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avmodel: update renderer on queued thread
This avoid a double lock on SHM renderer and there is no need for direct connection there. Change-Id: I9cd4c862bbefd26ab01b3a685551ea95fad2c41e
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1 changed files with 1 additions and 1 deletions
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@ -949,7 +949,7 @@ AVModelPimpl::addRenderer(const QString& id, const QSize& res, const QString& sh
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&Renderer::fpsChanged,
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this,
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[this, id](void) { Q_EMIT linked_.updateRenderersFPSInfo(id); },
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Qt::DirectConnection);
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Qt::QueuedConnection);
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connect(
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renderer,
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&Renderer::started,
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