efficiency": 145,
"isotopes": [239, 242]
},
{
"group": "plutonium",
"name": "hep-241",
"forge_energy": 1320,
"heat": 420,
"criticality": 42,
"depletion": 158,
"efficiency": 130,
"isotopes": [241, 242]
},
{
"group": "plutonium",
"name": "lep-239",
"forge_energy": 210,
"heat": 40,
"criticality": 99,
"depletion": 229,
"efficiency": 150,
"isotopes": [239, 242]
},
{
"group": "plutonium",
"name": "lep-241",
"forge_energy": 330,
"heat": 70,
"criticality": 84,
"depletion": 158,
"efficiency": 125,
"isotopes": [241, 242]
}
]

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[
{
"group": "thorium",
"name": "tbu",
"forge_energy": 120,
"heat": 18,
"criticality": 234,
"depletion": 720,
"efficiency": 125,
"isotopes": [232, 232]
}
]

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[
{
"group": "uranium",
"name": "heu-233",
"forge_energy": 1152,
"heat": 360,
"criticality": 39,
"depletion": 133,
"efficiency": 115,
"isotopes": [233, 238]
},
{
"group": "uranium",
"name": "heu-235",
"forge_energy": 960,
"heat": 300,
"criticality": 51,
"depletion": 240,
"efficiency": 105,
"isotopes": [235, 238]
},
{
"group": "uranium",
"name": "leu-233",
"forge_energy": 288,
"heat": 60,
"criticality": 78,
"depletion": 133,
"efficiency": 110,
"isotopes": [233, 238]
},
{
"group": "uranium",
"name": "leu-235",
"forge_energy": 240,
"heat": 50,
"criticality": 102,
"depletion": 240,
"efficiency": 100,
"isotopes": [235, 238]
}
]

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#Settings for Fusion Reactor
[fusion_reactor]
#Min reactor size.
#Range: 1 ~ 24
min_size = 1
#Max reactor size.
#Range: 3 ~ 48
max_size = 32
#Explosion size if reactor overheats. 4 - TNT size. Set to 0 to disable explosion.
#Range: 0.0 ~ 20.0
reactor_explosion_radius = 4.0
#Minimal magnetic field required to operate reactor. (Depends on reactor size).
#Range: 1.0 ~ 100.0
minimal_magnetic_field = 8.0
#Affects heating rate for plasma by rf amplifiers.
#Range: 0.01 ~ 100.0
rf_amplification_multiplier = 5.0
#Affects plasma energy to FE converion rate.
#Range: 0.01 ~ 10.0
plasma_to_energy_convertion = 1.0
#Settings for Electromagnets
[electromagnets]
#If Electromagnets are registered.
registered = [false, false, false, false, false]
#Power consumption (FE/t): niobium_tin_electromagnet, magnesium_diboride_electromagnet, bscco_electromagnet, niobium_titanium_electromagnet, basic_electromagnet
power = [1500, 1000, 3000, 2000, 500]
#Magnetic field strength: niobium_tin_electromagnet, magnesium_diboride_electromagnet, bscco_electromagnet, niobium_titanium_electromagnet, basic_electromagnet
heat = [1.0, 0.5, 4.0, 2.0, 0.25]
#Settings for RF Amplifiers
[rf_amplifiers]
#If RF Amplifier are registered.
registered = [false, false, false, false, false]
#Power consumption (FE/t): basic_rf_amplifier, niobium_titanium_rf_amplifier, magnesium_diboride_rf_amplifier, niobium_tin_rf_amplifier, bscco_rf_amplifier
power = [250, 1500, 500, 750, 2500]
#Heat generation: basic_rf_amplifier, niobium_titanium_rf_amplifier, magnesium_diboride_rf_amplifier, niobium_tin_rf_amplifier, bscco_rf_amplifier
heat = [300, 2260, 500, 1140, 4500]
#Amplification Voltage: basic_rf_amplifier, niobium_titanium_rf_amplifier, magnesium_diboride_rf_amplifier, niobium_tin_rf_amplifier, bscco_rf_amplifier
voltage = [500000, 3000000, 1000000, 2000000, 4000000]

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You can define blocks by block_name without namespace. So water_heat_sink will fall back to nuclearcraft:water_heat_sink.
Or qualify it with namespace like some_mod:some_block.
Or use block tag key. #nuclearcraft:fission_reactor_casing will fall back to blocks with this tag. Do not forget to put #.
if you need AND condition, add comma separated values "block1", "block2" means AND condition
if you need OR condition, use | separator. "block1|block2" means block1 or block2
By default you have rule condition is 'At least 1'. So if you define some block, it will go in the rule as 'at least 1'
Validation options: >2 means at least 2 (use any number)
-2 means between, it is always 2 (opposite sides)
<2 means less than 2 (use any number)
=2 means exact 2 (use any number)
^3 means 3 blocks in the corner (shared vertex or edge). possible values 2 and 3
Default placement rules have all examples

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[{
"type": "active_cryotheum",
"heat": 480,
"placement_rule": ["fission_reactor_solid_fuel_cell>2"]
}]

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[{
"type": "active_enderium",
"heat": 360,
"placement_rule": ["#nuclearcraft:fission_reactor_casing^3"]
}]

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[{
"type": "active_liquid_helium",
"heat": 420,
"placement_rule": ["redstone_heat_sink", "#nuclearcraft:fission_reactor_casing"]
}]

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[{
"type": "active_liquid_nitrogen",
"heat": 555,
"placement_rule": ["copper_heat_sink", "purpur_heat_sink"]
}]

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[{
"type": "active_redstone",
"heat": 270,
"placement_rule": ["fission_reactor_solid_fuel_cell"]
}]

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[{
"type": "active_water",
"heat": 150,
"placement_rule": ["fission_reactor_solid_fuel_cell|#nuclearcraft:moderators"]
}]

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[{
"type": "aluminum",
"heat": 175,
"placement_rule": ["quartz_heat_sink", "lapis_heat_sink"]
}]

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[{
"type": "arsenic",
"heat": 135,
"placement_rule": ["#nuclearcraft:moderators>3"]
}]

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[{
"type": "boron",
"heat": 160,
"placement_rule": ["quartz_heat_sink", "#nuclearcraft:fission_reactor_casing|#nuclearcraft:moderators"]
}]

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[{
"type": "carobbiite",
"heat": 140,
"placement_rule": ["end_stone_heat_sink", "fission_reactor_irradiation_chamber"]
}]

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[{
"type": "copper",
"heat": 80,
"placement_rule": ["glowstone_heat_sink"]
}]

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[{
"type": "cryotheum",
"heat": 160,
"placement_rule": ["fission_reactor_solid_fuel_cell>2"]
}]

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[{
"type": "diamond",
"heat": 150,
"placement_rule": ["copper_heat_sink", "quartz_heat_sink"]
}]

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[{
"type": "emerald",
"heat": 160,
"placement_rule": ["fission_reactor_solid_fuel_cell", "#nuclearcraft:moderators"]
}]

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[{
"type": "empty",
"heat": 0,
"placement_rule": []
}]

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[{
"type": "empty_active",
"heat": 0,
"placement_rule": []
}]

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[{
"type": "end_stone",
"heat": 40,
"placement_rule": ["enderium_heat_sink"]
}]

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[{
"type": "enderium",
"heat": 120,
"placement_rule": ["#nuclearcraft:fission_reactor_casing^3"]
}]

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[{
"type": "fluorite",
"heat": 160,
"placement_rule": ["gold_heat_sink", "prismarine_heat_sink"]
}]

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[{
"type": "glowstone",
"heat": 130,
"placement_rule": ["#nuclearcraft:moderators>2"]
}]

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[{
"type": "gold",
"heat": 120,
"placement_rule": ["water_heat_sink", "redstone_heat_sink"]
}]

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[{
"type": "iron",
"heat": 80,
"placement_rule": ["gold_heat_sink"]
}]

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[{
"type": "lapis",
"heat": 120,
"placement_rule": ["fission_reactor_solid_fuel_cell", "#nuclearcraft:fission_reactor_casing"]
}]

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[{
"type": "lead",
"heat": 60,
"placement_rule": ["iron_heat_sink"]
}]

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[{
"type": "liquid_helium",
"heat": 140,
"placement_rule": ["redstone_heat_sink", "#nuclearcraft:fission_reactor_casing"]
}]

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[{
"type": "liquid_nitrogen",
"heat": 185,
"placement_rule": ["copper_heat_sink", "purpur_heat_sink"]
}]

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[{
"type": "lithium",
"heat": 130,
"placement_rule": ["lead_heat_sink-2"]
}]

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[{
"type": "magnesium",
"heat": 110,
"placement_rule": ["#nuclearcraft:fission_reactor_casing", "#nuclearcraft:moderators"]
}]

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[{
"type": "manganese",
"heat": 150,
"placement_rule": ["fission_reactor_solid_fuel_cell>2"]
}]

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[{
"type": "nether_brick",
"heat": 70,
"placement_rule": ["obsidian_heat_sink"]
}]

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[{
"type": "netherite",
"heat": 150,
"placement_rule": ["obsidian_heat_sink", "fission_reactor_irradiation_chamber"]
}]

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[{
"type": "obsidian",
"heat": 40,
"placement_rule": ["glowstone_heat_sink-2"]
}]

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[{
"type": "prismarine",
"heat": 115,
"placement_rule": ["water_heat_sink"]
}]

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[{
"type": "purpur",
"heat": 95,
"placement_rule": ["#nuclearcraft:fission_reactor_casing", "iron_heat_sink"]
}]

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[{
"type": "quartz",
"heat": 90,
"placement_rule": ["#nuclearcraft:moderators"]
}]

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[{
"type": "redstone",
"heat": 90,
"placement_rule": ["fission_reactor_solid_fuel_cell"]
}]

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[{
"type": "silver",
"heat": 170,
"placement_rule": ["glowstone_heat_sink>2", "tin_heat_sink|fission_reactor_irradiation_chamber"]
}]

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[{
"type": "slime",
"heat": 145,
"placement_rule": ["water_heat_sink", "lead_heat_sink"]
}]

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[{
"type": "tin",
"heat": 120,
"placement_rule": ["lapis_heat_sink-2"]
}]

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[{
"type": "villiaumite",
"heat": 180,
"placement_rule": ["redstone_heat_sink", "end_stone_heat_sink"]
}]

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[{
"type": "water",
"heat": 60,
"placement_rule": ["fission_reactor_solid_fuel_cell|#nuclearcraft:moderators"]
}]

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[lithium]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 60
[platinum]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 0
[thorium]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 60
[tin]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = 4
max_height = 60
[magnesium]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 60
[silver]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 60
[cobalt]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 60
[uranium]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 60
[zinc]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = 4
max_height = 60
[boron]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = -60
max_height = 60
[lead]
register = false
dimensions = [0, -4848]
vein_size = 7
min_height = 4
max_height = 60
[slurries]
#List of available slurries (dissolved ores in acid)
#Color for slurry will be calculate from average texture color
#Texture location has to be: nuclearcraft:textures/block/ore/(slurry_name)_ore.png
#If no texture found it will generate random color
register_slurries = []
[raw_chunks]
lithium = false
platinum = false
thorium = false
tin = false
magnesium = false
silver = false
cobalt = false
uranium = false
zinc = false
boron = false
lead = false
[ingots]
manganese_oxide = false
niobium_tin = false
graphite = false
lithium = false
platinum = false
tungsten = false
zircaloy = false
yttrium = false
thermoconducting = true
thorium = false
zirconium_molybdenum = false
tin = false
palladium = false
beryllium = false
silicon_carbide = false
zinc = false
carbon_manganese = false
extreme = true
shibuichi = false
tungsten_carbide = false
stainless_steel = false
magnesium = false
bronze = false
sodium = false
tin_silver = false
pyrolitic_carbon = false
manganese_dioxide = false
silver = false
uranium = false
niobium_titanium = false
tough_alloy = true
steel = false
potassium = false
ferroboron = true
titanium = false
super_alloy = true
cobalt = false
aluminum = false
manganese = false
sic_sic_cmc = false
hard_carbon = true
niobium = false
zirconium = false
electrum = false
chromium = false
calcium = false
strontium = false
osmium = false
lithium_manganese_dioxide = false
lead = false
osmiridium = false
lead_platinum = false
hsla_steel = false
nichrome = false
boron = false
magnesium_diboride = false
hafnium = false
[nuggets]
steel = false
electrum = false
magnesium = false
cobalt = false
aluminum = false
lead = false
bronze = false
lithium = false
platinum = false
thorium = false
tin = false
beryllium = false
silver = false
uranium = false
zirconium = false
zinc = false
boron = false
[plates]
tough_alloy = true
steel = false
ferroboron = true
cobalt = false
aluminum = false
graphite = false
manganese = false
sic_sic_cmc = false
netherite = false
lithium = false
platinum = false
thermoconducting = true
thorium = false
hard_carbon = true
tin = false
palladium = false
copper = false
beryllium = false
zirconium = false
zinc = false
extreme = true
electrum = false
magnesium = false
lithium_manganese_dioxide = false
lead = false
bronze = false
iron = false
silver = false
hsla_steel = false
uranium = false
boron = false
[dusts]
barium = false
germanium = false
tungsten = false
zircaloy = false
yttrium = false
thermoconducting = true
thorium = false
zirconium_molybdenum = false
palladium = false
sulfur = false
fluorite = false
lapis = false
silicon_carbide = false
zinc = false
carbon_manganese = false
molybdenum = false
purpur = false
borax = false
magnesium = false
bronze = false
manganese_dioxide = false
silver = false
boron_nitride = false
gadolinium = false
tough_alloy = true
steel = false
ferroboron = true
cobalt = false
strontium_90 = true
potassium_hydroxide = false
alugentum = false
aluminum = false
manganese = false
sic_sic_cmc = false
protactinium_233 = true
gold = false
europium_155 = true
hard_carbon = true
end_stone = false
niobium = false
yellowcake = false
copper = false
iodine = false
zirconium = false
electrum = false
caesium_137 = true
strontium = false
rhodochrosite = false
lead = false
boron_arsenide = true
neodymium = false
lead_platinum = false
crystal_binder = false
charcoal = false
hafnium = false
sodium_hydroxide = false
manganese_oxide = false
samarium = false
erbium = false
radium = false
bscco = false
graphite = false
netherite = false
lithium = false
platinum = false
carobbiite = false
tin = false
beryllium = false
ruthenium_106 = true
extreme = true
shibuichi = false
obsidian = false
polonium = false
arsenic = false
energetic_blend = false
sodium = false
tin_silver = false
pyrolitic_carbon = false
potassium_fluoride = false
coal = false
uranium = false
emerald = false
c_mn_blend = false
potassium = false
tbp = false
ytterbium = false
titanium = false
dimensional_blend = false
thallium = false
enderium = false
sodium_fluoride = false
irradiated_borax = false
terbium = false
calcium_sulfate = false
chromium = false
promethium_147 = true
calcium = false
potassium_iodide = false
villiaumite = false
osmium = false
lithium_manganese_dioxide = false
quartz = false
diamond = false
iron = false
hsla_steel = false
boron = false
bismuth = false
[blocks]
steel = false
electrum = false
supercold_ice = false
magnesium = false
cobalt = false
aluminum = false
graphite = false
lead = false
bronze = false
californium250 = false
lithium = false
platinum = false
thorium = false
americium241 = false
plutonium238 = false
tin = false
beryllium = false
uranium238 = false
silver = false
uranium = false
zirconium = false
zinc = false
boron = false
[gems]
boron_arsenide = false
carobbiite = false
silicon = false
villiaumite = false
fluorite = false
rhodochrosite = false
boron_nitride = false
#Forge Tag priority
[forge_tag_priority]
#Priority of mods to resolve forge tags to itemstack and fluidstack.
mods_priority = ["minecraft", "gregtech", "nuclearcraft", "mekanism", "immersiveengineering", "tconstruct"]

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[lithium]
#Ore generation settings for lithium
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 60
[platinum]
#Ore generation settings for platinum
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 0
[thorium]
#Ore generation settings for thorium
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 60
[tin]
#Ore generation settings for tin
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = 4
#Range: -64 ~ 255
max_height = 60
[magnesium]
#Ore generation settings for magnesium
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 60
[silver]
#Ore generation settings for silver
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 60
[cobalt]
#Ore generation settings for cobalt
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 60
[uranium]
#Ore generation settings for uranium
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 60
[zinc]
#Ore generation settings for zinc
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = 4
#Range: -64 ~ 255
max_height = 60
[boron]
#Ore generation settings for boron
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = -60
#Range: -64 ~ 255
max_height = 60
[lead]
#Ore generation settings for lead
register = true
dimensions = [0, -4848]
#Range: 0 ~ 64
vein_size = 7
#Range: -64 ~ 255
min_height = 4
#Range: -64 ~ 255
max_height = 60

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[Processor]
#Ticks
base_time = 240
#FE per Tick
#Better use value multiple of 8
base_power = 128
#GT EU Amperage
gteu_amperage = 2
#GT EU direct support enabled?
#0 - disabled, 1 - enabled EU and FE, 2 - EU only
gteu_support = 2
#Enable explosion on wrong GE EU amperage
gteu_explode = false
#Generally used for server optimization. Processors will skip defined amount of ticks then and do nothing.
#This won't affect recipe production performance
#Let's say it will skip 2 ticks, and then it will multiply recipe progress by amount if skipped ticks.
#So it won't do the job each tick. But production will be the same as if it was done each tick.
#This only works if processor has recipe in work
#May lead to unknown issues, Please test first
#Range: 0 ~ 10
skip_ticks = 0
#Allow processor registration: rock_crusher, decay_hastener, irradiator, nuclear_furnace, extractor, electrolyzer, pressurizer, alloy_smelter, melter, analyzer, ingot_former, pump, fuel_reprocessor, leacher, crystallizer, assembler, steam_turbine, supercooler, centrifuge, chemical_reactor, fluid_infuser, isotope_separator, fluid_enricher, gas_scrubber, manufactory
register_processor = [false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false]
#Processor power: rock_crusher, decay_hastener, irradiator, nuclear_furnace, extractor, electrolyzer, pressurizer, alloy_smelter, melter, analyzer, ingot_former, pump, fuel_reprocessor, leacher, crystallizer, assembler, steam_turbine, supercooler, centrifuge, chemical_reactor, fluid_infuser, isotope_separator, fluid_enricher, gas_scrubber, manufactory
processor_power = [20, 20, 0, 0, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20, 20]
#Time for processor to proceed recipe: rock_crusher, decay_hastener, irradiator, nuclear_furnace, extractor, electrolyzer, pressurizer, alloy_smelter, melter, analyzer, ingot_former, pump, fuel_reprocessor, leacher, crystallizer, assembler, steam_turbine, supercooler, centrifuge, chemical_reactor, fluid_infuser, isotope_separator, fluid_enricher, gas_scrubber, manufactory
processor_time = [200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200, 200]
#Settings for In situ leaching
[in_situ_leaching]
#Enable veins generation.
enable_veins = false
#Min and max values of blocks per vein.
#Result amount will be random value in this range.
blocks_per_vein = [30000, 70000]
#Veins rarity. Bigger value - less veins.
#Range: 1 ~ 5000
veins_rarity = 100
#All veins will have random ores. It will ignore vein settings
randomized_ores = false
#Add new veins to generation for Immersive Engineering.
add_ie_veins = false
#Allow to leach veins from Immersive Engineering.
#To do so, you need to put IE core sample into leacher.
allow_to_leach_ie_veins = false

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#Settings for Radiation
[radiation]
#If radiation is enabled.
enabled = false
#General background radiation everywhere (pRad).
#Total radiation = background_radiation + dimension_radiation + chunk_radiation + in-game exposure
#Range: 0 ~ 10000
background_radiation = 50
#Spread multiplier. How much radiation spreads from chunk to chunk per simulation. Bigger values might cause lag.
#Range: 0.01 ~ 0.9
spread_multiplier = 0.3
#If chunk radiation (uRad) less than this value it won't affect chunks nearby.
#Bigger values - less lag, but less accurate radiation spread.
#Range: 100 ~ 100000
spread_gate = 1000
#How fast contamination decays (pRad/s).
#Range: 1000 ~ 10000
decay_speed = 1500
#How fast contamination decays in player's body (uRad/s).
#Range: 1 ~ 5000
decay_speed_for_player = 50
#Rate at which player gets radiation dose.
#Range: 0.0 ~ 5.0
gain_speed_for_player = 0.015
#List of items what cleans player radiation when used (pRad). Format: item_id|radiation
radiation_removal_items = ["minecraft:golden_carrot|50000000", "minecraft:golden_apple|200000000", "minecraft:enchanted_golden_apple|5000000000", "nuclearcraft:dominos|500000000", "nuclearcraft:moresmore|5000000000", "nuclearcraft:evenmoresmore|2000000000", "nuclearcraft:radaway|10000000000"]
#List of items what have radiation (pRad). Format: item_id|radiation
items_radiation = ["nuclearcraft:spaxelhoe_thorium|50000", "mekanism:pellet_polonium|4000000", "mekanism:pellet_plutonium|2500000", "mekanism:reprocessed_fissile_fragment|1800000"]
#List of armor items and default shielding lvl. Format: item_id|radiation
armor_shielding = ["mekanism:hazmat_mask|3", "mekanism:hazmat_gown|5", "mekanism:hazmat_pants|4", "mekanism:hazmat_boots|3", "mekanism:mekasuit_helmet|5", "mekanism:mekasuit_bodyarmor|5", "mekanism:mekasuit_pants|5", "mekanism:mekasuit_boots|5", "nuclearcraft:hazmat_mask|3", "nuclearcraft:hazmat_chest|5", "nuclearcraft:hazmat_pants|4", "nuclearcraft:hazmat_boots|3", "nuclearcraft:hev_helmet|5", "nuclearcraft:hev_chest|7", "nuclearcraft:hev_pants|6", "nuclearcraft:hev_boots|5"]
#Natural radiation per biome: uRad
#Format: biome_id|radiation
biome_radiation = ["nuclearcraft:wasteland|2000", "minecraft:nether_wastes|500"]
#Natural radiation per dimension: uRad
#Format: dim_id|radiation
dimension_radiation = ["nuclearcraft:wasteland|200000", "minecraft:the_nether|1000"]
#Interval between radiation updates in ticks. 20 ticks = 1 second.
#Bigger interval - less lag, but less accurate radiation spread.
#Range: 2 ~ 1000
update_interval = 40
#NC radiation sources will generate mekanism radiation and wise-versa.
#You can disable mekanism radiation, but radiation sources in mekanism still will generate NC radiation.
#You can disable NC radiation, but NC radiation sources still will generate mekanism radiation.
mekanism_radiation_integration = true

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#Settings for Turbine
[turbine]
#Multiblock min size.
#Range: 5 ~ 25
min_size = 5
#Multiblock max size.
#Range: 5 ~ 25
max_size = 24
#Steam flow per blade mB/t
#Range: 100 ~ 1000000
blade_flow = 2000
#Energy gen per mB of steam
#Range: 1 ~ 1000000
energy_gen = 1
#Efficiency %: gold, aluminium, copper, magnesium, beryllium, silver
efficiency = [104.0, 98.0, 110.0, 86.0, 90.0, 112.0]
#You can define blocks by block_name. So copper_turbine_coil will fall back to nuclearcraft:copper_turbine_coil. Or qualify it with namespace like some_mod:some_block.
#Or use block tag key. #nuclearcraft:fission_reactor_casing will fall back to blocks with this tag. Do not forget to put #.
#if you need AND condition, add comma separated values "block1", "block2" means AND condition
#if you need OR condition, use | separator. "block1|block2" means block1 or block2
#By default you have rule condition is 'At least 1'. So if you define some block, it will go in the rule as 'at least 1'
#Validation options: >2 means at least 2 (use any number)
#-2 means between, it is always 2 (opposite sides)
#<2 means less than 2 (use any number)
#=2 means exact 2 (use any number)
#^3 means 3 blocks in the corner (shared vertex or edge). possible values 2 and 3
#Default placement rules have all examples
placement_explanations = ""
gold = ["turbine_beryllium_coil"]
aluminium = ["turbine_gold_coil|turbine_magnesium_coil|turbine_beryllium_coil|turbine_gold_coil|turbine_copper_coil"]
copper = ["turbine_gold_coil"]
magnesium = ["turbine_bearing"]
beryllium = ["turbine_magnesium_coil"]
silver = ["turbine_magnesium_coil", "turbine_gold_coil"]

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[Dimension]
#Register Wasteland Dimension
wasteland = false
#Dimension ID for Wasteland
wastelandID = -4848

53
config/ae2/client.json Normal file
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{
"client": {
"disableColoredCableRecipesInJEI": true,
"enableFacadesInJEI_comment": "Show facades in JEI ingredient list",
"enableFacadesInJEI": true,
"enableFacadeRecipesInJEI_comment": "Show facade recipes in JEI for supported blocks",
"enableFacadeRecipesInJEI": true,
"enableEffects": true,
"useTerminalUseLargeFont": false,
"useColoredCraftingStatus": true,
"PowerUnit_comment": "Power unit shown in AE UIs",
"PowerUnit": "ae",
"showDebugGuiOverlays_comment": "Show debugging GUI overlays",
"showDebugGuiOverlays": false,
"showPlacementPreview_comment": "Show a preview of part and facade placement",
"showPlacementPreview": true,
"notifyForFinishedCraftingJobs_comment": "Show toast when long-running crafting jobs finish.",
"notifyForFinishedCraftingJobs": true,
"clearGridOnClose_comment": "Automatically clear the crafting/encoding grid when closing the terminal",
"clearGridOnClose": false,
"terminalMargin_comment": "The vertical margin to apply when sizing terminals. Used to make room for centered item mod search bars",
"terminalMargin": 25
},
"terminals": {
"terminalStyle": "small",
"pinAutoCraftedItems_comment": "Pin items that the player auto-crafts to the top of the terminal",
"pinAutoCraftedItems": true
},
"search": {
"searchModNameInTooltips_comment": "Should the mod name be included when searching in tooltips.",
"searchModNameInTooltips": false,
"useExternalSearch_comment": "Replaces AEs own search with the search of REI or JEI",
"useExternalSearch": false,
"clearExternalSearchOnOpen_comment": "When using useExternalSearch, clears the search when the terminal opens",
"clearExternalSearchOnOpen": true,
"syncWithExternalSearch_comment": "When REI/JEI is installed, automatically set the AE or REI/JEI search text when either is changed while the terminal is open",
"syncWithExternalSearch": true,
"rememberLastSearch_comment": "Remembers the last search term and restores it when the terminal opens",
"rememberLastSearch": true,
"autoFocusSearch_comment": "Automatically focuses the search field when the terminal opens",
"autoFocusSearch": false
},
"tooltips": {
"showCellUpgrades_comment": "Show installed upgrades in the tooltips of storage cells, color applicators and matter cannons",
"showCellUpgrades": true,
"showCellContent_comment": "Show a preview of the content in the tooltips of storage cells, color applicators and matter cannons",
"showCellContent": true,
"maxCellContentShown_comment": "The maximum number of content entries to show in the tooltip of storage cells, color applicators and matter cannons",
"maxCellContentShown": 5,
"enableGuideHotkey_comment": "Enables the \u0027hold key to show guide\u0027 functionality in tooltips",
"enableGuideHotkey": true
}
}

121
config/ae2/common.json Normal file
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{
"general": {
"unsupportedDeveloperTools": false,
"matterCannonBlockDamage_comment": "Enables the ability of the Matter Cannon to break blocks.",
"matterCannonBlockDamage": true,
"tinyTntBlockDamage_comment": "Enables the ability of Tiny TNT to break blocks.",
"tinyTntBlockDamage": true,
"channels_comment": "Changes the channel capacity that cables provide in AE2.",
"channels": "infinite",
"pathfindingStepsPerTick_comment": "The number of pathfinding steps that are taken per tick and per grid that is booting. Lower numbers will mean booting takes longer, but less work is done per tick.",
"pathfindingStepsPerTick": 4,
"spatialAnchorEnableRandomTicks_comment": "Whether Spatial Anchors should force random chunk ticks and entity spawning.",
"spatialAnchorEnableRandomTicks": true
},
"automation": {
"formationPlaneEntityLimit": 128
},
"facades": {
"allowBlockEntities_comment": "Unsupported: Allows whitelisting block entities as facades. Could work, have render issues, or corrupt your world. USE AT YOUR OWN RISK.",
"allowBlockEntities": false
},
"craftingCPU": {
"craftingCalculationTimePerTick": 5,
"craftingSimulatedExtraction_comment": "When true: simulate extraction of all the network\u0027s contents when starting a crafting job calculation. When false: use the cached available content list (same as terminals). Enabling might work a bit better, but it will significantly reduce performance.",
"craftingSimulatedExtraction": false
},
"crafting": {
"disassemblyCrafting_comment": "Enable shift-clicking with the crafting units in hand to disassemble them.",
"disassemblyCrafting": true,
"growthAccelerator_comment": "Number of ticks between two crystal growth accelerator ticks",
"growthAccelerator": 10
},
"spatialio": {
"spatialPowerMultiplier": 1250.0,
"spatialPowerExponent": 1.35
},
"logging": {
"blockUpdateLog": false,
"packetLog": false,
"craftingLog": false,
"debugLog": false,
"gridLog": false,
"chunkLoggerTrace_comment": "Enable stack trace logging for the chunk loading debug command",
"chunkLoggerTrace": false
},
"battery": {
"chargerChargeRate_comment": "The chargers charging rate factor, which is applied to the charged items charge rate. 2 means it charges everything twice as fast. 0.5 half as fast.",
"chargerChargeRate": 1.0,
"wirelessTerminal": 1600000,
"chargedStaff": 8000,
"entropyManipulator": 200000,
"portableCell": 20000,
"colorApplicator": 20000,
"matterCannon": 200000
},
"worldGen": {
"spawnPressesInMeteorites": true,
"spawnFlawlessOnly": false
},
"wireless": {
"wirelessBaseCost": 8.0,
"wirelessCostMultiplier": 1.0,
"wirelessBaseRange": 16.0,
"wirelessBoosterRangeMultiplier": 1.0,
"wirelessBoosterExp": 1.5,
"wirelessHighWirelessCount": 64.0,
"wirelessTerminalDrainMultiplier": 1.0
},
"PortableCells": {
"allowDisassembly_comment": "Allow disassembly of portable cells into the recipe ingredients using shift+right-click",
"allowDisassembly": true
},
"PowerRatios": {
"ForgeEnergy": 0.5,
"UsageMultiplier": 1.0,
"GridEnergyStoragePerNode_comment": "How much energy can the internal grid buffer storage per node attached to the grid.",
"GridEnergyStoragePerNode": 25.0,
"CrystalResonanceGeneratorRate_comment": "How much energy a crystal resonance generator generates per tick.",
"CrystalResonanceGeneratorRate": 20.0
},
"Condenser": {
"MatterBalls": 256,
"Singularity": 256000
},
"tickRates": {
"_comment": " Min / Max Tickrates for dynamic ticking, most of these components also use sleeping, to prevent constant ticking, adjust with care, non standard rates are not supported or tested.",
"InterfaceMin": 5,
"InterfaceMax": 120,
"ImportBusMin": 5,
"ImportBusMax": 40,
"ExportBusMin": 5,
"ExportBusMax": 60,
"AnnihilationPlaneMin": 2,
"AnnihilationPlaneMax": 120,
"METunnelMin": 5,
"METunnelMax": 20,
"InscriberMin": 1,
"InscriberMax": 20,
"ChargerMin": 10,
"ChargerMax": 10,
"IOPortMin": 1,
"IOPortMax": 5,
"VibrationChamberMin": 10,
"VibrationChamberMax": 40,
"StorageBusMin": 5,
"StorageBusMax": 60,
"ItemTunnelMin": 5,
"ItemTunnelMax": 60,
"LightTunnelMin": 5,
"LightTunnelMax": 60
},
"vibrationChamber": {
"_comment": "Settings for the Vibration Chamber",
"baseEnergyPerFuelTick_comment": "AE energy produced per fuel burn tick (reminder: coal \u003d 1600, block of coal \u003d 16000, lava bucket \u003d 20000 burn ticks)",
"baseEnergyPerFuelTick": 5.0,
"minEnergyPerGameTick_comment": "Minimum amount of AE/t the vibration chamber can slow down to when energy is being wasted.",
"minEnergyPerGameTick": 4,
"baseMaxEnergyPerGameTick_comment": "Maximum amount of AE/t the vibration chamber can speed up to when generated energy is being fully consumed.",
"baseMaxEnergyPerGameTick": 40
}
}

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[meWirelessTransceiver]
basePower = 10
distanceMultiplier = 1.0

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{
"dumpTagMap": false,
"dumpDuplicates": false,
"dumpUnification": false,
"dumpOverview": false,
"dumpRecipes": false,
"dumpUncoveredRecipes": false
}

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{
"ignoredRecipeTypes": [
"cucumber:shaped_tag"
],
"ignoredRecipes": [],
"defaultDuplicateRules": {
"ignoredFields": [
"show_notification",
"conditions",
"category",
"group"
],
"rules": {
"cookingtime": "HigherRule",
"energy": "HigherRule",
"experience": "HigherRule"
},
"shouldSanitize": false
},
"overrideDuplicateRules": {
"minecraft:crafting_shaped": {
"ignoredFields": [
"pattern",
"show_notification",
"conditions",
"category",
"key",
"group"
],
"rules": {},
"shouldSanitize": false
}
},
"strictMode": false
}

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{
"serverOnly": false
}

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{
"modPriorities": [
"minecraft",
"gtceu",
"kubejs",
"crafttweaker",
"create",
"thermal",
"immersiveengineering",
"mekanism"
],
"stoneStrata": [
"stone",
"nether",
"deepslate",
"granite",
"diorite",
"andesite"
],
"tags": [
"forge:nuggets/{material}",
"forge:dusts/{material}",
"forge:gears/{material}",
"forge:gems/{material}",
"forge:ingots/{material}",
"forge:raw_materials/{material}",
"forge:ores/{material}",
"forge:plates/{material}",
"forge:rods/{material}",
"forge:wires/{material}",
"forge:storage_blocks/{material}",
"forge:storage_blocks/raw_{material}"
],
"materials": [
"aeternium",
"aluminum",
"amber",
"apatite",
"bitumen",
"brass",
"bronze",
"charcoal",
"chrome",
"cinnabar",
"coal",
"coal_coke",
"cobalt",
"constantan",
"copper",
"diamond",
"electrum",
"elementium",
"emerald",
"enderium",
"fluorite",
"gold",
"graphite",
"invar",
"iridium",
"iron",
"lapis",
"lead",
"lumium",
"mithril",
"netherite",
"nickel",
"obsidian",
"osmium",
"peridot",
"platinum",
"potassium_nitrate",
"ruby",
"sapphire",
"signalum",
"silver",
"steel",
"sulfur",
"tin",
"tungsten",
"uranium",
"zinc"
],
"priorityOverrides": {},
"customTags": {},
"tagOwnerships": {},
"itemTagInheritanceMode": "ALLOW",
"itemTagInheritance": {},
"blockTagInheritanceMode": "ALLOW",
"blockTagInheritance": {},
"ignoredTags": [],
"ignoredItems": [],
"ignoredRecipeTypes": [
"cucumber:shaped_tag"
],
"ignoredRecipes": [],
"itemsHidingJeiRei": true
}

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#Whenever Sunstone and Moonstone update their states, there is a chance for adjacent ones to update as well.
#This causes the updates to cascade and helps the blocks stay in sync over large areas.
#Default is .35, for a 35% chance of each adjacent block updating.
#Range: 0.0 ~ 1.0
sunstoneSpreadChance = 0.35
#The following options require a server restart to take effect.
[Restart_Required]
#Architect's Palette adds trades to various villagers. This option controls if they can appear in newly generated trades.
#Villagers that already sell AP items will continue to do so regardless of this setting.
enableVillagerTrades = true
#Enables Wandering Trader trades added by AP.
enableWandererTrades = true
#AP adds Vertical Slabs to be compatible with Quark. Enabling this will force those to be available even if Quark isn't loaded.
verticalSlabsForced = false
#World Generation Options
[Restart_Required.World_Gen]
#Controls ALL worldgen features added by Architect's Palette.
#If false, NOTHING from AP will generate. If true, individual features may still be disabled.
globalWorldGenToggle = true
#Controls the spawning of Monazite, Ekanite, and Heliodor rods in various Nether biomes.
netherCrystalGeneration = true

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config/balm-common.toml Normal file
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#This is an example boolean property
exampleBoolean = true
#Range: > -2147483648
exampleInt = 42
exampleString = "Hello World"
exampleMultilineString = "Hello World"
#Allowed Values: Hello, World
exampleEnum = "Hello"
exampleStringList = ["Hello", "World"]
exampleIntList = [12, 24]
exampleEnumList = ["Hello", "World"]
[exampleCategory]
#This is an example category
#This is an example string inside a category
innerField = "I am inside"
#Range: -3.4028234663852886E38 ~ 3.4028234663852886E38
exampleFloat = 42.84000015258789

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config/betterfpsdist.json Normal file
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{
"verticalScaling": {
"desc:": "The amount by which the chunk render distance sphere is stretched vertically. default:2.0, min 0.5, max 10",
"verticalScaling": 2.0
},
"horizontalScaling": {
"desc:": "The amount by which the chunk render distance sphere is stretched horizontally. default:1.0, min 0.05, max 2",
"horizontalScaling": 1.1
},
"affectEntities": {
"desc:": "Enables the distance stretch to also affect entity rendering, default = true",
"affectEntities": true
},
"debugMode": {
"desc:": "Enables debug mode, which displays how many sections are being hidden(A section is an area of 16x16x16 blocks) default:false",
"debugMode": false
}
}

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config/bhmenu-client.toml Normal file
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#Your partner ID to use in during the ordering process.
#Without this you will not be credited for the purchases.
#(Your partner id is not the same as your referral link, please check your client area to find your partner id at https://www.bisecthosting.com/partners/console.php).
partner_id = ""
#The id of this modpack.
#(This is BH internal pack id; Find the id here: https://www.bisecthosting.com/partners/console.php)
pack_id = ""
#Set this to false to disable pack config screen and enable user configs instead.
#This should always be done by the pack author once they are done with configuring the pack.
#To re-enable Pack Edit Mode, please edit the config file.
pack_edit_mode = true
[modules]
[modules.server_creator_banner]
enabled = true
#Modpack Configs
[modules.server_creator_banner.pack]
#The title to display at the top of the entry.
title = "Need a server?"
#The description to display below the title.
description = "Click me to get your own server!"
#Set this to true to use specific language translation keys.
#This requires a custom mod that adds resource files, such as OpenLoader.
#Use 'server_entry.title' key for the Title;
#Use 'server_entry.description' key for the Description.
use_language_files = false
[modules.public_server_list]
enabled = true
#Modpack Configs
[modules.public_server_list.pack]
#Open Public Screen List Button
[modules.public_server_list.pack.open_screen_button]
#The position of the button from the left of the screen.
#Set to -1 to default.
#Range: > -1
x = -1
#The position of the button from the top of the screen.
#Set to -1 to default.
#Range: > -1
y = -1
#The width of the button.
#Set to 0 to default.
#Range: 0 ~ 400
width = 0
#Turn the Public Server List button into a vanilla styled one.
#Causes default vanilla graphics and might help with compatibility with other mods.
vanillaButton = false

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#General settings
[general]
#Maximum distance you can build at
#Range: 1 ~ 64
rayTraceRange = 32
#Power settings
[power]
#Building Gadget
[power.building_gadget]
#Maximum power for the Building Gadget
#Range: > 0
maxPower = 500000
#Base cost per block placed
#Range: > 0
baseCost = 50
#Exchanging Gadget
[power.exchanging_gadget]
#Maximum power for the Exchanging Gadget
#Range: > 0
maxPower = 500000
#Base cost per block exchanged
#Range: > 0
baseCost = 100
#Cut Paste Gadget
[power.cutpaste_gadget]
#Maximum power for the Cut and Paste Gadget
#Range: > 0
maxPower = 5000000
#(LEGACY) NO LONGER USED
#Range: > 0
baseCost = 200
#Base cost per block - Checked during CUT, Charged during PASTE
#Range: > 0
baseCostNew = 50
#Copy Paste Gadget
[power.copypaste_gadget]
#Maximum power for the Copy and Paste Gadget
#Range: > 0
maxPower = 1000000
#Base cost per block Paste (Copy is Free)
#Range: > 0
baseCost = 50
#Destruction Gadget
[power.destruction_gadget]
#Maximum power for the Destruction Gadget
#Range: > 0
maxPower = 1000000
#Base cost per block Destroyed
#Range: > 0
baseCost = 200

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#If the front of the Tile Entities should face the player or should face outward
facePlayer = false
#Arms should render on sides when carrying. Set to false if you experience issues with mods that replace the player model (like MoBends, etc)
renderArms = true
#Model Overrides based on NBT or Meta. Advanced users only! Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Model-Override-Config
modelOverrides = ["minecraft:redstone_wire->(item)minecraft:redstone", "minecraft:bamboo_sapling->(block)minecraft:bamboo", "minecraft:candle_cake->(block)minecraft:cake"]

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[settings]
#General Settings
#Maximum distance from where Blocks and Entities can be picked up
#Range: 0.0 ~ 1.7976931348623157E308
maxDistance = 2.5
#Max width of entities that can be picked up in survival mode
#Range: 0.0 ~ 10.0
maxEntityWidth = 1.5
#Max height of entities that can be picked up in survival mode
#Range: 0.0 ~ 10.0
maxEntityHeight = 2.5
#Slowness multiplier for blocks
#Range: 0.0 ~ 1.7976931348623157E308
blockSlownessMultiplier = 1.0
#Slowness multiplier for entities
#Range: 0.0 ~ 1.7976931348623157E308
entitySlownessMultiplier = 1.0
#Maximum stack limit for entities
#Range: > 1
maxEntityStackLimit = 10
#More complex Tile Entities slow down the player more
heavyTiles = true
#Allow all blocks to be picked up, not just Tile Entites. White/Blacklist will still be respected.
pickupAllBlocks = false
#Whether Blocks and Entities slow the creative player down when carried
slownessInCreative = true
#Whether hostile mobs should be able to picked up in survival mode
pickupHostileMobs = false
#Larger Entities slow down the player more
heavyEntities = true
#Allow babies to be carried even when adult mob is blacklisted (or not whitelisted)
allowBabies = false
#Use Whitelist instead of Blacklist for Blocks
useWhitelistBlocks = false
#Use Whitelist instead of Blacklist for Entities
useWhitelistEntities = false
#Use Whitelist instead of Blacklist for Stacking
useWhitelistStacking = false
#Whether the player can hit blocks and entities while carrying or not
hitWhileCarrying = false
#Whether the player drops the carried object when hit or not
dropCarriedWhenHit = false
#Use custom Pickup Scripts. Having this set to false, will not allow you to run scripts, but will increase your performance
useScripts = false
#Allows entities to be stacked on top of each other
stackableEntities = true
#Whether entities' size matters when stacking or not. This means that larger entities cannot be stacked on smaller ones
entitySizeMattersStacking = true
#Usually all the block state information is retained when placing a block that was picked up. But some information is changed to a modified property, like rotation or orientation. In this list, add additional properties that should NOT be saved and instead be updated when placed. Format: modid:block[propertyname]. Note: You don't need to add an entry for every subtype of a same block. For example, we only add an entry for one type of slab, but the change is applied to all slabs.
placementStateExceptions = ["minecraft:chest[type]", "minecraft:stone_button[face]", "minecraft:vine[north,east,south,west,up]", "minecraft:creeper_head[rotation]", "minecraft:glow_lichen[north,east,south,west,up,down]", "minecraft:oak_sign[rotation]", "minecraft:oak_trapdoor[half]"]
#Whether Players can be picked up. Creative players can't be picked up in Survival Mode
pickupPlayers = true
#Whether players in Survival Mode can pick up unbreakable blocks. Creative players always can.
pickupUnbreakableBlocks = false
[whitelist]
#Whitelist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
#Entities that CAN be picked up (useWhitelistEntities must be true)
allowedEntities = []
#Blocks that CAN be picked up (useWhitelistBlocks must be true)
allowedBlocks = []
#Entities that CAN have other entities stacked on top of them (useWhitelistStacking must be true)
allowedStacking = []
[blacklist]
#Blacklist. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Black---and-Whitelist-Config
#Blocks that cannot be picked up
forbiddenTiles = ["#forge:immovable", "#forge:relocation_not_supported", "minecraft:end_portal", "minecraft:piston_head", "minecraft:end_gateway", "minecraft:tall_grass", "minecraft:large_fern", "minecraft:peony", "minecraft:rose_bush", "minecraft:lilac", "minecraft:sunflower", "minecraft:*_bed", "minecraft:*_door", "minecraft:big_dripleaf_stem", "minecraft:waterlily", "minecraft:cake", "minecraft:nether_portal", "minecraft:tall_seagrass", "animania:block_trough", "animania:block_invisiblock", "colossalchests:*", "ic2:*", "bigreactors:*", "forestry:*", "tconstruct:*", "rustic:*", "botania:*", "astralsorcery:*", "quark:colored_bed_*", "immersiveengineering:*", "embers:block_furnace", "embers:ember_bore", "embers:ember_activator", "embers:mixer", "embers:heat_coil", "embers:large_tank", "embers:crystal_cell", "embers:alchemy_pedestal", "embers:boiler", "embers:combustor", "embers:catalzyer", "embers:field_chart", "embers:inferno_forge", "storagedrawers:framingtable", "skyresources:*", "lootbags:*", "exsartagine:*", "aquamunda:tank", "opencomputers:*", "malisisdoors:*", "industrialforegoing:*", "minecolonies:*", "thaumcraft:pillar*", "thaumcraft:infernal_furnace", "thaumcraft:placeholder*", "thaumcraft:infusion_matrix", "thaumcraft:golem_builder", "thaumcraft:thaumatorium*", "magneticraft:oil_heater", "magneticraft:solar_panel", "magneticraft:steam_engine", "magneticraft:shelving_unit", "magneticraft:grinder", "magneticraft:sieve", "magneticraft:solar_tower", "magneticraft:solar_mirror", "magneticraft:container", "magneticraft:pumpjack", "magneticraft:solar_panel", "magneticraft:refinery", "magneticraft:oil_heater", "magneticraft:hydraulic_press", "magneticraft:multiblock_gap", "refinedstorage:*", "mcmultipart:*", "enderstorage:*", "betterstorage:*", "practicallogistics2:*", "wearablebackpacks:*", "rftools:screen", "rftools:creative_screen", "create:*", "magic_doorknob:*", "iceandfire:*", "ftbquests:*", "waystones:*", "contact:*", "framedblocks:*", "securitycraft:*", "forgemultipartcbe:*", "integrateddynamics:cable", "mekanismgenerators:wind_generator", "cookingforblockheads:cabinet", "cookingforblockheads:corner", "cookingforblockheads:counter", "cookingforblockheads:oven", "cookingforblockheads:toaster", "cookingforblockheads:milk_jar", "cookingforblockheads:cow_jar", "cookingforblockheads:fruit_basket", "cookingforblockheads:cooking_table", "cookingforblockheads:fridge", "cookingforblockheads:sink", "powah:*", "advancementtrophies:trophy", "mekanismgenerators:heat_generator", "mna:filler_block"]
#Entities that cannot be picked up
forbiddenEntities = ["minecraft:end_crystal", "minecraft:ender_dragon", "minecraft:ghast", "minecraft:shulker", "minecraft:leash_knot", "minecraft:armor_stand", "minecraft:item_frame", "minecraft:painting", "minecraft:shulker_bullet", "animania:hamster", "animania:ferret*", "animania:hedgehog*", "animania:cart", "animania:wagon", "mynko:*", "pixelmon:*", "mocreatures:*", "quark:totem", "vehicle:*", "securitycraft:*", "taterzens:npc", "easy_npc:*", "bodiesbodies:dead_body"]
#Entities that cannot have other entities stacked on top of them
forbiddenStacking = ["minecraft:horse"]
[customPickupConditions]
#Custom Pickup Conditions. Read about the format here: https://github.com/Tschipp/CarryOn/wiki/Custom-Pickup-Condition-Config
#Custom Pickup Conditions for Blocks
customPickupConditionsBlocks = []
#Custom Pickup Conditions for Entities
customPickupConditionsEntities = []

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[general]
#Whether to show icons next to the bars
display_icons = true
full_absorption_bar = false
full_armor_bar = false
full_toughness_bar = false
display_low_armor_warning = true
show_saturation_bar = true
show_hydration_bar = true
show_held_food_overlay = true
show_held_drink_overlay = true
show_exhaustion_overlay = true
show_thirst_exhaustion_overlay = true
#Range: 0.0 ~ 1.7976931348623157E308
transition_speed = 3.0
hunger_bar_color = "#B34D00"
hunger_bar_debuff_color = "#249016"
thirstr_bar_color = "#1C5EE4"
thirst_bar_debuff_color = "#5A891C"
air_bar_color = "#00E6E6"
saturation_bar_color = "#FFCC00"
saturation_bar_debuff_color = "#87BC00"
hydration_bar_color = "#00A3E2"
hydration_bar_debuff_color = "#85CF25"
lava_bar_color = "#FF8000"
flight_bar_color = "#FFFFFF"
armor_color_values = ["#AAAAAA", "#FF5500", "#FFC747", "#27FFE3", "#00FF00", "#7F00FF"]
armor_toughness_color_values = ["#AAAAAA", "#FF5500", "#FFC747", "#27FFE3", "#00FF00", "#7F00FF"]
absorption_color_values = ["#D4AF37", "#C2C73B", "#8DC337", "#36BA77", "#4A5BC4", "#D89AE2", "#DF9DC7", "#DFA99D", "#D4DF9D", "#3E84C6", "#B8C1E8", "#DFDFDF"]
absorption_poison_color_values = ["#D4AF37", "#C2C73B", "#8DC337", "#36BA77", "#4A5BC4", "#D89AE2", "#DF9DC7", "#DFA99D", "#D4DF9D", "#3E84C6", "#B8C1E8", "#DFDFDF"]
absorption_wither_color_values = ["#D4AF37", "#C2C73B", "#8DC337", "#36BA77", "#4A5BC4", "#D89AE2", "#DF9DC7", "#DFA99D", "#D4DF9D", "#3E84C6", "#B8C1E8", "#DFDFDF"]
normal_colors = ["#FF0000", "#FFFF00", "#00FF00"]
normal_fractions = [0.25, 0.5, 0.75]
poisoned_colors = ["#00FF00", "#55FF55", "#00FF00"]
poisoned_fractions = [0.25, 0.5, 0.75]
withered_colors = ["#555555", "#AAAAAA", "#555555"]
withered_fractions = [0.25, 0.5, 0.75]
left_order = ["health", "armor", "absorption", "lavacharm", "lavacharm2"]
right_order = ["blood", "health_mount", "food", "thirst_level", "parcool:stamina", "feathers", "armor_toughness", "air", "flighttiara", "decay"]

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{
"show_text": true,
"icon": "minecraft:textures/gui/icons.png"
}

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{
"show_text": true,
"icon": "minecraft:textures/gui/icons.png"
}

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{
"show_text": true,
"icon": "minecraft:textures/gui/icons.png"
}

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{
"show_text": true,
"icon": "classicbar:textures/gui/health.png"
}

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{
"show_text": true,
"icon": "minecraft:textures/gui/icons.png"
}

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{
"show_text": true,
"icon": "minecraft:textures/gui/icons.png"
}

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{
"show_text": true,
"icon": "minecraft:textures/gui/icons.png"
}

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[Tooltips]
#If TRUE, Enchantment descriptions will be added to the tooltip for Enchanted Books containing only a single enchantment.
"Show Enchantment Descriptions" = true
#If TRUE, Items will be associated with various keywords which assist with searching in various menus such as JEI.
"Show Item Descriptions" = true
#If TRUE and Advanced Tooltips are enabled (F3+H), Tags will be will be added to item tooltips if possible.
"Show Item Tags" = true
#If TRUE, CoFH Items will always show full details (charge state, etc.) and will not require Shift to be held down.
"Always Show Item Details" = false
#If TRUE, CoFH Items will display a message prompting to hold Shift to see full details (charge state, etc.). This does not change the behavior, only if the informational message should display.
"Show 'Hold Shift for Details' Message" = true
#If TRUE, certain CoFH particles will dynamically emit light.
"Dynamically Light Particles" = true
#If TRUE, certain particles will use a stylized graphics pipeline on Fabulous graphics.
"Stylized Graphics" = true

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[Gameplay]
#If TRUE, dismantled blocks will be placed in the dismantling player's inventory if possible.
"Return Dismantle Drops" = false
[Gameplay.Fishing]
#If TRUE, Fishing will cause exhaustion.
"Fishing Exhaustion" = false
#This option sets the amount of exhaustion caused by fishing, if enabled.
#Range: 0.0 ~ 10.0
"Fishing Exhaustion Amount" = 0.125
[Gameplay.World]
#If TRUE, Sapling growth will be slowed by a configurable factor.
"Sapling Growth Reduction" = false
#This option sets the growth factor for saplings - they will only grow 1 in N times.
#Range: > 1
"Sapling Growth Reduction Factor" = 4

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[general]
[general.general]
#Always create full creative-mode chests when formed. Should not be used in survival worlds!
creativeChests = false
#If the interface input overlay should always be rendered on chests.
alwaysShowInterfaceOverlay = true
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorDiamond = 4.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorObsidian = 4.0
#If items should be ejected from the chests if one of the structure blocks are removed.
ejectItemsOnDestroy = false
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorIron = 2.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorWood = 1.0
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorCopper = 1.666
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorGold = 3.0
#If the higher tier metal variants (including diamond and obsidian) can be crafted.
metalVariants = true
#Multiplier for the number of inventory slots for this chest material.
chestInventoryMaterialFactorSilver = 2.666
[general.colossal_chest]
#If the chest should visually open when someone uses it.
chestAnimation = true
[core]
[core.general]
#If mod compatibility loader should crash hard if errors occur in that process.
crashOnModCompatCrash = false
#Maximum buffer byte size for adaptive inventory slots fragmentation.
maxPacketBufferSize = 20000
#If the recipe loader should crash when finding invalid recipes.
crashOnInvalidRecipe = false
#If an anonymous mod startup analytics request may be sent to our analytics service.
analytics = true
#If the version checker should be enabled.
versionChecker = true
[machine]
[machine.colossal_chest]
#The maximum size a colossal chest can have.
maxSize = 20

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{
"advancedMode": false
}

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forceConfiguredMenu = false
includeFoldersInSearch = false
changedFormatting = "ITALIC"

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#.
#Use more complex copycat models to improve appearance with certain materials.
useEnhancedModels = true
#.
#Disable warnings about graphics settings that may cause issues with the mod.
disableGraphicsWarnings = false
#.
#Colorize different parts of multi-state copycats to distinguish them visually.
colorizeMultiStates = false

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#.
#Disables the migration of placed copycats from old versions to new ones. Setting this to true may cause copycats to lose their textures when you upgrade this mod. Restart the game to apply changes.
disableMigration = false
#.
#Enable/disable features. Values on server override clients
[features]
#.
copycat_vertical_stairs = true
copycat_byte = true
copycat_vertical_slice = true
copycat_wooden_pressure_plate = true
copycat_block = true
copycat_shaft = true
copycat_large_cogwheel = true
copycat_fence = true
copycat_wall = true
copycat_cogwheel = true
copycat_vertical_step = true
copycat_slope_layer = true
copycat_light_weighted_pressure_plate = true
copycat_stairs = true
copycat_fence_gate = true
copycat_slab = true
copycat_board = true
copycat_wooden_button = true
copycat_trapdoor = true
copycat_stone_pressure_plate = true
copycat_half_panel = true
copycat_slice = true
copycat_beam = true
copycat_door = true
copycat_iron_door = true
copycat_ghost_block = true
copycat_fluid_pipe = true
copycat_heavy_weighted_pressure_plate = true
copycat_iron_trapdoor = true
copycat_half_layer = true
copycat_stone_button = true
copycat_ladder = true
copycat_layer = true
copycat_slope = true
copycat_vertical_slope = true
#.
#Enable/disable categories of features. Disabling a category hides all related features. Values on server override clients
[feature_categories]
#.
#.
#All copycats with a sloped surface
slopes = true
#.
#All copycats that support multiple materials in a single block
multistates = true
#.
#All copycats that can be resized by putting in more of the same copycat
stackables = true
#.
#All copycats that can emit a redstone signal
redstone = true
#.
#All copycats with extra functions/interactions
functional = true
#.
#All copycats mimicking blocks from Create
create = true

419
config/craftpresence.json Normal file
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{
"_schemaVersion": 6,
"_lastMCVersionId": 763,
"generalSettings": {
"detectATLauncherInstance": false,
"detectCurseManifest": false,
"detectMultiMCManifest": false,
"detectMCUpdaterInstance": false,
"detectTechnicPack": false,
"detectModrinthPack": false,
"detectBiomeData": false,
"detectDimensionData": false,
"detectWorldData": false,
"clientId": "1272208350544924835",
"defaultIcon": "startlogo",
"enableJoinRequests": false,
"preferredClientLevel": 3,
"resetTimeOnInit": false,
"autoRegister": false
},
"biomeSettings": {
"fallbackBiomeIcon": "unknown",
"biomeData": {
"default": {
"textOverride": "Playing in {biome.name}"
}
}
},
"dimensionSettings": {
"fallbackDimensionIcon": "unknown",
"dimensionData": {
"default": {
"textOverride": "In the {dimension.name}"
},
"overworld": {
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is in The Overworld",
"gameState": "",
"largeImageKey": "overworld",
"largeImageText": "In the Overworld",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"the_nether": {
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is in The Nether",
"gameState": "",
"largeImageKey": "nether",
"largeImageText": "In the Nether",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"the_end": {
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is in The End",
"gameState": "",
"largeImageKey": "end",
"largeImageText": "In the End",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
}
}
},
"serverSettings": {
"fallbackServerIcon": "default",
"fallbackServerName": "Minecraft Server",
"fallbackServerMotd": "A Minecraft Server",
"serverData": {
"default": {
"textOverride": "Playing on {server.motd.raw}",
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "Playing on {server.name} with {server.players.current} players",
"gameState": "Playing online",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
}
}
},
"statusMessages": {
"mainMenuData": {
"textOverride": "In the Main Menu",
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is currently lazy",
"gameState": "Chilling in the menu",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"loadingData": {
"textOverride": "Loading...",
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "Star Technology is loading",
"gameState": "Game Starting...",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"lanData": {
"textOverride": "Playing on a LAN Server",
"data": {
"enabled": true,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "",
"gameState": "",
"largeImageKey": "",
"largeImageText": "",
"smallImageKey": "",
"smallImageText": "",
"startTimestamp": "",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"singleplayerData": {
"textOverride": "Playing Singleplayer",
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "Currently In {dimension.name}",
"gameState": "Playing lonely mode",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"realmData": {
"textOverride": "Playing on {server.motd.raw}"
}
},
"advancedSettings": {
"enablePerGui": true,
"enablePerItem": false,
"enablePerEntity": false,
"formatWords": true,
"debugMode": false,
"verboseMode": false,
"refreshRate": 2,
"allowPlaceholderPreviews": false,
"guiSettings": {
"fallbackGuiIcon": "unknown",
"guiData": {
"JoinMultiplayerScreen": {
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is looking for a server",
"gameState": "Searching for friends",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"LevelLoadingScreen": {
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is joining a game",
"gameState": "Joining Game",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"default": {
"textOverride": "In {screen.name}"
},
"RealmsScreen": {
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is looking for a Realm",
"gameState": "Browsing Realms",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
},
"ReceivingLevelScreen": {
"data": {
"enabled": false,
"useAsMain": false,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "{player.name} is joining a game",
"gameState": "Joining Game",
"largeImageKey": "mclogonew",
"largeImageText": "It's Minecraft {general.version}, but modded",
"smallImageKey": "mclogo",
"smallImageText": "{general.mods} mods installed",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"default": {
"label": "Example Text",
"url": "https://google.com"
}
}
}
}
}
},
"itemMessages": {
"default": "Holding {item.message.holding}"
},
"entitySettings": {
"fallbackEntityIcon": "unknown",
"targetData": {
"default": {
"textOverride": "Targeting {entity.target.name}"
}
},
"ridingData": {
"default": {
"textOverride": "Riding {entity.riding.name}"
}
}
},
"allowEndpointIcons": true,
"serverIconEndpoint": "https://api.mcsrvstat.us/icon/{server.address.short}",
"playerSkinEndpoint": "https://mc-heads.net/avatar/{getOrDefault(player.uuid.short, player.name)}",
"allowDuplicatePackets": false,
"maxConnectionAttempts": 10,
"enableClassGraph": false
},
"accessibilitySettings": {
"languageId": "en_us",
"stripTranslationColors": false,
"stripTranslationFormatting": false,
"stripExtraGuiElements": false,
"configKeyCode": -1
},
"displaySettings": {
"presenceData": {
"enabled": true,
"useAsMain": true,
"isInstance": false,
"activityType": 0,
"partyPrivacy": 1,
"details": "Playing Star Technology on {general.version}",
"gameState": "",
"largeImageKey": "startlogo",
"largeImageText": "Trying to return home",
"smallImageKey": "",
"smallImageText": "Trying to get home",
"startTimestamp": "{data.general.time}",
"endTimestamp": "",
"buttons": {
"button_1": {
"label": "Join Star Technology Discord",
"url": "https://discord.gg/numxrCgrCG"
},
"default": {
"label": "Join Star Technology Discord",
"url": "https://discord.gg/numxrCgrCG"
}
}
},
"dynamicIcons": {
"default": "https://via.placeholder.com/256.png"
},
"dynamicVariables": {
"default": "Example Text",
"mods": "{general.mods} Mod(s)",
"player_info_coordinate": "At {player.position.x}, {player.position.z}",
"players": "{server.players.current} / {server.players.max} Players",
"player_info_in": "({custom.player_info.health})",
"player_info_items": "Items: {item.main_hand.message}",
"player_info_out": "As {player.name}",
"player_info_health": "Health: {player.health.current}/{player.health.max}",
"world_info": "On {world.name}",
"pack": "{pack.name}"
}
}
}

149
config/create-client.toml Normal file
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#.
#Client-only settings - If you're looking for general settings, look inside your worlds serverconfig folder!
[client]
#.
#Show item descriptions on Shift and controls on Ctrl.
enableTooltips = true
#.
#Display a tooltip when looking at overstressed components.
enableOverstressedTooltip = true
#.
#Log a stack-trace when rendering issues happen within a moving contraption.
explainRenderErrors = false
#.
#Higher density means more spawned particles.
#Range: 0.0 ~ 1.0
fanParticleDensity = 0.5
#.
#[in Blocks]
#Maximum Distance to the player at which items in Blocks' filter slots will be displayed
#Range: 1.0 ~ 3.4028234663852886E38
filterItemRenderDistance = 10.0
#.
#Show kinetic debug information on blocks while the F3-Menu is open.
enableRainbowDebug = false
#.
#The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
#Range: > 0
maximumContraptionLightVolume = 16384
#.
#Choose the menu row that the Create config button appears on in the main menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 4
mainMenuConfigButtonRow = 2
#.
#Offset the Create config button in the main menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
mainMenuConfigButtonOffsetX = -4
#.
#Choose the menu row that the Create config button appears on in the in-game menu
#Set to 0 to disable the button altogether
#Range: 0 ~ 5
ingameMenuConfigButtonRow = 3
#.
#Offset the Create config button in the in-game menu by this many pixels on the X axis
#The sign (-/+) of this value determines what side of the row the button appears on (left/right)
#Range: > -2147483648
ingameMenuConfigButtonOffsetX = -4
#.
#Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
ignoreFabulousWarning = false
#.
#Disable to prevent being rotated while seated on a Moving Contraption
rotateWhenSeated = true
#.
#Configure your vision range when submerged in Create's custom fluids
[client.fluidFogSettings]
#.
#The vision range through honey will be multiplied by this factor
#Range: 0.125 ~ 256.0
honey = 1.0
#.
#The vision range though chocolate will be multiplied by this factor
#Range: 0.125 ~ 256.0
chocolate = 1.0
#.
#Settings for the Goggle Overlay
[client.goggleOverlay]
#.
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetX = 20
#.
#Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
#Range: > -2147483648
overlayOffsetY = 0
#.
#Enable this to use your custom colors for the Goggle- and Hover- Overlay
customColorsOverlay = false
#.
#The custom background color to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBackgroundOverlay = -267386864
#.
#The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderTopOverlay = 1347420415
#.
#The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled
#[in Hex: #AaRrGgBb]
#[@cui:IntDisplay:#]
#Range: > -2147483648
customBorderBotOverlay = 1344798847
#.
#Settings for the Placement Assist
[client.placementAssist]
#.
#What indicator should be used when showing where the assisted placement ends up relative to your crosshair
#Choose 'NONE' to disable the Indicator altogether
#Allowed Values: TEXTURE, TRIANGLE, NONE
indicatorType = "TEXTURE"
#.
#Change the size of the Indicator by this multiplier
#Range: 0.0 ~ 3.4028234663852886E38
indicatorScale = 1.0
#.
#Ponder settings
[client.ponder]
#.
#Slow down a ponder scene whenever there is text on screen.
comfyReading = false
#.
#Show additional info in the ponder view and reload scene scripts more frequently.
editingMode = false
#.
#Sound settings
[client.sound]
#.
#Make cogs rumble and machines clatter.
enableAmbientSounds = true
#.
#Maximum volume modifier of Ambient noise
#Range: 0.0 ~ 1.0
ambientVolumeCap = 0.10000000149011612
#.
#Railway related settings
[client.trains]
#.
#How far away the Camera should zoom when seated on a train
#Range: 0.0 ~ 3.4028234663852886E38
mountedZoomMultiplier = 3.0
#.
#Display nodes and edges of a Railway Network while f3 debug mode is active
showTrackGraphOnF3 = false
#.
#Additionally display materials of a Rail Network while f3 debug mode is active
showExtendedTrackGraphOnF3 = false

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#.
#Modify Create's impact on your terrain
[worldgen]
#.
#.
#Prevents all worldgen added by Create from taking effect
disableWorldGen = false

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#Choose how many wire sections are rendered in one meter (block).
#Decreasing this value can theoretically improve performance
#Range: > 1
wireSectionsPerMeter = 10
#...wire thickness...
#Range: 0.0 ~ 1.7976931348623157E308
wireThickness = 0.03

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#Responsible for how much energy is generated per 1 stress unit in a tick
#Default value is supposed to be compatible with default configuration of Create: Crafts and Additions
#Range: 0.0 ~ 1.7976931348623157E308
suToEnergy = 0.05
#How many coils can the carbon brushes collect energy from
#Range: > 0
maxCoils = 8
#How many reactor rods can a fuel inserter or a heat vent have in a single direction
#Range: > 0
maxRodsInDirection = 32
#Multiplier of wire conductivity
#Range: 0.0 ~ 1.7976931348623157E308
conductivityMultiplier = 1.0
#Maximum depth of network pathfinding
#Range: > 1
maxPathfindingDepth = 32
#Multiplier of energising speed
#Range: 0.0 ~ 1.7976931348623157E308
energiserSpeedMultiplier = 1.0
#Multiplier for the temperature at which components overheat. Set to -1 to disable overheating.
#Range: -1.0 ~ 1.7976931348623157E308
overheatingMultiplier = 1.0
#Multiplier for how much heat pipes obtain from passive heat sources like Lava or even Boilers.
#Range: 0.0 ~ 1.7976931348623157E308
passiveHeatSourceMultiplier = 1.0
#How much heat do pipes loose per second.
#Range: 0.0 ~ 1.7976931348623157E308
passivePipeHeatLoss = 1.0
#Multiplier for how much heat a boiler needs.
#Range: 0.0 ~ 1.7976931348623157E308
boilerRequiredHeatMultiplier = 1.0
#How much heat per tick a nuclear reactor rod generate.
#Range: 0.0 ~ 1.7976931348623157E308
ReactorRodHeat = 30.0
#How much heat per tick a nuclear reactor rod looses above the 16000*overheatingMultiplier.
#Range: 0.0 ~ 1.7976931348623157E308
ReactorRodHeatLoss = 25.0
#Multiplier for how much heat solar panels output.
#Range: 0.0 ~ 1.7976931348623157E308
solarPanelHeatMultiplier = 1.0
#Maximum wire length
#Range: > 1
maxWireLength = 16
[Motors]
#Maximum motor SU multiplier
#Range: 0.0 ~ 1.7976931348623157E308
motorSuMultiplier = 1.0
#Internal energy capacity of a basic motor
#Range: > 1
basicMotorCapacity = 16000
#Internal energy capacity of an advanced motor
#Range: > 1
advancedMotorCapacity = 64000
#Internal energy capacity of a reinforced motor
#Range: > 1
reinforcedMotorCapacity = 128000
#Top Speed of a basic motor
#Range: 1.0 ~ 1.7976931348623157E308
basicMotorSpeed = 128.0
#Top Speed of an advanced motor
#Range: 1.0 ~ 1.7976931348623157E308
advancedMotorSpeed = 256.0
#Top Speed of a reinforced motor
#Range: 1.0 ~ 1.7976931348623157E308
reinforcedMotorSpeed = 256.0
#Generated SU of a basic motor
#Range: 1.0 ~ 1.7976931348623157E308
basicMotorStress = 512.0
#Generated SU of an advanced motor
#Range: 1.0 ~ 1.7976931348623157E308
advancedMotorStress = 2048.0
#Generated SU of a reinforced motor
#Range: 1.0 ~ 1.7976931348623157E308
reinforcedMotorStress = 8192.0
["Motor Extensions"]
#Power Multiplier of a basic motor extension
#Range: 1.0 ~ 1.7976931348623157E308
basicMotorExtensionMultiplier = 2.0
#Power Multiplier of a basic motor extension
#Range: 1.0 ~ 1.7976931348623157E308
advancedMotorExtensionMultiplier = 8.0
#Extra energy capacity of a basic motor extension
#Range: > 1
basicMotorExtensionExtraCapacity = 64000
#Extra energy capacity of an advanced motor extension
#Range: > 1
advancedMotorExtensionExtraCapacity = 256000
#Basic motor extension scroll step
#Range: > 1
basicMotorExtensionScrollStep = 1
#Advanced motor extension scroll step
#Range: > 1
advancedMotorExtensionScrollStep = 8

View file

@ -0,0 +1,9 @@
["Client Configs"]
#Fuel type tooltip on Buckets
"Fuel tooltips" = true
#Whenever Diesel Engines display in JEI
"Diesel Engine JEI Config" = true
#Diesel Engines emit sounds on trains
"Diesel Engines emit sounds on trains" = true

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