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callview: avoid resetting the CallOverlayModel multiple times

This is a temporary fix that can be replaced by more declarative
code in the future.

Change-Id: I22ffc2b0bc844bc0a17fefdedab63b26b477179a
This commit is contained in:
Andreas Traczyk 2022-08-15 12:55:27 -04:00
parent 571ec9a2b4
commit 731d2a515f

View file

@ -412,14 +412,14 @@ Control {
Connections {
target: callOverlay
function onIsAudioOnlyChanged() { reset() }
function onIsSIPChanged() { reset() }
function onIsModeratorChanged() { reset() }
function onIsAudioMutedChanged() { reset() }
function onIsVideoMutedChanged() { reset() }
function onIsRecordingChanged() { reset() }
function onLocalHandRaisedChanged() { reset() }
function onIsConferenceChanged() { reset() }
function onIsAudioOnlyChanged() { Qt.callLater(reset) }
function onIsSIPChanged() { Qt.callLater(reset) }
function onIsModeratorChanged() { Qt.callLater(reset) }
function onIsAudioMutedChanged() { Qt.callLater(reset) }
function onIsVideoMutedChanged() { Qt.callLater(reset) }
function onIsRecordingChanged() { Qt.callLater(reset) }
function onLocalHandRaisedChanged() { Qt.callLater(reset) }
function onIsConferenceChanged() { Qt.callLater(reset) }
}
Connections {
target: CurrentAccount