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![]() This creates a new "custom_master_server.txt" file that can be used to pre-seed a master server list. This also allows for steam apps to manipulate the master server list in memory. I.e. This implements: Steam_Masterserver_Updater::AddMasterServer() Steam_Masterserver_Updater::RemoveMasterServer() Steam_Masterserver_Updater::GetNumMasterServers() Steam_Masterserver_Updater::GetMasterServerAddress() Signed-off-by: redpolline <11156324-redpolline@users.noreply.gitlab.com> |
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.. | ||
controller.EXAMPLE | ||
http.EXAMPLE/accounts.starbreeze.com/iam/oauth | ||
mods.EXAMPLE/12345 | ||
achievements_EXAMPLE.json | ||
app_paths.EXAMPLE.txt | ||
build_id.EXAMPLE.txt | ||
custom_broadcasts.EXAMPLE.txt | ||
custom_master_server.EXAMPLE.txt | ||
default_items.EXAMPLE.json | ||
depots.EXAMPLE.txt | ||
disable_networking.EXAMPLE.txt | ||
disable_overlay.EXAMPLE.txt | ||
DLC.EXAMPLE.txt | ||
force_account_name.EXAMPLE.txt | ||
force_language.EXAMPLE.txt | ||
force_listen_port.EXAMPLE.txt | ||
force_steamid.EXAMPLE.txt | ||
items.EXAMPLE.json | ||
leaderboards.EXAMPLE.txt | ||
offline.EXAMPLE.txt | ||
stats.EXAMPLE.txt | ||
subscribed_groups.EXAMPLE.txt | ||
supported_languages.EXAMPLE.txt |