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Set env:SteamAppPath in steamclient_loader.
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@ -127,6 +127,9 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE hPrevInstance
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}
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SetEvent(SharedMemFileLock);
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// Create env.
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SetEnvironmentVariableW(L"SteamAppPath", ExeRunDir);
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WCHAR CommandLine[8192];
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_snwprintf(CommandLine, _countof(CommandLine), L"\"%ls\" %ls", ExeFile, ExeCommandLine);
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if (!ExeFile[0] || !CreateProcessW(ExeFile, CommandLine, NULL, NULL, TRUE, CREATE_SUSPENDED, NULL, ExeRunDir, &info, &processInfo))
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